Manuel Kugelmann
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Manuel Kugelmann Email & Phone Number

Senior Graphics Programmer at elixxier Software
Location: Greater Munich Metropolitan Area, Germany, Germany 21 work roles 1 school
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✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Current company
Role
Senior Graphics Programmer
Location
Greater Munich Metropolitan Area, Germany, Germany
Company size

Who is Manuel Kugelmann? Overview

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Manuel Kugelmann is listed as Senior Graphics Programmer at elixxier Software, a company with 6 employees, based in Greater Munich Metropolitan Area, Germany, Germany. AeroLeads shows a matched LinkedIn profile for Manuel Kugelmann.

Manuel Kugelmann previously worked as Freelancing Senior Software Engineer at Bitcraft It Consulting and Senior Software Engineer at Renderdreams Gmbh. Manuel Kugelmann holds Diplom, Medieninformatik, Informatik, 1,1 (Sehr Gut) from Ulm University.

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elixxier Software

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Profile bio

About Manuel Kugelmann

Freelancer. 20+ years of experience. C# .Net, C++, Angular, 3D, AR/VR, Network, Unity3D, UE, ...I have many years of work experience spanning diverse topics and environments including simulation, games, web services, business administration, resource planning, finance, industrial, automotive, embedded systems, onboard networks, vending systems, team mentoring, ...In the past I was often brought in to resolve blocking issues, handle complex tasks or provide a quick proof of concept for high risk features - often based on minimal contextual data and tied to large code bases Since 2016 I'm doing 99% remote work and thus have practice proven processes for this mode of work.Also looking for opportunities and funding related to deep-learning based 3D content remastering.

Current workplace

Manuel Kugelmann's current company

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elixxier Software
Elixxier Software
Senior Graphics Programmer
Munich, BY, DE
Employees
6
AeroLeads page
21 roles · 26 years

Manuel Kugelmann work experience

A career timeline built from the work history available for this profile.

Freelancing Senior Software Engineer

Current
Bitcraft It Consulting

Munich

interactive global illumination for set.a.light 3d - a photo studio lighting simulationUnity3d & Unreal Engine 4 plugins and projects,mobile apps, VR/AR/XR simulations incl. motion tracking,web apps, backend, database, cloud, full stackindustrial automation, performance optimization, research, mentoring

Nov 2011 - Present

Senior Software Engineer

Renderdreams Gmbh

Munich, Bavaria, Germany

NanoTech Performance Optimization optimization of geometry streaming pipeline, computational geometry algorithms and import pipeline

Aug 2024 - Oct 2024

It Consultant

Munich, Bavaria, Germany

Lung Viewer App consulting on medical 3D data visualization

Jun 2024 - Jul 2024

Senior Software Engineer

B2C

Maisach, Bavaria, Germany

Building Automation and Power Usage Optimization multiple building automation installations, optimized power use for heat pumps depending on solar and battery power availability

Apr 2024 - Jul 2024

Senior Software Engineer

Gersthofen, Bayern, Deutschland

Robotic Vehicle Positioning System update and extension of an industrial sensor fusion system to detect car steering angles and skewed tire positions in real time using weight sensors.

Nov 2023 - May 2024

Solar Installer

B2C

Maisach, Bavaria, Germany

Photovoltaic Power Systems with Telemetry complete installation of a 12 KWp photovoltaic power plant, prototype of a 1KWp system for HaaS end user deployment

Sep 2023 - Nov 2023

Senior Software Engineer

Schrobenhausen, Bayern, Deutschland

Vending Machine Controller and Fleet Management WebApp hardware interfaces, flow control, logging, monitoring, telemetry, OTA updater, web UI, statistics, data tables

Jul 2020 - Sep 2023

Senior Software Engineer

Munich

Networking and Rendering Plugins for Unity3D and Unreal Pcap network sniffing, automotive Some/IP packet dissection, Some/IP API creation, Genivi Ramses automotive multiscreen rendering integration into Unity3D, OpenSimulationInterface client and server, Blueprint scripting components, integration of MCPP precompiler into UE4 build chain.

