Michael Medlock Email & Phone Number
@microsoft.com
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Who is Michael Medlock? Overview
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Michael Medlock is listed as Principal User Researcher at Facebook at Meta, based in Greater Seattle Area, United States. AeroLeads shows a work email signal at microsoft.com and a matched LinkedIn profile for Michael Medlock.
Michael Medlock previously worked as Director User Researcher at Meta and Co-Owner & Creator at Ui Traps. Michael Medlock holds Ma, Experimental Psychology from University Of The Pacific.
Email format at Meta
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About Michael Medlock
User Experience Director and Owner/Creator of UI Traps.com with 20+ years of impact on commercially successful software and hardware products. Worked across all the major screens that users interact with (PC, mobile, TV, VR & AR), across different business models and delivery mechanisms (web, boxed product, service). Helped found three UX groups, including the Microsoft Games User Research group – the first User Research group focused on games. Created the Rapid Iterative Testing and Evaluation (RITE) method now widely used in industry.
Listed skills include Research Methodology, Statistics, Usability Testing, Usability, and 36 others.
Michael Medlock's current company
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Michael Medlock work experience
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Co-Owner & Creator
CurrentUI Tenets & Traps are a compact, general-purpose user interface (UI) evaluation, and teaching tool. They help product teams build better interfaces faster and help people learn what good design is. Won the 2013 Microsoft Engineering Excellence award and now used by 40+ companies worldwide.www.uitraps.com
Director Of User Experience
Director Of User Research
Principal User Researcher
Senior Design Researcher
Part of a central service organization meeting the needs of User Researchers throughout Microsoft. From participant scheduling, lab services, training...anything and everything User Researchers might need to make the job of driving user input into products easier.
Senior Usability Engineer
Worked with a team of senior professionals reporting to the VP of Healthcare IT at Philips that developed a comprehensive innovation plan for a new business area for Healthcare IT.
Senior User Researcher, Games And Entertainment
Responsible for the early User Research on the action model for Microsoft Hololens. Responsible for research on Sunset Overdrive, Forza 5, the Gears of War franchise, Kinect Fun Labs, upcoming Windows 8 touch games, Windows Phone games and the entire Xbox Live Arcade portfolio. Managed and mentored numerous full time and contingent staff. Developed Game Tenets + Traps a heuristic means of analyzing UI’s prior to code work being done. Taught UI Tenets + Traps across the company.
Senior User Research Lead, 1St Principles
Founded and lead a team dedicated to uncovering generalizable UI elements that lead to product “goodness” and delivering them to the teams within the Entertainment & Devices division. During my time in this position I developed or helped develop: - UI Tenets + Traps – a heuristic system that synthesizes general UI knowledge in an understandable and easy-to-apply form. It saved Microsoft millions of dollars by replacing - under appropriate conditions - the need for costly and time consuming customer research. In 2013, "T&Ts "were awarded the Microsoft Planning and Design Excellence Award in recognition of its impact. - UX Point of View – a formalized living summary of our current knowledge on a design topic area - Experience Outcomes – measurable criteria used to judge the goodness of a product. This is now a primary means that field/ethnographic work is tied back to product impact
User Experience Lead, Windows Phone
Lead user researcher for Windows Phone team responsible for Windows Mobile 6.1, 6.5 and 7. Was responsible for end user data and new user experience for e-mail, SMS, calendar and internet explorer on Microsoft’s next generation of Windows Mobile OS for smart phones. UI design and all usability work on threaded SMS, cut/copy/paste and new e-mail setup for Windows Mobile 6.1. Responsible for ongoing OS wide usability metrics gathering to be used by upper management to make critical resource decisions.
User Experience Lead, Human Resources
Defined the strategic UI direction that internal Microsoft’s HR tools took. Founded a new User Experience group within Microsoft Human Resources. Built a team of 3 designers and one user researcher. Lead the user experience for Microsoft’s next HR portal and talent management system.
User Research Lead, Games
Helped found the Microsoft Games User-testing team. Helped build from a group of 2 engineers to 17 full-time engineers and 15 contract staff running +12,000 users a year. Responsible for improved user experience on hit titles such as Age of Empires II, Flight Simulator 2000, Project Gotham Racing, Dungeon Siege, Top Spin, Crimson Skies: High Road to Revenge, Zoo Tycoon, Age of Mythology, Flight Simulator 2002, Freelancer, Links 2004, and Amped 2
Usability Engineer
Michael Medlock education
Ma, Experimental Psychology
Bachelor Of Arts, Psychology
Frequently asked questions about Michael Medlock
Quick answers generated from the profile data available on this page.
What company does Michael Medlock work for?
Michael Medlock works for Meta.
What is Michael Medlock's role at Meta?
Michael Medlock is listed as Principal User Researcher at Facebook at Meta.
What is Michael Medlock's email address?
AeroLeads has found 2 work email signals at @microsoft.com for Michael Medlock at Meta.
Where is Michael Medlock based?
Michael Medlock is based in Greater Seattle Area, United States while working with Meta.
What companies has Michael Medlock worked for?
Michael Medlock has worked for Meta, Ui Traps, Convoy Inc, Oculus Vr, and Microsoft.
How can I contact Michael Medlock?
You can use AeroLeads to view verified contact signals for Michael Medlock at Meta, including work email, phone, and LinkedIn data when available.
What schools did Michael Medlock attend?
Michael Medlock holds Ma, Experimental Psychology from University Of The Pacific.
What skills is Michael Medlock known for?
Michael Medlock is listed with skills including Research Methodology, Statistics, Usability Testing, Usability, Task Analysis, User Centered Design, Human Computer Interaction, and Heuristic Evaluation.
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