Miriam Karina Melgoza Gómez Email and Phone Number
I am a friendly and gregarious graphic designer and independent game developer. Doing creative work across the game dev industry and other transmedia projects, as well as commissioned pieces for various organizations.I’ve been an entrepreneur and helped co-found Mexican Seashell Studio. Over my time in employment, I have been a panelist and public speaker at a number of major events, as well as a strong representative of the LatinX and Women in Games Communities.
Universidad Cuauhtémoc Querétaro
View- Website:
- ucq.edu.mx
- Employees:
- 412
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College ProfessorUniversidad Cuauhtémoc QuerétaroQuerétaro, Mexico -
College ProfessorUniversidad Cuauhtémoc Querétaro Jan 2024 - PresentQuerétaro, Mexico✦ Offering instruction in traditional Drawing. Providing artistic skills and techniques to students, with an emphasis on cultivating an appreciation for aesthetics, nurturing creativity, and proficiency in visual expression. -
Professor For Art Direction For Video GamesPlatzi Sep 2022 - Present✦ Created and delivered comprehensive online courses on the principles and practices of art direction for video games, targeting audiences in Latin America and other Hispanic countries. Helping to bridge the gap in game development resources in underrepresented regions.✦ Contributed to the growth of Platzi's educational platform by collaborating with other professors and staff to expand the course catalog, reaching more learners globally.✦ Actively participate in Platzi's community events and initiatives, including webinars and talks, to promote lifelong learning and visibility for women in STEM. -
College ProfessorInvader Institute Aug 2022 - PresentSaltillo, Coahuila, Mexico✦ Developed and taught an online course on art direction for video games, providing comprehensive instruction and guidance materials. Expanding course availability to alumni in diverse Hispanic countries. -
Art DirectorBig Monster Oct 2023 - PresentMexico City, Mexico✦ Lead and managed a team of artists in providing direction and style guides for a fintech app tailored to engage with Gen Z through gamified features✦ Established a compelling visual identity, meticulously documented, and tested it with focus groups with Gen Z audience throughout the app's development✦ Successfully delivered art pitches to key client stakeholders, resulting in positive feedback that contributed to the successful development of the project's MVP -
University ProfessorTecnológico De Monterrey Oct 2023 - Dec 2023Querétaro, Mexico✦ Instructed within the TEC21 educational model, specializing in the “Character Animation Block”, guiding students in learning Maya for 3D animation✦ Collaborated closely with a team of professors for this program, in order to develop effective communication channels and learning strategies throughout the intensive five-week course✦ Mentored and supported a cohort of over 60 students in 3D animation, providing feedback, tips, and techniques for an 11-second animated project, teaching character animation and lip sync -
Concept ArtistBroad Strokes Llc Sep 2020 - Apr 2023Florida, United States✦ Created props and character designs as a Concept Artist for “Floppy and the Sleepy Planet” video game, thus enhancing gameplay mechanics and storytelling elements.✦ Played a key role as concept artist in the visual design of “Have you Heard?” video game by designing main characters and environmental art concepts, enhancing the game's comedic theme.
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Sequential ArtistBroad Strokes Llc Aug 2020 - Sep 2022✦ Produced action sheets, expression sheets, and storyboards as a Sequential Artist to further the playful nature and narrative of the same project.
