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Mitchell Im is a Release Engineer at Supercell. He possess expertise in linux, unix, perforce, c++, shell scripting and 12 more skills.
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Release EngineerSupercellHelsinki, Fi -
Senior EngineerBungie Apr 2023 - PresentBellevue, Wa, Us -
Software EngineerWhatsapp Inc. Jul 2019 - Sep 2022Menlo Park, California, Us• Drove the WhatsApp Android client release process from a manual one involving an engineer building the release client on a developer laptop to a fully automated system.• Reworked the WhatsApp Android release process for stabilization, resulting in an average of one emergency beta release per week to less than one emergency beta release per month. -
Staff Build And Release EngineerMz Nov 2015 - Jun 2019Palo Alto, Ca, Us• Architected and rewrote the production deployment system for the live game system, reducing times by 60%.• Developed and rolled out an improved asset pipeline for ingesting assets from the art team into the games.• Designed and deployed the migration of internal development environments from virtual machines to Kubernetes.• Triaged incoming internal customer requests and planned sprint issues. -
Embedded Build EngineerApple Mar 2014 - Oct 2015Cupertino, California, Us• Handled build and integration responsibilities within a team across 4,000+ projects across multiple releases of iOS for the iPod, iPhone, iPad, Apple TV, and Apple Watch lines. -
Senior Scm Engineer, Digital Products / Systems Engineer, Consumer WebsiteAmazon Feb 2012 - Mar 2014Seattle, Wa, UsSystems Engineer, Consumer Website• Handled operational support (first response, triaging, internal requests) for a broad spectrum of development teams which support the retail website.• Helped develop operational documentation for foundation service development teams for an air-gapped independent instance of the Amazon Web Services.Senior SCM Engineer, Digital Products• Served as engineer-at-large in a team of 9 for the 2,000+ member Fire Phone development organization, assisting in any areas as needed (SCM, infrastructure, system administration, tool development).• Administered a large scale (2,400+ users) Atlassian instance at both system and application levels.•• Jira/GreenHopper: 150+ projects, 120,000+ issues•• Confluence: 75+ spaces, 15,000+ pages•• Successfully drove hardware and software upgrades with no customer impact. -
Senior Technical Support EngineerElectric Cloud Jun 2011 - Feb 2012San Jose, California, Us• Served as a primary technical contact for enterprise customers for the ElectricAccelerator product.• Redesigned and reengineered the customer license generation mechanism from a restricted single-product procedure to a full-fledged workflow that supports all products. -
Senior Build And Release EngineerNvidia Jul 2007 - May 2011Santa Clara, Ca, Us• Functioned as the lead technical expert for the build and release team.• Served as the build and release contact for hundreds of software driver developers across a variety of platforms.• Designed and executed a rewrite of the subversion to Perforce Apple/NVIDIA code synchronization script.• Designed and executed a versioned-controlled database schema as part of a larger version-controlled build system.• Served as the software development subject expert to assist IT in migrating dozens of build systems (physical and virtual) to a VMware build farm. -
Build And Release EngineerKazeon Systems May 2006 - Jul 2007• Handled build and release support operations for over 40 full-time developers, in both the United States and in India.• Served as the primary CVS merge developer for over 20 customer releases.• Served as the primary Linux systems administrator.• Served as the CVS, Bugzilla, and TWiki administrator.
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Configuration Management EngineerPillar Data Systems May 2004 - Apr 2006Ca, 95134, Us• Supported over 150 full-time developers by creating and maintaining development tools and providing expertise on operating system and compiler issues.• Helped design release process for the initial Axiom product release, as well as assisting in refining it afterwards.• Wrote, configured, and maintained the scripts and Makefiles forming the basis of the build system and development infrastructure, in addition to accompanying documentation.• Served as the primary Perforce depot administrator.• Designed and executed a redesign of the official branch source code checkin scheduling system.• Designed and executed a complete rewrite of the build script for the build system and the developers.• Designed a complete rewrite of the source code constructions system (migration from GNU make to SCons). -
Software Infrastructure EngineerPixar Animation Studios Feb 2001 - Dec 2003Emeryville, California, Us• Supported over 80 full-time developers, in addition to over 30 part-time developers, by managing software builds, creating and maintaining development tools, and providing expertise on operating system and compiler issues.• Supported documentation and QA teams.• Maintained software builds across 7 releases, over 90 patch versions, across four platforms, of software consisting of over 1 million lines of main source code and over 400,000 lines of plugin code. Maintained or assisted in maintaining 8 release and development branches.• Wrote, configured, and maintained the scripts and Makefiles forming the basis of the automated build system and development infrastructure, in addition to accompanying documentation.• Served as the primary Perforce depot administrator.• Assisted in transition from IRIX and SunOS to Linux, in addition to planning and executing various compiler upgrades (including multiple GCC upgrades, and from KCC to GCC).• Functioned as the primary gateway between the Studio Tools division and other departments within Pixar for technical issues involving the build system and development infrastructure. -
AssociateSynygy Jun 2000 - Feb 2001Sg• Managed a client’s incentive compensation system in a team.• Helped in designing customized incentive reports for sales representatives, and performed extensive ad-hoc analysis.• Handled interactions with clients to handle information exchange and outlying issues.
Mitchell Im Skills
Mitchell Im Education Details
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University Of PennsylvaniaComputer Science And Engineering -
The Wharton SchoolOperations And Information Management
Frequently Asked Questions about Mitchell Im
What company does Mitchell Im work for?
Mitchell Im works for Supercell
What is Mitchell Im's role at the current company?
Mitchell Im's current role is Release Engineer.
What is Mitchell Im's email address?
Mitchell Im's email address is mi****@****ook.com
What is Mitchell Im's direct phone number?
Mitchell Im's direct phone number is +191644*****
What schools did Mitchell Im attend?
Mitchell Im attended University Of Pennsylvania, The Wharton School.
What skills is Mitchell Im known for?
Mitchell Im has skills like Linux, Unix, Perforce, C++, Shell Scripting, Python, Perl, Distributed Systems, Testing, Apache, Confluence, Jira.
Who are Mitchell Im's colleagues?
Mitchell Im's colleagues are Java Aromatic, Manuel Camilo, Sagar Kalita, Min Young K., Aviral Singh, Simon Smith, Anurag Jena.
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