Mike Leavy

Mike Leavy Email and Phone Number

Software Engineer/Architect/Consultant @ SquidStore Consulting
San Jose, CA, US
Mike Leavy's Location
San Jose, California, United States, United States
Mike Leavy's Contact Details
About Mike Leavy

Mike Leavy is a Software Engineer/Architect/Consultant at SquidStore Consulting. He possess expertise in iphone, software engineering, architecture, mobile, cross platform development and 45 more skills. Colleagues describe him as "Mike Leavy is an extremely bright and innovative software engineer. He is a leader, teacher, and great teammate. And most importantly he is a really good person. I would recommend him for any software engineering task.", "Mike is not only a great developer, bringing expertise, creativity, and a keen intelligence to the applications he creates, but also a joy to work with and an all around great guy. Mike is always looking for new and innovative technologies to apply to his already copious skill set, and exemplifies the type of developer I strive to be: technologically masterful, and endlessly creative. I've learned a lot working with Mike and consider myself lucky for the opportunity.", and "Mike was one of the best and brightest engineers I've worked with."

Mike Leavy's Current Company Details
SquidStore Consulting

Squidstore Consulting

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Software Engineer/Architect/Consultant
San Jose, CA, US
Mike Leavy Work Experience Details
  • Squidstore Consulting
    Squidstore Consulting
    San Jose, Ca, Us
  • Squidstore Consulting
    Independent Contractor
    Squidstore Consulting Apr 2015 - Present
    I am the sole proprietor of my own contracting business. I am currently working for a number of clients on projects encompassing mobile application development, services architecture and mobile business strategies.
  • Move, Inc
    Mobile Architect
    Move, Inc Jan 2014 - Apr 2015
    Santa Clara, Ca, Us
    Responsible for developing and productizing new projects and initiatives. Recently this has included the Inman Innovation award-winning Doorsteps Swipe iOS application. Doorsteps Swipe was also featured on the App Store on several occasions as Best New App. I wrote the Swipe application - including the middle tier and the iOS application code - completely on my own, working with a product and design team in New York City. I maintain a relationship with Apple’s iOS evangelist and app marketing personal, and regularly meet with these folks on Apple’s campus to give product demos and discuss new product ideas and use-cases.I am currently working on several new projects within the real-estate application space.
  • Move, Inc
    Product Architect
    Move, Inc May 2010 - Jan 2014
    Santa Clara, Ca, Us
    Responsible for the development and delivery of all mobile products at Move. Primarily, this constitutes the Realtor.com product for iPhone, Android and Windows Phone 7. At Move, I re-organized the engineering team in order to bring the right talent and skills to the job. As architect, I was responsible for defining and implementing a re-factoring plan for an existing iOS codebase that was originally designed as “demoware”, and had become unmaintainable and un-sustainable. Additionally, I designed and implemented major new features and functionality, including a “sketch-a-search” feature for defining polygonal search regions on a map surface; smart location manager that optimizes the use of device GPS without sacrificing device battery performance; network operation manager to isolate client code from the complexities of handling asynchronous network activity; and of course lots of product UI. Realtor.com has been downloaded more than 10 million times, and has been featured by Apple, Google and Microsoft in the App Store, Android Market and Zune Marketplace, respectively.Defined, designed and implemented Move’s Rentals application utilizing latest iOS technologies and UI affordances. The Rentals app was also featured as New and Noteworthy on the App Store.Designed and implemented service infrastructure for Realtor.com and Rentals app back end and middleware. Defined all external system APIs.As product architect, I am responsible for mobile strategy, roadmaps, release cycles, and platform prioritization. I help define and support marketing strategies and initiatives. I also work closely with back-end services teams to help define REST service APIs and functionality. Additionally, I worked closely with Microsoft on Windows Phone 7 launch, including presenting and demoing our product at several Microsoft-sponsored Windows Phone 7 launch events.
  • Adobe Systems
    Product Architect
    Adobe Systems 2007 - May 2010
    San Jose, Ca, Us
    Defined the ground-up product requirements, user experience goals and technical specifications for Adobe’s first consumer web service - Photoshop.com. Responsibilities included defining feature requirements and specifications; developing multi-release product and technology roadmap; identification of strategic 3rd-party service and technology partners, and integration plans; providing technical and business due-diligence for M&A activities; working with Adobe’s legal team to develop SaaS polices and guidelines for conformance to industry best-practices around user-generated content; partnered with marketing on initiatives to drive customer acquisition, resulting in exceeding goal of 1 million customers in first 3 quarters post release.Currently leading all facets of Adobe’s mobile product line for Digital Imaging, including Photoshop.com Mobile - with over 6.5 million downloads in first 3 months after release. Responsibilities include defining mobile roadmap and strategy for iPhone and Android platforms, PR and social media coordination, defining KPIs, software engineering, partner and vendor relations, analytics, copywriting, marketing materials, and internal evangelism.
  • Adobe Systems
    Senior Architect
    Adobe Systems 2005 - 2007
    San Jose, Ca, Us
    Helped define the long- and mid-term technology and architectural plans for Adobe’s DI suite of products, resulting in increased code sharing between teams and higher quality products due to multiple teams helping fix and maintain key components. This included working with other architects to align behind common goals and shared technologies. Helped organize an Adobe-wide architect council as a forum for defining and sharing best-practices and commonality around architectural goals.Additional responsibilities included partnering with business team to develop multi-year technology roadmaps to align with product roadmap; defining and helping to implement overall architecture for the Photoshop Elements suite of products and services; acting in role of primary liaison between product management, user experience and engineering to help translate feature and user experience goals into technology and implementation plans; working with engineers to ensure continued integrity of codebase; developing technical specifications and requirements for major system components and product features; mentoring and sponsoring engineers for technical and career growth.
  • Adobe Systems
    Engineering Manager
    Adobe Systems 2003 - 2005
    San Jose, Ca, Us
    Managed distributed engineering team for Photoshop Elements suite of products:- Helped integrate existing Adobe team and technologies with a newly acquired company.- Led re-write of product user interface to better appeal to consumer customer.- Led product localization technology re-architecture which enabled product team to more easily release multiple languages simultaneously (a first for Adobe).- Defined and led performance optimization strategy which resulted in 70 percent reduction in start-up time, addressing one of the most common customer complaints.These actions resulted in PC magazine’s Best-in-Category award for the product.
  • Adobe Systems
    Senior Computer Scientist
    Adobe Systems 1997 - 2003
    San Jose, Ca, Us
    Engineering Lead for Photoshop Elements. Drove technical and overall architectural structure for a new consumer/professional digital image editing product, leading an eight-man engineering team. Had ultimate responsibility for all engineering aspects of project, and ensured that all engineering deliverables and milestones were met. Also provided engineering assistance with Photoshop, the industry-leading image editing application.Project Engineering Lead for powerful and general-purpose image editing libraries used by various Adobe products. Defined engineering goals and schedules; worked with client apps to define features and interoperability issues.
Developed market leading consumer image editing application for Windows and Mac within a team environment; developed Photoshop special effects and file format plug-ins.
Products: Photoshop Elements, Photoshop 6.0, PhotoDeluxe 2.0, PhotoDeluxe 3.0, PhotoDeluxe Business Edition, Adobe ActiveShare, Kodak Picture CD, various plug-ins
  • Xaos Tools, Inc
    Software Engineer
    Xaos Tools, Inc 1996 - 1997
    Lead Windows/Mac engineer for Photoshop plug-ins and stand-alone graphics effects applications; developed class library for plug-in and application core and UI; developed 3D graphics effects program both as a stand-alone application and a Photoshop filter plug-in.
Products: TypeCaster, Paint Alchemy
  • Ivi Publishing
    Software Engineer
    Ivi Publishing 1994 - 1996
    Lead Macintosh engineer for Advanced Development.- Developed full-featured C++ cross-platform class library for Mac and Windows.- Developed Mayo Clinic series of interactive Health CDs.- Developed multimedia player application for the MediaVerse authoring environment.- Developed Interactive Textbook, games and simulations for MacGraw-Hill Publishing.- Ported existing Windows code to the Mac for various projects.- Responsible for all phases of application development for Macintosh products, including scheduling, estimates, task assignments, application and library design and implementation.
Products: Mayo Clinic Family Healthbook; Opthamology Interactive; Biology- The Dynamics of Life
  • Aldus Corporation
    Sqa Test Engineer
    Aldus Corporation 1991 - 1994
    Responsible for developing testing tools and stand-alone applications for internal use; writing and designing installation tools for various shipping products; writing code resources and external plug-ins for various shipping products. Twice awarded the Aldus Century Club award for excellence in job performance and for development of testing tools.

