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Sven Kratz Email & Phone Number

Senior Staff Engineer at Shield AI
Location: Greater Seattle Area, United States 13 work roles 5 schools
2 work emails found @snap.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Work email s****@snap.com
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Current company
Role
Senior Staff Engineer
Location
Greater Seattle Area, United States
Company size

Who is Sven Kratz? Overview

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Quick answer

Sven Kratz is listed as Senior Staff Engineer at Shield AI, a with 1012 employees, based in Greater Seattle Area, United States. AeroLeads shows a work email signal at snap.com and a matched LinkedIn profile for Sven Kratz.

Sven Kratz previously worked as Co-Founder and CTO at Easel Ai, Inc. and Senior Research Engineer at Snap Inc.. Sven Kratz holds Phd., Computer Science from Ludwig-Maximilians-Universität München.

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{first}@snap.com
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Profile bio

About Sven Kratz

Building Easel, a B2C+B2B AI company that powers AI-avatars based visual experiences that unlocks applications in consumer social, fashion, virtual try-ons and buzz-worthy ad campaigns.https://apps.apple.com/us/app/easel-ai/

Listed skills include Human Computer Interaction, Computer Science, Programming, Algorithms, and 46 others.

Current workplace

Sven Kratz's current company

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Shield AI
Shield Ai
Senior Staff Engineer
Kirkland, WA, US
Website
Employees
1012
AeroLeads page
13 roles · 22 years

Sven Kratz work experience

A career timeline built from the work history available for this profile.

Senior Staff Engineer

Kirkland, Wa, Us

Co-Founder And Cto

We're building in social + generative AI, and hiring, learn more: https://easelapps.ai/

Senior Research Engineer

Santa Monica, California, Us

* Engineered IOS watch UI for biometric messaging app. Replaced rule-based activity recognition module with bayesian model trained from user data. 20% improvement in message recommendation accuracy.* Led development of 5 AR lenses for research into collocated gaming and AR communications.* Developed world-first CNN-based dog emotion recognizer for pet-based AR lens experience.* Trailblazed full stack (hardware and software) development of an artificial nose prototype, using ML to classify a multitude of household scents.* Authored and filed 37 invention disclosures. Apps and lenses deployed to hundreds of thousands of users.Technologies: Swift | Objective-C | React Native | JavaScript | TypeScript | Lens Studio | Python | PyTorch | NumPy | Pandas | AWS | GCS

Jul 2020 - Sep 2022

Senior Software Engineer / Senior Hmi And Ux Engineer

Mountain View, California, Us

Spearheading UI/UX design and development of highly usable human-machine interfaces (HMI) for autonomous trucks while considering the needs of stakeholders such as engineers, truck operations, triage, customers and investors. * Designed and implemented a new autonomous vehicle UI for our trucks. Demonstrated improvement of the UX for internal-, investor- and customer-facing technology demonstrations. * Rearchitected legacy JQuery-based UI code to use React.js, Bootstrap.js and MobX for better modularity, maintainability and extensibility of Kodiak's UI software stack.* Optimized THREE.js/WebGL 3D vehicle and sensor visualization for improved performance and visual esthetics.Technologies: React | Three.js | MobX | WebPack | JavaScript | C++ | Bazel

Jul 2019 - Jul 2020

Senior Research Scientist

San Diego , Ca, Us

HMI for Autonomous VehiclesDeveloped patent-pending audio-based warning HMI for autonomous vehicles, augmenting situational awareness for drivers and engineers of autonomous trucks in safety-critical situations.Trajectory PredictionEngineered machine learning models for trajectory prediction of other vehicles in critical traffic situations. This involved data extraction from vehicle dataset bags, dataset preparation, model training, automated benchmark development and integration in online vehicle stack.

2018 - 2019 ~1 yr

Harman X Ai Lead

Stamford, Connecticut, Us

Bootstrapped an offshore team of 10 AI engineers and researchers with a focus on commericalizing Harman X AI products. Showcased industry-first driver monitoring system at CES 2019.

Apr 2018 - Nov 2018

Senior Principal Engineer / Senior Manager, Future Experience

Stamford, Connecticut, Us

Senior Principal Engineer in the HARMAN FX Team, the organization's most forward-looking group, executing advanced projects and reverse-engineering science fiction, every day. * Advanced Automotive Driver Monitoring System (DMS)Architected and implemented an advanced automotive driver monitoring system that is trained with best-in-class AI models that understand the driver's cognitive and emotional state. Our system allows combining AIs for vehicle control and driver understanding to create the best possible user interface for autonomous vehicles. Cornerstone of HARMAN exhibit at CES 2019.* Robotic Vehicle HMIDesign, implementation and evaluation robotic shape-shifting vehicle HMIs for level 3-5 autonomous vehicle control, to be deployed in upcoming high-end vehicle of major auto OEM.

