Mike Mahony

Mike Mahony Email and Phone Number

Senior Engineer (Story and Editorial) at Pixar @ Pixar Animation Studios
Mike Mahony's Location
Oakland, California, United States, United States
About Mike Mahony

All-weather, full-stack software engineer: design and development spanning remote film production and on-prem post-production pipeline tool development to distributed and high-performance web applications. "A dedicated and passionate, full stack engineer with a keen eye for architectural simplicity, test­ability, scale, and an innate ability to connect with the end user through software." ­- Dave Kujawski, Director of Software Engineering at Artella"The most creative engineer I’ve had the pleasure to work with. Capable of excelling up and down the stack..." ­- Stephen Maloney, Director of Software Engineering at Animation Mentor"One of the brightest software engineers I've had the pleasure to work with." - Bim Paras, Cloud DevOps Engineer at Autodesk"Very talented Engineer with a great ability to find innovative solutions to tricky problems" - Sujay Karve, Software Engineer at Google"He loves to share and mentor others to bring up the team's expertise level." - JF Unson, Agile Coach & Senior Technical Program Manager at LinkedIn "I could always count on Mike to keep a cool head or lighten a mood." - Dana Han-Klein, Geo Desktop and Mobile at GoogleI work hard. I ship code. I adapt. I grow. I have fun. I am a champion of The Agile Startup. I employ True Colors. I believe in The Speed of Trust. I write S.O.L.I.D. code. I write tests first. I am dependable. I care about what I work on. I love what I do.I do: Test-Driven Development (TDD)I love: Go (Lang), JavaScript, PythonEspecially when used with: Angular, Pyramid, Celery, NodeJSAnd techs like: RabbitMQ, Redis

Mike Mahony's Current Company Details
Pixar Animation Studios

Pixar Animation Studios

View
Senior Engineer (Story and Editorial) at Pixar
Mike Mahony Work Experience Details
  • Pixar Animation Studios
    Senior Software Engineer (Story And Edit)
    Pixar Animation Studios Oct 2022 - Present
    Emeryville, California, Us
  • Pixar Animation Studios
    Senior Software Engineer (Post Production)
    Pixar Animation Studios May 2015 - Oct 2022
    Emeryville, California, Us
    Credits include:Lightyear - 2022Turning Red - 2022Luca - 2021Soul - 2020Onward - 2020Toy Story 4 - 2019Incredibles 2 - 2018Coco - 2017Cars 3 - 2017Finding Dory - 2016The Good Dinosaur - 2015
  • Juicero
    Software Engineer (Distributed Systems Architect)
    Juicero Feb 2015 - May 2015
    San Francisco, Ca, Us
    I was initially hired to reorganize and redesign the company's Angular-based single page web application. Within the first month I had improved testability, decoupled the technical design and deployment from the Python backend, and begun mentoring another through the continued reorganization and test-driven development process.By the second sprint I was in charge of integrating the distributed web service platform (the RESTful Django backend mentioned above) with the company's third-party ERP: a business process and management platform called Netsuite. The development process started with a team-approved data-flow architecture slide deck and ended with a working, 12-factor inspired, test-driven, horizontally scalable and fault tolerant solution. The realtime bidirectional data flow was made possible thanks to a Node daemon process, an AMQP message broker called RabbitMQ, and a couple Redis data store instances.
  • Artella
    Lead Software Engineer
    Artella Jan 2012 - Feb 2015
    Emeryville, Ca, Us
    Super fun. This spin-off stealth SaaS startup provides artists with the tools to collaboratively create animated films online. Think: Github for filmmakers....and talk about full-stack engineering! Listed from cloud- to client-side, I've designed software for:1) automated server configuration and deployment, 2) internal data-crunching server processes, 3) user-facing web UI, 4) server-to-client and client-to-server streaming video, and5) client-side file-management and native application integration.That last item is pretty slick: Written using Google's GO language, the tool accesses a portion of the user's local Windows/Mac/Linux workstation, transferring files to and from the cloud. Sync status is displayed in realtime in the browser directly on the artella.com site, creating a seamless experience. Once available, a user can then open a shared file (again from the browser UI) in a native application like Autodesk's Maya or Adobe's Photoshop. Syncing and save-as-you-go functionality is then also accessible from inside the native app using python-based plug-ins. Once installed, a parent lifecycler process manages the download and installation of new releases; reloading only when the client is idle.Highlight: Meeting Ed Catmull, the president of Pixar and Walt Disney Animation Studios, when I was asked to answer his questions about the platform.
  • Animation Mentor
    Software Engineer
    Animation Mentor May 2006 - Jan 2015
    New York, Ny, Us
    I was fortunate enough to get my hands into every part of the systems that make up Animation Mentor. That meant dealing with nasty, brittle legacy systems written in awkward proprietary languages but it also meant breaking ground with fresh new systems using exciting and open­source technologies.Highlight: building a film­-quality render and media transcoder farm. Once checked into the film production grade content management system, animation and VFX students' work would be submitted to an autonomous, collection of servers which would render each frame in parallel on a different box. When all frames were rendered they were then compiled into a single mov file and then transcoded into various web­ready formats.As one of the first employees, I also found myself filling whatever role needed filling at any given time: front­line tech support, team agile coach, company retrospective moderator, engineer mentor, project lead, 3rd party integration architect...
  • The Plant Studios
    Sound Engineer
    The Plant Studios Jun 2005 - Jun 2007
  • Alwayson
    Software Engineer
    Alwayson Sep 2003 - Sep 2005

Mike Mahony Skills

Agile Methodologies Javascript Python Linux Css Scrum Subversion Programming Apache Leadership Php Mysql Git Jquery Project Management Start Ups Agile Project Management User Interface Design Photoshop Flex Flash Sql Test Driven Development Actionscript Engineering Problem Solving Systems Design Go Angularjs Pyramid Celery Node.js Rabbitmq Redis Gruntjs Karma Jasmine Varnish Opscode Chef Amazon Web Services Google Analytics Bootstrap Html5 Live Video Streaming Lean Software Development Web Video Flash Media Server Troubleshooting Educational Technology

Mike Mahony Education Details

  • Middlebury College
    Middlebury College
    Music

Frequently Asked Questions about Mike Mahony

What company does Mike Mahony work for?

Mike Mahony works for Pixar Animation Studios

What is Mike Mahony's role at the current company?

Mike Mahony's current role is Senior Engineer (Story and Editorial) at Pixar.

What is Mike Mahony's email address?

Mike Mahony's email address is mi****@****xar.com

What is Mike Mahony's direct phone number?

Mike Mahony's direct phone number is +151091*****

What schools did Mike Mahony attend?

Mike Mahony attended Middlebury College.

What skills is Mike Mahony known for?

Mike Mahony has skills like Agile Methodologies, Javascript, Python, Linux, Css, Scrum, Subversion, Programming, Apache, Leadership, Php, Mysql.

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.