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Narrative Director -- The Gallery: Ep2: Heart of the EmberstoneNarrative Director -- The Gallery: Ep1: Call of the StarseedMission Scripter/Narrative Designer -- Prototype 2Narrative Designer -- Company of Heroes: Tales of ValorDesigner -- Company of Heroes: OnlineJr. Designer -- Dawn of War II (PC)Creative Director -- BloomSpecialties: Narrative Design, Virtual Reality, Storytelling
Quantum Capture
View- Website:
- quantumcapture.com
- Employees:
- 8
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Lead DesignerQuantum Capture Jun 2019 - PresentToronto, Ontario, CanadaI help bring the most realistic digital humans to life. -
Chief Creative OfficerUnannounced Feb 2019 - PresentToronto, Ontario, Canada
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Narrative DirectorCloudhead Games Jun 2014 - Nov 2017Cloudhead Games, Qualicum BeachI crafted heartfelt stories which nestled comfortably into design, and helped create amazing experiences worth having. More specifically, I wrote all game dialog, mapped out cinematic moments, and designed in-game narrative assets for the first two episodes of The Gallery series. I spent the last three years helping to marry player motivation with rewarding narrative experiences in VR, and loved every minute of it.The Gallery Ep 2: Heart of the EmberstoneNarrative Direction: Planned out narrative beats, characters, and initial location descriptions Writing: Wrote all dialog, character barks, and trailer mediaDesign: Aided in initial brainstorming for gameplay flow, helping to marry action with storyArt: Worked with artists to finalize narrative assets with required story informationThis episode has been widely praised for it's narrative treatment: Metacritic Rating: 87Steam Rating: 93The Gallery Ep 1: Call of the StarseedNarrative Direction: Planned out narrative beats, characters, and location descriptions Writing: Wrote all dialog, character barks, and trailer mediaDesign: Aided in initial brainstorming for The Gallery IP and overall world building Art: Worked with artists to finalize narrative assets with required story informationSocial Media/Marketing: Kept up regular updates to the fans through Facebook/KickstarterMetacritic Rating: 79Steam Rating: 86 -
Freelance DesignerSelf 2012 - 2014Toronto, Canada AreaCompleted various freelance design contracts, mostly project pitches for 3rd party developers
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Design IiRadical Entertainment Apr 2010 - Oct 2011Vancouver, Canada AreaNarrative Designer on Prototype 2:Brainstormed/planned overall story and character designs design during initial pre-production. Mission Design on Prototype 2:Stubbed in initial mission scripting and mission dialog during later production.
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Contract Writing PositionUndisclosed Nov 2009 - Jun 2010Brainstormed initial story and mission designs.Fleshed out initial brainstorming documents and created a frame work of design for the game.Fleshed out mission designs and ensured they lined up with the agreed upon story beats.
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Jr. Game DesignRelic Entertainment Nov 2007 - Nov 2009Game Designer on Company of Heroes: Online.- Designed UI wire frames for front end menu- Expendables/Purchasables brainstorming and designNarrative Designer on Company of Heroes: Tales of Valor.- Designed mission set narrative beats- Wrote all cut-scene dialog and new unit dialog/barks -
Game DesignerRelic Entertainment Nov 2007 - Jul 2009Worked on initial mission design/brainstorming and implementation of the prepared mission designs using the in house LUA based language.
Mike Wilson Skills
Mike Wilson Education Details
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Game Design -
English
Frequently Asked Questions about Mike Wilson
What company does Mike Wilson work for?
Mike Wilson works for Quantum Capture
What is Mike Wilson's role at the current company?
Mike Wilson's current role is Lead Designer.
What is Mike Wilson's email address?
Mike Wilson's email address is mi****@****ail.com
What schools did Mike Wilson attend?
Mike Wilson attended Vancouver Film School, University Of Windsor.
What are some of Mike Wilson's interests?
Mike Wilson has interest in The Study Of Bad Movies, Video Game Creation, Reading/writing, How Anything Electronic Is Created.
What skills is Mike Wilson known for?
Mike Wilson has skills like Digital Photography, Adobe Lightroom, Game Design, Level Design, Documentation, Game Mechanics, Lua, Video Games, Software Documentation, Narrative, Creative Direction, Perforce.
Who are Mike Wilson's colleagues?
Mike Wilson's colleagues are Ian Porcher, Craig Alguire.
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Mike Wilson
Pickering, On1deloitte.com -
2objectsharp.com, gmail.com
2 +1.877.XXXXXXXX
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Mike Wilson
Greater Toronto Area, Canada -
3ec.gc.ca, sustainableprosperity.ca, smartprosperity.ca
1 +161329XXXXX
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Mike Wilson
Victoria, Bc3victoria.ca, jawlproperties.com, victoriatx.org
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