Evgeniya Morozova

Evgeniya Morozova Email and Phone Number

Associate lead environment concept designer I The Expanse: Osiris Reborn team @ Owlcat Games
Budva, ME
Evgeniya Morozova's Location
Budva, Montenegro, Montenegro
About Evgeniya Morozova

With over four and a half years of professional experience, I stand at the crossroads of creativity and leadership at Owlcat Games, where my mission is to forge immersive worlds that resonate with our audience. My core competencies lie in environmental storytelling and design integration, underpinned by a collaborative ethos that enhances our organizational culture. I am committed to bringing diverse perspectives to our team, ensuring that our visual narratives speak volumes beyond the screen.At Owlcat Games, my role as a Senior Environment Concept Artist involves not just setting the visual tone for AAA sci-fi environments but also guiding a team of nine artists as a sub-lead in outsourcing direction. This responsibility harnesses my skills in leadership and educational mentorship, reflecting my dedication to fostering artistic excellence and coherent visual storytelling across our projects. With Paper Unicorn, my creative journey continues, blending personal vision with educational outreach to enrich the art and design community.

Evgeniya Morozova's Current Company Details
Owlcat Games

Owlcat Games

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Associate lead environment concept designer I The Expanse: Osiris Reborn team
Budva, ME
Website:
owlcatgames.com
Employees:
339
Evgeniya Morozova Work Experience Details
  • Owlcat Games
    Associate Lead Environment Concept Designer I The Expanse: Osiris Reborn Team
    Owlcat Games
    Budva, Me
  • Owlcat Games
    Lead Environment Concept Artist
    Owlcat Games Aug 2022 - Present
    Montenegro
    Currently work as a Senior Environment Concept Artist on an unannounced AAA sci-fi project, my expertise centers on setting the visual tone for environments. I focus on comprehensive design integration, from form-shaping to atmospheric consistency and detailed prop development. My work establishes the narrative context through environmental storytelling, ensuring that each scene visually communicates the underlying themes and story elements of the game.Additionally, I serve as a sub-lead for the outsourcing direction, overseeing and developing a team of nine artists to ensure high-quality deliverables and cohesive visual output across the project.
  • Paper Unicorn Production
    Visual Supervisor And Concept Artist
    Paper Unicorn Production Feb 2022 - Present
    Montenegro
    🦄 Welcome to Paper Unicorn, where personal vision and collaborative creativity take flight. Family creative project, founded alongside with my husband, a talented 3D visualization artist. Paper Unicorn is more than just a family business. It's a dynamic platform where we bring our personal projects to life. As a Visual Supervisor and Concept Artist, I ensure that every creation captures the imagination and embodies the essence of the narrative we aim to convey.Under the Paper Unicorn, we also engage in public speaking, deliver educational lectures, and provide mentorship, sharing insights and fostering growth within the art and design community. Our mission is to create impactful visuals that mesmerize and forge a deep connection with the community.
  • Happy Fox Studios
    Contract Art Director \ Ceo
    Happy Fox Studios Mar 2020 - Present
    Черногория
  • Dragonfly
    Concept Artist
    Dragonfly Dec 2020 - Apr 2022
    Project - World of Warcraft-Produce environments concept art rooms and boss arenas for Adamant Vaults and Torghast - World of Warcraft: Sanctum of Domination. -Produce concept art for weapons
  • 1C Game Studios
    Concept Artist (King'S Bounty Ii)
    1C Game Studios Feb 2020 - Aug 2021
    Москва, Россия
  • Azur Interactive Games
    Environment Concept Artist
    Azur Interactive Games Oct 2018 - Feb 2020
    Москва, Россия
  • Фриланс
    Concept Art, Illustration
    Фриланс Sep 2013 - Feb 2020
    Moscow
    Concept art: - Characters- Environment- Props - UI elements - Promo art Programs: Adobe Photoshop, Adobe Illustrator, Alchemy, Maya, Zbrush, MODO, Maya, SketchUP, Keyshot
  • Screamschool
    Concept-Art Program Curator
    Screamschool Apr 2015 - Aug 2019
    Moscow
    - Managing education programme - Looking for new opportunities for students and partnerships
  • Dagger Crown Studio
    Artist/Art Manager
    Dagger Crown Studio Nov 2016 - May 2018
    Moscow
    Project:Darksiders III
  • Black Uhlan Studios
    Freelance Concept Artist
    Black Uhlan Studios Oct 2015 - Nov 2016
    Responsible for character animation and detailing in CMV - a hand drawn 2D adventure game.
  • Game Garden
    Concept Artist
    Game Garden Nov 2015 - Feb 2016
    Москва, Россия
    Development content for mobile games.
  • Yandex
    Head Of The Group Of Automatic Content Of Commercial Services
    Yandex Feb 2014 - Nov 2015
    Москва, Россия
  • Yandex
    Content Manager
    Yandex Jan 2013 - Nov 2014
    Москва
  • Yandex
    Support Team Manager Of Comercial Servises
    Yandex 2011 - 2012
    Technical support for customers of commercial services Yandex.

Evgeniya Morozova Education Details

Frequently Asked Questions about Evgeniya Morozova

What company does Evgeniya Morozova work for?

Evgeniya Morozova works for Owlcat Games

What is Evgeniya Morozova's role at the current company?

Evgeniya Morozova's current role is Associate lead environment concept designer I The Expanse: Osiris Reborn team.

What schools did Evgeniya Morozova attend?

Evgeniya Morozova attended Fzd School Of Design, Scream School, Scream School, Мггу.

Who are Evgeniya Morozova's colleagues?

Evgeniya Morozova's colleagues are Leonid Rastorguev, Anastasia Meshkova, Evgeniy Simonov, Shakhin Sujayev, Александр Вертянкин, Kirill Grigoryev, Alena Vagner.

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