Mike Leavy Skills

Iphone Software Engineering Architecture Mobile Cross Platform Development Objective C Technical Leadership Api Mobile Applications Software Design Agile Json Product Strategy Oop Iphone Development Software Development Object Oriented Design C++ Xml Agile Methodologies User Interface Design Ios Development Android Agile Project Management Integration User Experience Mobile Devices Saas User Interface Design Patterns Git Perl Perforce Web Services Flex Eclipse Product Management Scalability Xcode Distributed Systems Scrum Rest Subversion Apis Web Applications Ruby On Rails Testing Test Driven Development System Architecture Amazon Web Services

Mike Leavy Education Details

  • Uc San Diego
    Uc San Diego
    English Literature

Frequently Asked Questions about Mike Leavy

What company does Mike Leavy work for?

Mike Leavy works for Squidstore Consulting

What is Mike Leavy's role at the current company?

Mike Leavy's current role is Software Engineer/Architect/Consultant.

What is Mike Leavy's email address?

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What is Mike Leavy's direct phone number?

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What schools did Mike Leavy attend?

Mike Leavy attended Uc San Diego.

What are some of Mike Leavy's interests?

Mike Leavy has interest in Animal Welfare, Environment, Science And Technology.

What skills is Mike Leavy known for?

Mike Leavy has skills like Iphone, Software Engineering, Architecture, Mobile, Cross Platform Development, Objective C, Technical Leadership, Api, Mobile Applications, Software Design, Agile, Json.

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