Jun 2017 - May 2020

Senior Software Engineer

Munich, Bavaria, Germany

Automotive VR Simulator “Flux” Automotive / standalone Unity3D VR setup with Leap Motion hand tracking incl. calibration. hand tracking, inverse kinematics, virtual mirrors, virtual touch screens, optimization for AR/VR, usability tests, driving simulations

Jun 2016 - Oct 2017

Senior Software Engineer (Unity3D)

Munich

- Bluetooth LE Hardware Control App technical consulting, planning support - „Lesestart“, „Yakari“, „Elefantenpups“, „Finn“, MobileApps interactive e-book apps for mobile - „Der kleine Drache Kokosnuss“, Edutainment App 2D mini games, NGUI, persistence, reusable app framework

Oct 2013 - Apr 2020

Technical Artist

Munich, Bavaria, Germany

Innoactive VR Showroom Unity3D VR scene with planar stereo reflections and optimized global illumination

Feb 2017 - Mar 2017

Senior Lead Software Engineer

Munich

„tigerbooks“, „TigerCreate“, Media Platform and Store refactoring of a Flash/Unity3D app, creation of a consistent framework with backend binding, prototyping of AR-content, interactive picture books, e-Pub3 reader, library, store, management of continuous integration and static code analysis, creation of a build pipeline for custom iOS and Android apps.

Dec 2013 - Jan 2016

Technical Artist

Munich, Bavaria, Germany

“The Exiled” / “Das Tal”, MMO Game visual wind effects, optimized custom shadow mapping

Mar 2015 - Nov 2015

Software Engineer (C++, Embedded, Industrial)

Gersthofen

Robotic Vehicle Positioning System update and extension of industrial measurement system, creation of administrative tools: telemetry, fleet management

Jul 2013 - May 2015

Software Engineer

Munich, Bavaria, Germany

Automotive “Kombi-Instrument” Prototype UI with data binding, data binding framework for Solid

Oct 2013 - Nov 2013

Lead Software Engineer (Unity3D)

Stuttgart

„set.a.light 3D”, Photostudio Simulation 3D-scene editor, file loading&saving, library, store, PDF export, installer, updater, serial numbers and registration, crash reporter, content creation tools, plugin system, life cycle management,scientific research of a method for photometric measurement of large light sources with a wide angles, content creation.

Dec 2011 - Jul 2013

Graphics And Game Programmer

- „ChBgLib“ MMO-Framework framework for persistent realtime MMO-Games with 1000+ CCU, RPC, persistence, data management, networking, entity graph, latency hiding, T4 code generation, proxy, load balancing - „Mission Genesis“, “Skylancer”, “Europe in Flames”, MMO Gamesgame logic, VFX, particle system framework, map generation

Jun 2009 - Apr 2012

Software Engineer And Consultant

Gersthofen, Bavaria, Germany

Robotic Vehicle Positioning System Industrial vehicle measuring and positioning system creation of administrative tools: telemetry, fleet management,routing optimization, path finding, simulation software

2000 - 2009 ~9 yrs

Computer Vision Researcher

Ulm, Baden-Württemberg, Germany

MSc Thesis „Generative Pedestrian Shape-Texture Models for Matching and Synthesis“ data visualization, data cleaning, dimensional reduction, machine learning, neural networks, tool chain integration, test series on a Linux cluster, statistics

Feb 2007 - Nov 2007

Computer Graphics Researcher And Teaching Assistant

Ulm, Baden-Württemberg, Germany

- „Efficient Adaptive Global Illumination Algorithms“, Student Researchglobal illumination algorithm, path space math, efficient shading for Instant Global Illumination, path tracing, light cuts, caustic backtracing, tailored sampling, spatial hashing path tracing - Teaching Assistant for Prof. Dr. Alexander Keller„Simulation Algorithms for Animation and.

Feb 2005 - Dec 2006
1 education record

Manuel Kugelmann education

FAQ

Frequently asked questions about Manuel Kugelmann

Quick answers generated from the profile data available on this page.

What company does Manuel Kugelmann work for?

Manuel Kugelmann works for elixxier Software.

What is Manuel Kugelmann's role at elixxier Software?

Manuel Kugelmann is listed as Senior Graphics Programmer at elixxier Software.

Where is Manuel Kugelmann based?

Manuel Kugelmann is based in Greater Munich Metropolitan Area, Germany, Germany while working with elixxier Software.

What companies has Manuel Kugelmann worked for?

Manuel Kugelmann has worked for Elixxier Software, Bitcraft It Consulting, Renderdreams Gmbh, Next Munich - Awesome Apps., and B2C.

How can I contact Manuel Kugelmann?

You can use AeroLeads to view verified contact signals for Manuel Kugelmann at elixxier Software, including work email, phone, and LinkedIn data when available.

What schools did Manuel Kugelmann attend?

Manuel Kugelmann holds Diplom, Medieninformatik, Informatik, 1,1 (Sehr Gut) from Ulm University.

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