Millie "Sky" Lu
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Millie "Sky" Lu Email & Phone Number

UI and UX, The Wind and The Wisp at USC Games
Location: El Monte, California, United States 7 work roles 1 school
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✓ Verified August 2026 3 data sources Profile completeness 86%

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Current company
Role
UI and UX, The Wind and The Wisp
Location
El Monte, California, United States

Who is Millie "Sky" Lu? Overview

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Quick answer

Millie "Sky" Lu is listed as UI and UX, The Wind and The Wisp at USC Games, based in El Monte, California, United States. AeroLeads shows a matched LinkedIn profile for Millie "Sky" Lu.

Millie "Sky" Lu previously worked as UI/UX, The Wind and The Wisp at Usc Games and UI/UX, STARWEAVE at Usc Games. Millie "Sky" Lu holds Bachelor'S Degree, Psychology from University Of Southern California.

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Email format at USC Games

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USC Games

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Profile bio

About Millie "Sky" Lu

Hi there! I'm a recent graduate at University of Southern California who majored in Psychology with a minor in Game Design specifically experience in UI/UX.

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Millie "Sky" Lu's current company

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USC Games
Usc Games
UI and UX, The Wind and The Wisp
Ontario, CA, US
AeroLeads page
7 roles

Millie "Sky" Lu work experience

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Ui And Ux, The Wind And The Wisp

Ontario, Ca, Us

Ui/Ux, The Wind And The Wisp

Current

Los Angeles, California, United States

May 2024 - Present

Ui/Ux, Starweave

Los Angeles, California, United States

STARWAVE is a squad rpg that utilizes tactical gameplay and allegorical narrative design to the end of encouraging players to exercise compassion when a cast of hurting teens lash out and even revolt against the player’s very tactical commands in a dire and oppressive situation.• Revision sketches into mid-fi wireframes/mockups for the Party and Setting screens creating better flow and information layout.• Standardize color palette and style for UI assets to create cohesion and make sure the UI does not clash with the actual game.• Create in-battle icons like attacks, buffs, and debuffs to fit the clean, fantasy aesthetic.

Aug 2022 - Sep 2023

Community Manager

Los Angeles, California, United States

‣ Creating and maintaining an inclusive, welcoming community for everyone‣ Communicating with members of the community in order to receive feedback to adapt and improve the club‣ Work with other members of the E-Board to ensure our game jams, speaker events, and industry talks get announced and run smoothly

Aug 2021 - Dec 2022

Ux Design Intern

This project is currently under NDA:‣ Redesigned an Apex Legends’ UX/UI to improve functionality, optimize usage of screen space, and enhance player experience‣ Collaborated with and presented to multiple stakeholders to plan and execute new features‣Mocked-up multiple iterations focusing on older player familiarity, new player accessibility, and future-proofing the feature

Apr 2022 - Aug 2022

Art Lead And Ui/Ux Designer, Social Moth

Los Angeles, California, United States

Social Moth is a 2D, platformer game about a moth dealing with social anxiety within a world where these tiny critters live in their own whimsical world of makeshift trash and nature, surrounded by the warm colors of nature bustling with friendly bugs always willing to spark conversations.‣ Lead a small team of artists to create and finalize character and environmental concepts that follows the narrative and background lore‣ Created initial character sketch concepts to match the descriptions done by the narrative team‣ Revamped UI to match our new art style making it look more hand-drawn, have a more cohesive style throughout the game, and connect it to the narrative

Aug 2021 - May 2022

Ui/Ux Designer, Bounty Heart

Los Angeles, California, United States

Bounty Heart is a PvE, matching mobile game where you create a team to take on a journey through a mystical world full of quirky characters, renegades, and outlaws.‣ Creating and prototyping cohesive UI elements to match the game's aesthetic along with the Art Lead and other artists‣ Revamped older game orbs, creating better shape language and color palette to stand out‣ Redesigning enemy and player HP, Interaction, and Energy bars to better communicate with the player

Aug 2021 - Apr 2022
1 education record

Millie "Sky" Lu education

FAQ

Frequently asked questions about Millie "Sky" Lu

Quick answers generated from the profile data available on this page.

What company does Millie "Sky" Lu work for?

Millie "Sky" Lu works for USC Games.

What is Millie "Sky" Lu's role at USC Games?

Millie "Sky" Lu is listed as UI and UX, The Wind and The Wisp at USC Games.

Where is Millie "Sky" Lu based?

Millie "Sky" Lu is based in El Monte, California, United States while working with USC Games.

What companies has Millie "Sky" Lu worked for?

Millie "Sky" Lu has worked for Usc Games, Mega - Makers Of Entertaining Games Association (Usc), and Electronic Arts (Ea).

How can I contact Millie "Sky" Lu?

You can use AeroLeads to view verified contact signals for Millie "Sky" Lu at USC Games, including work email, phone, and LinkedIn data when available.

What schools did Millie "Sky" Lu attend?

Millie "Sky" Lu holds Bachelor'S Degree, Psychology from University Of Southern California.

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