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Graphic Designer & Snr Concept ArtistThe Or Strategy Jul 2020 - Mar 2023Edinburgh, Scotland, United Kingdom✦ Worked closely with a team to develop and create the alternative universe of “The Apothecary”, ensuring the narrative with writers, and artists to bring the narrative to life.✦ Created graphic design such as fictional company brands, propaganda posters, and historical art spanning multiple centuries, crafting a distinct and engaging visual identity for tabletop game "Embers RPG". ✦ Responsible for character design and environmental design for “Embers RPG”, collaborating with other team artists and receiving appraisal by industry veterans for its art quality.✦ Contributed as a traditional artist for “History Then” a sci-fi historically inspired project, ensuring the project's visuals were rooted in realism and historical accuracy. -
Localization TranslatorPink Bear Games Jun 2022 - Dec 2022Playa Del Carmen, Quintana Roo, Mexico✦ Assisted with English localization for "Patito", a mobile game focused on sexual child abuse prevention, to engage with English-speaking audiences. -
Management ConsultantPink Bear Games Jun 2022 - Dec 2022✦ Provided consultation and team-building services to improve the workplace. Resulted in a more productive work environment. -
College ProfessorCoco School México Aug 2021 - Dec 2022Mexico City, Mexico✦ Taught a diverse range of subjects including Graphic Design, Creativity, Art Direction, Narrative, Digital Art Tools, and Environmental Art, receiving positive feedback from students who appreciated the teaching style, guidance, and mentorship provided.✦ Advise and oversee thesis proposals, student portfolios and pitch decks. Helping students to develop oral skills for thesis examinations in order to complete their graduate programs.✦ Foster the development of soft skills such as teamwork, non-violent communication, and self-expression among alumni, thus empowering alumni to excel in their personal and professional lives. -
Public Relations Representative360 Dev Lab Feb 2022 - May 2022Mexico City, Mexico✦ Led agency's external engagements, interfacing with stakeholders at events and engaging in B2B calls to promote agency services.✦ Organized event schedules effectively and curated essential agency documentation, leading to maximized efficiency in time and resource allocation.✦ Created graphics aligning with the brand manual to enhance the team's social media strategy. -
Art DirectorSeashell Studio Nov 2017 - May 2021Querétaro Area, Mexico• Art Direction, responsible from concept to final art, textures, and UX-UI designer for “Lunch a Palooza”.• Character and prop designer, designing characters for horror game “Hapervil”.• Graphic designer, responsible for several assets both for game projects and corporate branding.Lunch A Palooza is the first video game from Querétaro to land on home consoles such as Nintendo Switch, PS4, Xbox One and Steam. -
Co-FounderSeashell Studio Nov 2017 - May 2021Querétaro Area, Mexico• Operational Lead and Founder of Seashell Studio, with responsibility for the daily running of the company, finance, staff, interns, and team development.• PR representative, responsible for positioning the studio as Mexican and Latinx creators in the industry, launching shipping campaigns, and brand presence.• Media Manager, creating assets and campaign strategy for social media and mailing. -
Art DirectorToledot Sep 2020 - Mar 2021• Art Direction, same as above and responsible for the direction and feedback of a team.• Talent seeker and consultant, responsible for bringing new members to the team and offering feedback for the team.Toledot's was the Finalist for Game Jam+ and winner as Mexico representative.
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Freelance IllustratorFreelance Aug 2008 - Jan 2021
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Graphic Designer | IllustratorOjiva Consultores Feb 2016 - Aug 2017Querétaro Area, Mexico• Responsible for creating political parties social media assets for different platforms.• Political cartoonist.• Illustration for complex infographics.• Minor roles as video editor and corporate voice actress.
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IllustratorPhenon Jun 2013 - Jan 2014Monterrey Area, Mexico✦ Illustrated icons for character abilities and in-game elements for a MOBA game that was ultimately cancelled.
Miriam Karina Melgoza Gómez Skills
Miriam Karina Melgoza Gómez Education Details
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Universidad Marista De QuerétaroLicenciatura En Diseño Y Comunicación Visual -
AnimaturasDiploma
Frequently Asked Questions about Miriam Karina Melgoza Gómez
What company does Miriam Karina Melgoza Gómez work for?
Miriam Karina Melgoza Gómez works for Universidad Cuauhtémoc Querétaro
What is Miriam Karina Melgoza Gómez's role at the current company?
Miriam Karina Melgoza Gómez's current role is College Professor.
What schools did Miriam Karina Melgoza Gómez attend?
Miriam Karina Melgoza Gómez attended Universidad Marista De Querétaro, Animaturas.
What skills is Miriam Karina Melgoza Gómez known for?
Miriam Karina Melgoza Gómez has skills like Adobe Photoshop, Medios Sociales, Locutor De Radio, Dibujos De Figuras Humanas, Dibujos Animados, Pintura De Textura.
Who are Miriam Karina Melgoza Gómez's colleagues?
Miriam Karina Melgoza Gómez's colleagues are Leticia Lopez, Agustín Isla, Carlos Andres, Lucia Romero Benitez, Magali Morales Morales, Gabriela Flores, Rodrigo Hernandez Parra.
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