Melvin Philip
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Melvin Philip Email & Phone Number

Weapons and Vehicles Artist at Sledgehammer Games
Location: Toronto, Ontario, Canada 5 work roles 3 schools
1 work email found @ubisoft.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email m****@ubisoft.com
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Current company
Role
Weapons and Vehicles Artist
Location
Toronto, Ontario, Canada
Company size

Who is Melvin Philip? Overview

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Quick answer

Melvin Philip is listed as Weapons and Vehicles Artist at Sledgehammer Games, a company with 463 employees, based in Toronto, Ontario, Canada. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Melvin Philip.

Melvin Philip previously worked as Weapons & Vehicles Artist at Sledgehammer Games and Model Artist at Ubisoft Toronto. Melvin Philip holds Pg Game Level Design, Game And Interactive Media Design from Sheridan College.

Company email context

Email format at Sledgehammer Games

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{first}.{last}@ubisoft.com
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AeroLeads found 1 current-domain work email signal for Melvin Philip. Compare company email patterns before reaching out.

Profile bio

About Melvin Philip

Game artist with a wide range of experience in Vehicle Art, Weapon art, Vehicle technical Art, Environment art.

Listed skills include 3D Modeling, Digital Sculpting, Concept Design, 3D Studio Max, and 16 others.

Current workplace

Melvin Philip's current company

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Sledgehammer Games
Sledgehammer Games
Weapons and Vehicles Artist
Toronto, ON, CA
Employees
463
AeroLeads page
5 roles

Melvin Philip work experience

A career timeline built from the work history available for this profile.

Weapons & Vehicles Artist

Current

Toronto, Ontario, Canada

Warzone Call of duty - Modern warfare 2Call of duty - Modern warfare 3

Jan 2022 - Present

Model Artist

Toronto, Canada Area

Projects:WATCHDOGS LEGION &DLCs-General vehicle technical art-Vehicle bug fixing and optimization-Worked in Improving vehicle pipeline and adding new features at different stages of production. -Vehicle Modeling and texturing.-Drone modeling, engine setup and bug fixing-Creating prop placeholders, testing, modeling, texturing and engine setup.-Worked with.

May 2016 - Jan 2022

3D Stereo Artist

Toronto, Canada Area

Projects- ANT-MAN- THE HUNGER GAMES: MOCKINGJAY - PART 2- GHOSTBUSTERS- INDEPENDENCE DAY: RESURGENCE- PETE'S DRAGON- BEN-HUR- ALICE: THROUGH THE LOOKING GLASS- GODS OF EGYPT- THE FINEST HOURS- GOOSEBUMPS- THE WALK- INSURGENTWorked as a Stereo artist in the conversion of various Hollywood productions to their 3D versions.Titles worked on includes-

Nov 2014 - May 2016

Game Artist

Bengaluru Area, India

Projects- FORZA MOTORSPORTS 5- FORZA HORIZON- FORZA MOTORSPORTS 4Got the privilege of working for some of the highest rated AAA car race games and their DLC's as a Hard surface (mostly cars) and Environment modelling/texturing artist. Was trained to work efficiently in a team of talented artists.Also trained to evaluate and provide constructive critique on.

Jan 2011 - Jul 2013
Team & coworkers

Colleagues at Sledgehammer Games

Other employees you can reach at sledgehammergames.com. View company contacts for 463 employees →

3 education records

Melvin Philip education

Diploma In Game Art, Computer Games And Programming Skills

Asian Institute Of Gaming And Animation

Ba Animation And Graphic Design, Animation, Interactive Technology, Video Graphics And Special Effects

FAQ

Frequently asked questions about Melvin Philip

Quick answers generated from the profile data available on this page.

What company does Melvin Philip work for?

Melvin Philip works for Sledgehammer Games.

What is Melvin Philip's role at Sledgehammer Games?

Melvin Philip is listed as Weapons and Vehicles Artist at Sledgehammer Games.

What is Melvin Philip's email address?

AeroLeads has found 1 work email signal at @ubisoft.com for Melvin Philip at Sledgehammer Games.

Where is Melvin Philip based?

Melvin Philip is based in Toronto, Ontario, Canada while working with Sledgehammer Games.

What companies has Melvin Philip worked for?

Melvin Philip has worked for Sledgehammer Games, Ubisoft Toronto, Legend, and Dhruva Interactive.

Who are Melvin Philip's colleagues at Sledgehammer Games?

Melvin Philip's colleagues at Sledgehammer Games include Joshua Nakhoul, Victor Silvestri, Scott Forgac, Sam Neal, and Nicholas Wilcox.

How can I contact Melvin Philip?

You can use AeroLeads to view verified contact signals for Melvin Philip at Sledgehammer Games, including work email, phone, and LinkedIn data when available.

What schools did Melvin Philip attend?

Melvin Philip holds Pg Game Level Design, Game And Interactive Media Design from Sheridan College.

What skills is Melvin Philip known for?

Melvin Philip is listed with skills including 3D Modeling, Digital Sculpting, Concept Design, 3D Studio Max, Texturing, Low Poly Modeling, Game Art, and Zbrush.

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