Michael Ren
AeroLeads people directory · profile

Michael Ren Email & Phone Number

Senior Game Designer (R and D) at Behaviour Interactive
Location: Montreal, Quebec, Canada 14 work roles 2 schools
1 work email found @fedeen.com 1 phone found area 215 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email m****@fedeen.com
Direct phone (215) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Game Designer (R and D)
Location
Montreal, Quebec, Canada
Company size

Who is Michael Ren? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Michael Ren is listed as Senior Game Designer (R and D) at Behaviour Interactive, a company with 1194 employees, based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at fedeen.com, phone signal with area code 215, and a matched LinkedIn profile for Michael Ren.

Michael Ren previously worked as Senior Game Designer (Research & Development) at Behaviour Interactive and Independent Game Designer at Http://Www.Mikeyren.Com/Games. Michael Ren holds Bachelor Of Fine Arts (B.F.A.), Film And Animation from New York University.

Company email context

Email format at Behaviour Interactive

This section adds company-level context without repeating Michael Ren's masked contact details.

{first_initial}{last}@fedeen.com
76% confidence

AeroLeads found 1 current-domain work email signal for Michael Ren. Compare company email patterns before reaching out.

Profile bio

About Michael Ren

Mike Yi Ren is an Asian-American game designer based in Montreal, Canada. His portfolio includes game design projects for Behaviour Interactive, Ubisoft, Netease, and more. His independent games have garnered attention from top media outlets, including Rock Paper Shotgun, Kotaku, and Vice. Prior to Montreal, Mike honed his craft in both Shanghai and New York City, bringing a global perspective to his creative work.

Listed skills include After Effects, Game Design, Final Cut Pro, Photoshop, and 14 others.

Current workplace

Michael Ren's current company

Company context helps verify the profile and gives searchers a useful next step.

Behaviour Interactive
Behaviour Interactive
Senior Game Designer (R and D)
Montreal, QC, CA
Website
Employees
1194
AeroLeads page
14 roles

Michael Ren work experience

A career timeline built from the work history available for this profile.

Senior Game Designer (Research & Development)

Current

Montreal, Quebec, Canada

  • Collaborated with Dead by Daylight’s core leadership team to design and prototype new player experiences in Unreal Engine 5.
  • Developed projects across various disciplines, from creating new player mechanics to designing full game modes.
  • Oversaw weekly internal playtest for rapid iterative development based on feedback and data.
  • Gained a deep understanding of design methods for live-service multiplayer competitive games.
  • Successfully led prototypes to production approval… Show more
  • Successfully led prototypes to production approval, including 2v8 Game Mode, Chaos Shuffle, My Little Oni, and Lights Out. Show less
Feb 2023 - Present

Independent Game Designer

Current
Http://Www.Mikeyren.Com/Games
Jan 2012 - Present

Founder

Shanghai, China

  • Founder and instructor of intensive workshop series focusing on narrative design and game design for professional and creative development.
  • Lectures include writing for games, game design fundamentals, programming, playtesting, and self-publishing.
  • Technical skills taught include Twine (flow-chart branching storytelling tool), programming, CSS, and HTML coding.
  • Branches alumni have gone on to work in the games industry at companies including Riot Games, Netease, Garena… Show more
  • Branches alumni have gone on to work in the games industry at companies including Riot Games, Netease, Garena, Mihoyo, and Avid.ly, in roles including writing, narrative design, localization, and translation. Show less
Jun 2020 - Nov 2022

Company Owner

Shanghai, China

  • Providing game and narrative design creative consulting services in cross-cultural video game projects. Specializing in China to US and US to China projects. Clients include:
  • Netease (Clicli Game Editor)
  • Garena Games (Narrative Design)
  • Born2Play (Hypercasual Game Development)
  • Shanghai Vancouver Film School Game Design Department (Narrative Design Training)
  • Merfolk Games (Game Design Consulting)
Jun 2020 - Nov 2022

Video Producer

Shanghai, China

  • Achievements: Expanded Youtube brand recognition from 886 followers to 5,848 followers. Total video views from 18.7K views to over 1.9 Millions views. (Aug. 10th 2020 - Aug. 10th 2021)
  • Responsible for the planning, creation, production of video content in collaboration with Marketing, Editorial, and Creative teams.
  • Revamped content workflow to deliver consistent and regular video releases across social channels.
  • Responsible for launching three new video series: RADII Street… Show more
  • Responsible for launching three new video series: RADII Street Scope, In Convo With Interviews, and China in a Bite Show less
Aug 2020 - Aug 2021

Level Designer

Shanghai City, China

  • Projects shipped include Far Cry 5: Hours of Darkness DLC, Lost on Mars DLC, and prototype work on Far Cry: New Dawn
  • Responsible for the research, conception, design, scripting, and debugging of major & minor gameplay locations in open world format.
  • Gained a deep understanding of open world creation, systemic gameplay design, and environmental storytelling.
  • Collaborated with multiple creative departments to achieve AAA quality within budget and timeline milestones.
Nov 2015 - Aug 2018

