Mike Spadaro

Mike Spadaro Email and Phone Number

Senior Technical Artist looking for remote opportunities @ Azra Games
Austin, Texas, United States
Mike Spadaro's Location
Durham, North Carolina, United States, United States
Mike Spadaro's Contact Details

Mike Spadaro personal email

About Mike Spadaro

Mike Spadaro is a Senior Technical Artist looking for remote opportunities at Azra Games. He possess expertise in photoshop, maya, video games, 3d studio max, zbrush and 18 more skills. He is proficient in German. Colleagues describe him as "I had the pleasure of working with Michael for 3 years at QC. Michael is one of those individuals able to maintain a great positive attitude at all times. Being an Environment Artist with a knack for Tech Art, or a Tech Artist with a knack for Environment Art, Michael can make from great textures or complex layered materials in Unreal, to blueprints or debugging hard to find problems in the levels. He’s been an invaluable resource for QC’s debut title, Breach. I’m very sorry to see him going and I’m sure he’ll bring a lot of value and positivity to any team and project he’s part of. I hope I’ll have the opportunity to work with Michael again in the future.", "I had the privilege of working with Michael Spadaro, over the past year, on Breach at QC Games. Michael was one of my favorite environment artists to work with. Not only did he model, texture and world build but he had a very strong understanding of the technical side of game development. Because of his technical knowledge and his passion for it, he was frequently asked more and more to create shaders, streamline the Substance pipeline and problem solve technical challenges that improved the visuals of the game. As the year progressed an opening in the tech-art department opened up and Michael stepped in and was a perfect fit. On top of being very knowledgeable and passionate, Mike’s a great guy to work with. He’s very easy going, always willing to help out and puts in extra time without being asked. It was my pleasure getting to know him and know he will be an asset to any team he joins in the future. He’s definitely one of those guys you want on your team.", and "Mike and I worked together on Breach at QC Games. From the moment I started, Mike became an essential resource for me - not just as someone who knew how the game worked, but how it should be best put together. Mike is the consummate professional artist: someone who combines fantastic talent with a willingness to teach others, an open ear for feedback, and a brilliant knack for working together to find good solutions to problems. He's a dedicated problem solver and a hard worker: whether Mike is instructing a team on how best to do something, or taking full ownership of a task himself, you can be sure it's going to get done right. Mike's friendly, respectful attitude and his extensive understanding of how to make great games makes him an incredible addition to any team lucky enough to have him. I'd jump at the chance to work with him again."

Mike Spadaro's Current Company Details
Azra Games

Azra Games

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Senior Technical Artist looking for remote opportunities
Austin, Texas, United States
Website:
azragames.com
Employees:
133
Mike Spadaro Work Experience Details
  • Azra Games
    Azra Games
    Austin, Texas, United States
  • Lightspeed L.A.
    Senior Technical Artist
    Lightspeed L.A. Nov 2022 - Nov 2024
    Irvine, California, Us
  • Aspyr Media
    Technical Artist
    Aspyr Media Jan 2020 - Oct 2022
    Austin, Texas, Us
  • Aspyr Media
    Environment/Material Artist
    Aspyr Media Aug 2019 - Jan 2020
    Austin, Texas, Us
  • Qc Games Inc
    Technical Artist
    Qc Games Inc Dec 2018 - Mar 2019
    Austin, Texas, Us
  • Qc Games Inc
    Environment Artist
    Qc Games Inc Jan 2016 - Dec 2018
    Austin, Texas, Us
  • Denius-Sams Gaming Academy
    3D Artist
    Denius-Sams Gaming Academy Aug 2015 - Jan 2016
    Taken on as a 3D artist at the Denius-Sams Gaming Academy, which is a leadership program for game designers. Acted primarily as the lead VFX artist for the team. As a part of the program spent 1 month as the Lead Producer.
  • Sony Online Entertainment
    Environment Art Intern
    Sony Online Entertainment Aug 2013 - Sep 2013
    San Diego, Ca, Us
    Environment artist intern. Created and textured holiday props and animated materials. Also performed art QA searching for assets which needed improvement.
  • United States Marine Corps
    Infantry Team Leader
    United States Marine Corps Jun 2006 - Jun 2010
    Served in the United States Marine Corps as a rifleman as a part of 2nd Battalion 7th Marines. Deployed to Afghanistan in 2008, and south east Asia in 2010.

Mike Spadaro Skills

Photoshop Maya Video Games 3d Studio Max Zbrush Unity3d Environment Art Game Development Game Design Microsoft Office Unreal Engine Xnormal Illustrator 3d Modeling Hard Surface Modeling Particle Effects Substance Designer Texturing After Effects Quixel Suite Substance Painter C# World Building

Mike Spadaro Education Details

  • The Art Institutes
    The Art Institutes
    Game Art And Design
  • The University Of Texas At Austin
    The University Of Texas At Austin
    Leadership And Management

Frequently Asked Questions about Mike Spadaro

What company does Mike Spadaro work for?

Mike Spadaro works for Azra Games

What is Mike Spadaro's role at the current company?

Mike Spadaro's current role is Senior Technical Artist looking for remote opportunities.

What is Mike Spadaro's email address?

Mike Spadaro's email address is ms****@****pyr.com

What schools did Mike Spadaro attend?

Mike Spadaro attended The Art Institutes, The University Of Texas At Austin.

What skills is Mike Spadaro known for?

Mike Spadaro has skills like Photoshop, Maya, Video Games, 3d Studio Max, Zbrush, Unity3d, Environment Art, Game Development, Game Design, Microsoft Office, Unreal Engine, Xnormal.

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