Millie Harris
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Millie Harris Email & Phone Number

Location: Greater Boston, United States, United States 7 work roles 2 schools
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Role
Animator I
Location
Greater Boston, United States, United States

Who is Millie Harris? Overview

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Quick answer

Millie Harris is listed as Animator I at AGS - American Gaming Systems, based in Greater Boston, United States, United States. AeroLeads shows a matched LinkedIn profile for Millie Harris.

Millie Harris previously worked as Technical and VFX Artist at Aestronauts and Technical Artist I at Gallium Studios. Millie Harris holds Game Simulation Arts And Sciences, Electronic Arts from Rensselaer Polytechnic Institute.

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AGS - American Gaming Systems

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Profile bio

About Millie Harris

Hi there! I'm Millie, a passionate technical artist and game developer. My love of technical art ranges from creating cool shaders and VFX, to rigging characters, creatures, and props. Working on unique rigs and building stylized characters and environments are some of my favorite projects to spend time on. More recently I've enjoyed working on graphics programming projects in Unity.I love working with teams and in collaborative environments and I'm always interested in sharing ideas and feedback with fellow game developers and enthusiasts.

Listed skills include Adobe Illustrator, Substance Painter, 3D Animation, Perforce, and 5 others.

Current workplace

Millie Harris's current company

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AGS - American Gaming Systems
Ags - American Gaming Systems
Animator I
Boston, MA, US
AeroLeads page
7 roles

Millie Harris work experience

A career timeline built from the work history available for this profile.

Technical And Vfx Artist

Current

-Cofounder of the indie game studio, Aestronauts, along with 5 other developers.-We released our first title Tempo on Steam which made it onto Steam's Top 5 Trending games in the first week and has accumulated over 50,000 players.-Responsible for creating stylized and realistic game-ready models, textures, and rigs using Autodesk Maya, ZBrush, Substance.

Jun 2021 - Present

Technical Artist I

- Creating game-ready character rigs in Maya with tools to speed up creation and customization workflow- Building environment weather and lighting tools in Unity- Developing procedural tools in Unity for mesh manipulation

Jun 2023 - Oct 2024

Junior Technical Artist

- Responsible for creating stylized shaders using Unity 3D's Shader Graph and HLSL- Rapid prototyping and look development of VFX and shaders using C# and Shader Graph

Jun 2022 - Jun 2023

Art Team Lead

Charlestown, MA, US

-Maintained effective communication within our art department and collaboration with the other departments and project managers.-Delegated responsibilities based on the artist's skillsets and the needs of our entire team.-Provided regular review and feedback on the team's work to foster a creative and constructive environment.

Jun 2021 - Jan 2022

3D Modeler And Technical Artist

Charlestown, MA, US

-Responsible for creating game-ready 3D character and prop models using Blender.-Created efficient rigs for playable characters and character tools/weapons in Blender.-Worked on visual effects using Unity Shader Graph and particle systems.

Jan 2021 - Jan 2022

Undergraduate Research - 3D Artist

Troy, NY, US

-Worked with a small team to design a playable experience in Unity based on the philosophical thought simulation, The Chinese Room.-Responsible for creating semi-realistic environment models and textures using Autodesk Maya and Substance Painter.-Created an optimized, game-ready character model and rig in Maya. Setup a playable humanoid character.

Jan 2020 - Dec 2020
2 education records

Millie Harris education

Game Simulation Arts And Sciences, Electronic Arts

Rensselaer Polytechnic Institute

Education record

Barrington High School
FAQ

Frequently asked questions about Millie Harris

Quick answers generated from the profile data available on this page.

What company does Millie Harris work for?

Millie Harris works for AGS - American Gaming Systems.

What is Millie Harris's role at AGS - American Gaming Systems?

Millie Harris is listed as Animator I at AGS - American Gaming Systems.

Where is Millie Harris based?

Millie Harris is based in Greater Boston, United States, United States while working with AGS - American Gaming Systems.

What companies has Millie Harris worked for?

Millie Harris has worked for Ags - American Gaming Systems, Aestronauts, Gallium Studios, Knucklebones, and Rensselaer Polytechnic Institute.

How can I contact Millie Harris?

You can use AeroLeads to view verified contact signals for Millie Harris at AGS - American Gaming Systems, including work email, phone, and LinkedIn data when available.

What schools did Millie Harris attend?

Millie Harris holds Game Simulation Arts And Sciences, Electronic Arts from Rensselaer Polytechnic Institute.

What skills is Millie Harris known for?

Millie Harris is listed with skills including Adobe Illustrator, Substance Painter, 3D Animation, Perforce, Unreal Engine 4, Adobe Photoshop, Autodesk Maya, and Maya.

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