Community & Product Manager

Shanghai City, China

  • Responsible for working with developers on setting milestones, checking feature integrations, and providing feedback on gameplay.
  • Responsible for running promotional events and social media campaigns for the growth and development of online communities.
  • Experienced in customer relations and technical bug reporting.
  • Working knowledge of localization and translation practices.Projects Include:
  • Torchlight Mobile
  • Forsaken World Mobile
Sep 2014 - Nov 2015

Freelance Graphic Designer

Brooklyn, NY

  • Responsible for designing social media graphics, web banner ads, and short video content for Nickleodeon IPs including SpongeBob, Dora and Friends, TMNT, and Peter Rabbit.
  • Gained expert knowledge and experience in Photoshop and Illustrator workflows for web and print through hands on training.
Apr 2014 - Sep 2014

Animator

New York

  • Responsible for design and execution of 4 part (15 minute each part) animation series using After Effects.
  • Collaborated with Matthew S Friedman of the United Nations Inter-Agency Project (UNIAP), producing creative animation on issues concerning Human Trafficking and effective measures to combat it.
Apr 2014 - Jul 2014

Video Director & Media Coordinator

New York

  • Responsible for posting and hiring of volunteer media staff, directed videographers and photographers during event. Distributed final media content over social networks.
  • Design and Animation of Indiecade Intro Graphics using After Effects and Photoshop.
Dec 2013 - Feb 2014

Film Editor/ Interactive Developer

Brooklyn, NY

  • Responsible for prototyping interactions for digital magazines and HTML5 newsletters.
  • Responsible for video production, editing, and motion graphics for documentary style advertisements.
  • Clients include TUMI, Bentley Motors, and Levi’s.
Aug 2012 - May 2013

Graphic Design Intern/ Post-Production Assistant

Brooklyn

  • Responsible for designing event posters using Photoshop and Illustrator.
  • Experience in editing found footage material to create new content.
  • Responsible in technical logging and capturing of Analog, Hi8, and DVI tapes to use for Adult Swim's show Hot Package.
Apr 2012 - Oct 2012

Audio/Video It Technician

NYC

  • Responsible for set-up and break-down of HD camera, sound recording equipment, and light kits for conferences and lecture formats.
  • Organized and maintained audio/video playback and recording equipment along with maintaining and repairing networked laptops and computers.
Aug 2009 - May 2012
Team & coworkers

Colleagues at Behaviour Interactive

Other employees you can reach at bhvr.com. View company contacts for 1194 employees →

2 education records

Michael Ren education

Bachelor Of Fine Arts (B.F.A.), Film And Animation

Major: Film and Animation Production - Tisch School of the Arts Minor: Game Design - NYU Game Center Minor: Business of Entertainment.

Master Of Arts - Ma, International And Intercultural Communication

Master of Arts in Intercultural Communications Thesis: Applications of Game Design in Immersive Theater

FAQ

Frequently asked questions about Michael Ren

Quick answers generated from the profile data available on this page.

What company does Michael Ren work for?

Michael Ren works for Behaviour Interactive.

What is Michael Ren's role at Behaviour Interactive?

Michael Ren is listed as Senior Game Designer (R and D) at Behaviour Interactive.

What is Michael Ren's email address?

AeroLeads has found 1 work email signal at @fedeen.com for Michael Ren at Behaviour Interactive.

What is Michael Ren's phone number?

AeroLeads has found 1 phone signal(s) with area code 215 for Michael Ren at Behaviour Interactive.

Where is Michael Ren based?

Michael Ren is based in Montreal, Quebec, Canada while working with Behaviour Interactive.

What companies has Michael Ren worked for?

Michael Ren has worked for Behaviour Interactive, Http://Www.Mikeyren.Com/Games, Branches: Interactive Storytelling, Arcadia Creative Design And Consulting Ltd. 上海赛西游创意设计有限公司, and Radii.

Who are Michael Ren's colleagues at Behaviour Interactive?

Michael Ren's colleagues at Behaviour Interactive include Cameron Rockwood, Gabrielle M., Moulie Devienne, Edward Xu, and Jeremie Verbecq.

How can I contact Michael Ren?

You can use AeroLeads to view verified contact signals for Michael Ren at Behaviour Interactive, including work email, phone, and LinkedIn data when available.

What schools did Michael Ren attend?

Michael Ren holds Bachelor Of Fine Arts (B.F.A.), Film And Animation from New York University.

What skills is Michael Ren known for?

Michael Ren is listed with skills including After Effects, Game Design, Final Cut Pro, Photoshop, Unity3D, Photography, Indesign, and Film.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Michael Ren you were looking for.

View similar profiles