Miki Majka

Miki Majka Email and Phone Number

Designer, producer or just Miki^_^ @ Rock Square Thunder
kraków, lesser poland voivodeship, poland
Miki Majka's Location
Warsaw, Mazowieckie, Poland, Poland
Miki Majka's Contact Details

Miki Majka personal email

About Miki Majka

Miki Majka is a Designer, producer or just Miki^_^ at Rock Square Thunder. She possess expertise in game design, unreal engine 3, gameplay, game development, game mechanics and 9 more skills. She is proficient in English. Colleagues describe her as "Miki has a incredible imagination. He can imagine things that's both functional and fun to play , and if only he have a people who can make his ideas real well , nothing can stop a succes. He's also a very comunicativ person and have no problems with working in group. I'm strongly recomend Miki to anyone who want to make a incredible game."

Miki Majka's Current Company Details
Rock Square Thunder

Rock Square Thunder

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Designer, producer or just Miki^_^
kraków, lesser poland voivodeship, poland
Employees:
2
Miki Majka Work Experience Details
  • Rock Square Thunder
    Game Producer
    Rock Square Thunder Apr 2024 - Present
    Cracow, Małopolskie, Poland
  • Imponderabilia
    Owner / Head Of All
    Imponderabilia Jan 2018 - Present
    Poland
  • Nolensum
    Game Director
    Nolensum Aug 2023 - Mar 2024
    Krakow Metropolitan Area
  • Titan Gamez
    Head Of Production
    Titan Gamez Aug 2022 - Aug 2023
    Cracow, Małopolskie, Poland
    https://store.steampowered.com/app/1401370/Viking_City_Builder/
  • Draw Distance
    Lead Producer
    Draw Distance Jun 2021 - Jul 2022
    Krakow Metropolitan Area
    Worked on: - Vampire The Masquerade: Shadows of New York (PC, Xbox One, PS4, Switch) - Unity- Serial Cleaners (PC, Xbox One, Xbox Series X/S, PS4, PS5, Switch) - Unity
  • Draw Distance
    Game Producer
    Draw Distance Feb 2020 - Jun 2021
    Cracow, Małopolskie, Poland
  • Simteract
    Design Director / Project Lead
    Simteract Jan 2018 - Feb 2020
    Kraków Area, Poland
    Worked on:- Neverdark (PC, Steam) - Unity
  • Drago Entertainment
    Game Designer / Project Lead
    Drago Entertainment Jul 2015 - Dec 2017
    Kraków Area, Poland
    Worked on:- Otherland (PC, Steam) - UE3- Treasure Hunter Simulator (PC, Steam) - UE4
  • Intoxicate Studios
    Game Designer / Project Lead
    Intoxicate Studios Jan 2014 - Jul 2015
    Katowice, Silesian District, Poland
    Worked on: - Afterfall: Reconquest (PC, Steam) - UE3Creation and leading on a game project from concept, through the whole production process to release the game on Steam.
  • Drago Entertainment
    Junior Producer
    Drago Entertainment Sep 2012 - Jun 2013
    Kraków Area, Poland
    Worked on: - Grimlands (PC, MMO) own technologyResponsibilities:- Being part of production team- Coordination and managing of production polishing phase- Coordination of dev team work-flow- Identification of work-flow issues and risks and finding solutions- Motivation process of the dev team and providing of comfort working conditions- Task management(Agile)- Project's evaluation and reviews- Optimizing pipelines- Mantis management
  • Drago Entertainment
    Senior Game/Gameplay Designer
    Drago Entertainment Jul 2012 - Jun 2013
    Kraków Area, Poland
    Worked on: - Grimlands (PC, MMO) own technologyResponsibilities:- Conceiving, designing, and pitching original ideas.- Designing game mechanics, gameplay features, combat, AI system & AI behavior, boss-fights, GUI, shooter-feeling.- Designing and implementation of AI behavior.- Preparing and maintaining game design documentation.- Coordination and cooperation with whole the dev team. (50/25 people)- Channeling team's creativity into a more integrated and consistent form.- Participating in the interface design and usability analysis of development tools.- Being head of gameplay and shooter feeling development strike team.
  • Intoxicate Studios
    Senior Game/Gameplay Designer
    Intoxicate Studios May 2009 - Apr 2012
    Katowice Area, Poland
    Worked on:- Afterfall: InSanity (PC) Unreal Engine 3- Afterfall: InSanity 2.0 (PC, XBOX 360) Unreal Engine 3- Unannounced Project "SAND" (PC, XBOX 360) Unreal Engine 3Responsibilities:- Designing storyline, game mechanics and gameplay features- Creation and coordination of Afterfall Universe development- Preparing and maintaining game design documentation- Coordination and cooperation with design team- Participation in production team meetings- Channeling team's creativity into a more integrated and consistent form- Identifying work-flow issues and risks and finding solutions- Organizing and managing brainstorms and design process- Preparing pre-production for project "SAND"- Since January 2011 senior performing functions of a game design team leader
  • Intoxicate Studios
    Technical Sound Designer
    Intoxicate Studios May 2010 - Dec 2011
    Katowice Area, Poland
    Worked on:- Afterfall: InSanity (PC) Unreal Engine 3Responsibilities :- Participating in sound system design process- Designing mood and participating in audio design- Implementation of audio assets via UE3

Miki Majka Skills

Game Design Unreal Engine 3 Gameplay Game Development Game Mechanics Xbox 360 Video Games Unreal Editor Level Design Mmo Multiplayer Audio Design Ps3 Computer Games

Miki Majka Education Details

  • The University Of Silesia In Katowice
    The University Of Silesia In Katowice

Frequently Asked Questions about Miki Majka

What company does Miki Majka work for?

Miki Majka works for Rock Square Thunder

What is Miki Majka's role at the current company?

Miki Majka's current role is Designer, producer or just Miki^_^.

What is Miki Majka's email address?

Miki Majka's email address is de****@****ail.com

What schools did Miki Majka attend?

Miki Majka attended The University Of Silesia In Katowice.

What skills is Miki Majka known for?

Miki Majka has skills like Game Design, Unreal Engine 3, Gameplay, Game Development, Game Mechanics, Xbox 360, Video Games, Unreal Editor, Level Design, Mmo, Multiplayer, Audio Design.

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