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- 35+ years in the video game industry - Experienced Producer and Team Leader.- Professional Expert Witness.In my career, I've produced over 200 games on every game console since the NES including:Aliens Vs Predator: Extinction (Xbox/PS2)Tokyo Xtreme Racer (DC/PS2)UFC (DC)Global Operations (PC1)Battlezone (PC1)Die Hard Trilogy (PS1)
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Co-CeoArgonaut GamesFrisco, Tx, Us -
Chief Executive OfficerBig Boat Interactive Jan 2008 - PresentI own and run Big Boat Interactive a consulting and game development company.Current and past clients include:AccelerateAtari IncEllen Digital VenturesNeurotrainerRebellion gamesOIddworld Jakks PacificInXileMumbo JumboCrave EntertainmentCollision StudiosGTL MediaDigital Capital Inc.SpinMaster Inc. -
Contract Development Lead-Atari TokenAtari May 2018 - Jan 2019New York, Us -
Co-FounderPixel Bionic Jan 2013 - Jan 2015www.autoduelgame.com
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Vice President/General Manager La OfficeSkyworks Interactive, Inc. Jan 2008 - Apr 2009I was the GM of Skyworks LA and the producer on the LA developed online game: The Road.When funding became scarce, Skyworks pivoted to mobile and my team designed and developed 4 top 10 iOS games before the studio was shuttered. -
Gm MjlaMumbojumbo Jan 2006 - Dec 2007After Zono was acquired by MumboJumbo, I stayed with the studio as GM and Executive Producer for all MJLA products. After the acquisition we shipped 13 products on 5 different console platforms.
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CeoZono Jan 2003 - Dec 2005In Jan 2003 I joined Zono as a production/BizDev consultant. I quickly became an owner and CEO of the company. Under my leadership we were able to save the studio from bankruptcy and complete over 15 projects for clients such as EA, Atari, Kuma games, Massive and THQ.
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Executive ProducerCrave Entertainment Jun 1998 - Jul 2002UsAs exec. Producer I oversaw a team of producers and shipped over 40 titles on handheld and console platforms including the Tokyo Xtreme Racer series, UFC Dreamcast, Freedom Force, Global Ops, and the highly successful Tony Hawk Dreamcast. -
ProducerActivision Feb 1997 - Jun 1998Santa Monica, California, UsProduced Battlezone -
ProducerFox Interactive Jan 1995 - Feb 1997In the 2 years I was at fox, i was the Producer on the very successful Die Hard Trilogy, ID4 and Alien Vs Predator.
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ProducerSony Imagesoft Feb 1994 - Jan 1995Tokyo, JpI was the producer on 2 shipped Sega CD titles and a few others that didn't make it. -
ProducerAcclaim Entertainment Oct 1987 - Jan 1994UsI started Acclaim as the 7th employee and the first tester, phone support, PD guy. I started to quickly move up until I was a producer handling 6-8 projects simultaneously. I worked on all the Simpsons games, all the WWF games, most of the Midway ports and various other special projects. I also managed Acclaim's involvement in the TV show Video Power for 6 months until that project ended.
Mike Arkin Skills
Mike Arkin Education Details
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Bronx Science
Frequently Asked Questions about Mike Arkin
What company does Mike Arkin work for?
Mike Arkin works for Argonaut Games
What is Mike Arkin's role at the current company?
Mike Arkin's current role is Co-CEO.
What is Mike Arkin's email address?
Mike Arkin's email address is ma****@****gci.net
What is Mike Arkin's direct phone number?
Mike Arkin's direct phone number is +131079*****
What schools did Mike Arkin attend?
Mike Arkin attended Bronx Science.
What skills is Mike Arkin known for?
Mike Arkin has skills like Video Games, Console, Mmo, Iphone, Microsoft Office, Production, Entertainment, Scheduling, Budgeting, Small Business, Game Development, Mobile.
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