Apr 2017 - Nov 2018

Research Scientist

Fx Palo Alto Laboratory

* Activity Recognition using RF SensorDeveloped an activity recognition system that is able to accurately recognize activities of desktop office workers and retail clerks / customers using data from RF radar sensors embedded under the work surface.* Through-the-screen Robot Navigation UIOperating telepresence robots manually can be cumbersome. We developed a natural user interface for robot teleoperation that allows the driving of robots by simply clicking on a location in the camera feed. This eases the burden on the operator and makes the process of navigating a robot around a space much more enjoyable.* Thermal-Haptic Interactive SurfaceInvented the world's first interactive surface that uses resistive heating and liquid cooling to generate thermal feedback in form of thermal pixels. This provides user interfaces or interactive content with an additional thermal feedback channel. Due to its simplicity of the design and economies of scale afforded by liquid cooling, we are able to scale thermal-haptic interactive surfaces to very large surface areas and a high numbers of thermal pixels. * AirAuth: Gesture-Based Authentication SystemAirAuth is a gesture-based authentication system that uses in-air hand gestures tracked by a short range depth camera to perform user authentication. AirAuth supports personalized user password gestures and is resistant against smudge and shoulder surfing attacks.

Oct 2012 - Apr 2017

Researcher, Academic Staff Member, Mobile Interaction Lab

München, Bavaria, De

Research assistant conducting research on user interface software and technologies for mobile devices. Teaching assistant for master-level courses in computer graphics, mobile interaction and interactive objects.Notable projects:- PalmSpace: gesture-based around-device interaction for mobile phones using depth camera and point-cloud tracking- ShoeSense: spatial UI for mobile and wearable devices using shoe-based depth camera tracking- Attjector: attention-following wearable micro-projector system

Feb 2011 - Aug 2012

Research Intern, Microsoft Applied Sciences Group

Redmond, Washington, Us

Architected and developed "Mayhem", an open source end-user programming environment for Windows and .Net. Evaluated the use of depth cameras for mobile interaction and 3D scan-and-print system.

Aug 2011 - Oct 2011

Junior Researcher

Bonn, Germany, De

I worked as a researcher / PHD student at the Quality and Usability Group, TU Berlin, doing research into sensor-based mobile interaction under the guidance of Prof. Dr. Michael Rohs.Notable projects:- HoverFlow: mid-air interaction prototype for smart phones using IR sensing and machine learning to detect user gestures above mobile devices- Iphone Sandwich: Pressure-based two-sided interaction prototype- Semi-Automatic Zooming for Mobile Map Navigation: tilt-based Speed-Dependent Automatic Zooming (SDAZ) interface for navigating large maps on mobile devices. Developed dynamic model-based approach to SDAZ and invented semi-automatic UI modes

Apr 2008 - Jan 2011

Research Intern, Microsoft Applied Sciences Group

Redmond, Washington, Us

Evaluated touch input response on novel high-speed multi-touch pad using load-cell pressure sensor and robotic arm. Developed and integrated Kinect-based navigation system for mobile robot. Prototyped computer vision modules, X11 connectivity and Arduino modules for home automation end-user programming environment.

Aug 2010 - Dec 2010

Student Worker

Aachen, North Rhine-Westphalia, De

Software developer for the ReXplorer mobile city game. Supported development on main game engine and developed camera-based gestural input used as a novel, main input mechanism for gameplay. http://hci.rwth-aachen.de/rexplorer

2005 - 2007 ~2 yrs
Team & coworkers

Colleagues at Shield AI

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5 education records

Sven Kratz education

Phd., Computer Science

Ludwig-Maximilians-Universität München

Self-Driving Car Engineer Nanodegree, Computer Science

Udacity

Phd. (Candidate), Computer Science

Technische Universität Berlin

Diplom (M. Sc. Equiv.), Computer Science

Rwth Aachen University

Abitur

Internationale Deutsche Schule Brüssel (Idsb)
FAQ

Frequently asked questions about Sven Kratz

Quick answers generated from the profile data available on this page.

What company does Sven Kratz work for?

Sven Kratz works for Shield AI.

What is Sven Kratz's role at Shield AI?

Sven Kratz is listed as Senior Staff Engineer at Shield AI.

What is Sven Kratz's email address?

AeroLeads has found 2 work email signals at @snap.com for Sven Kratz at Shield AI.

Where is Sven Kratz based?

Sven Kratz is based in Greater Seattle Area, United States while working with Shield AI.

What companies has Sven Kratz worked for?

Sven Kratz has worked for Shield Ai, Easel Ai, Inc., Snap Inc., Kodiak Robotics, and Tusimple.

Who are Sven Kratz's colleagues at Shield AI?

Sven Kratz's colleagues at Shield AI include Thomas Hendrix, Scott Stockreef, Jordan Shipard, Matt Zarcone, and Shivam Yadav Yadav.

How can I contact Sven Kratz?

You can use AeroLeads to view verified contact signals for Sven Kratz at Shield AI, including work email, phone, and LinkedIn data when available.

What schools did Sven Kratz attend?

Sven Kratz holds Phd., Computer Science from Ludwig-Maximilians-Universität München.

What skills is Sven Kratz known for?

Sven Kratz is listed with skills including Human Computer Interaction, Computer Science, Programming, Algorithms, Software Engineering, Machine Learning, Research, and User Interface.

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