Mike Timbrell
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Mike Timbrell Email & Phone Number

Director of Build at Sledgehammer Games
Location: Phillip, Australian Capital Territory, Australia 7 work roles
1 work email found @aie.edu.au LinkedIn matched
✓ Verified Jul 2026 3 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email m****@aie.edu.au
LinkedIn Profile matched
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Current company
Role
Director of Build
Location
Phillip, Australian Capital Territory, Australia
Company size

Who is Mike Timbrell? Overview

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Quick answer

Mike Timbrell is listed as Director of Build at Sledgehammer Games, a with 299 employees, based in Phillip, Australian Capital Territory, Australia. AeroLeads shows a work email signal at aie.edu.au and a matched LinkedIn profile for Mike Timbrell.

Mike Timbrell previously worked as Lead Build Engineer at Sledgehammer Games and Codesmith and Build wrangler at Self-Employed.

Company email context

Email format at Sledgehammer Games

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*@aie.edu.au
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AeroLeads found 1 current-domain work email signal for Mike Timbrell. Compare company email patterns before reaching out.

Profile bio

About Mike Timbrell

I build, optimise and automate.In other words I design and implement build automation tools, platforms and systems.This includes:* Designing and implementing infrastructure for development networks* Configuring CI\CD systems to automate processes* Advise on best practices and optimise build pipelines* Management of source and artifact repositories* Creating tools and processes to simplify the build process* Integration and conflict resolution of large code bases with Third party systems* Deployment and release strategies* Debugging and reverse engineering blackbox software to integrate with systems

Listed skills include Video Games, Game Programming, Game Development, Unity3D, and 16 others.

Current workplace

Mike Timbrell's current company

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Sledgehammer Games
Sledgehammer Games
Director of Build
foster city, california, united states
Employees
299
AeroLeads page
7 roles

Mike Timbrell work experience

A career timeline built from the work history available for this profile.

Director Of Build

Current

Melbourne, Victoria, Australia

Mar 2024 - Present

Codesmith And Build Wrangler

Self-Employed

Canberra, Australia

Jun 2015 - Oct 2019

Mid Engine Programmer / Build Engineer

Canberra, Australia

While at 2K Australia I was primary responsible for the studios automated systems.Some of my daily roles included:* Setting up and monitoring build machines* Improving our pipeline by were possible by automating tasks* Fixing issue with builds that were failing* Archiving previous work* Creating new branches in perforce for patches / DLC* Integrating changes between branches* Building and uploading patches for certification* Transferring builds between studios and first partyAs part of the tech team I was responsible for:* Save Game backup and restoration* Multiplayer network debugging and fixes* Personalized npcs response to players class and actions * Extending/Improving unreal editor * Creating code patches to hot fix content bugs on game load

Aug 2012 - Apr 2015

Lead Programming Teacher (Online)

Canberra

While teaching at AIE I was responsible for:* Creating course material for programming courses * Creation of easy to read and follow programing examples * Managing other programming staff * Researching and staying up to date with current trends and technology * Maintaining servers used for student content

Jul 2012 - Aug 2012

Programming Teacher

The Academy Of Interactive Entertainment

Sydney

Feb 2010 - Jul 2012

Backend Programmer

Freelance Web Developer

As a * Setting up and maintaining Linux servers for clients* Customization of CMS templates* Creating responsive cross platform compatible websites with Python/PHP back ends* Adding Facebook integration to sites / apps* Creation of RESTful API back ends* Implementing MySQL and PostgreSQL databases

Jan 2007 - Aug 2012
Team & coworkers

Colleagues at Sledgehammer Games

Other employees you can reach at sledgehammergames.com. View company contacts for 299 employees →

FAQ

Frequently asked questions about Mike Timbrell

Quick answers generated from the profile data available on this page.

What company does Mike Timbrell work for?

Mike Timbrell works for Sledgehammer Games.

What is Mike Timbrell's role at Sledgehammer Games?

Mike Timbrell is listed as Director of Build at Sledgehammer Games.

What is Mike Timbrell's email address?

AeroLeads has found 1 work email signal at @aie.edu.au for Mike Timbrell at Sledgehammer Games.

Where is Mike Timbrell based?

Mike Timbrell is based in Phillip, Australian Capital Territory, Australia while working with Sledgehammer Games.

What companies has Mike Timbrell worked for?

Mike Timbrell has worked for Sledgehammer Games, Self-Employed, 2K Australia, The Academy Of Interactive Entertainment, and Freelance Web Developer.

Who are Mike Timbrell's colleagues at Sledgehammer Games?

Mike Timbrell's colleagues at Sledgehammer Games include Francois Martin, Jay Friso, Jake Loverso, Nicholas Wilcox, and Joseph Higgens.

How can I contact Mike Timbrell?

You can use AeroLeads to view verified contact signals for Mike Timbrell at Sledgehammer Games, including work email, phone, and LinkedIn data when available.

What skills is Mike Timbrell known for?

Mike Timbrell is listed with skills including Video Games, Game Programming, Game Development, Unity3D, Game Engines, Game Design, Computer Games, and Perforce.

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