Michail Moiropoulos Email and Phone Number
With over 10 years in game development, I've specialized in game mechanics and UX, with extensive R&D experience using modern technologies, and several years as a frontend web game developer.My experience includes:Extensive knowledge in C++, Unity C#, JavaScript, and TypeScriptCreating casino games using proprietary engines in Pixi.jsNatural User Interfaces (NUIs), Mixed Reality, VR, ARDeveloping and releasing a game on Steam Early Access
Play'N Go
View- Website:
- playngo.com
- Employees:
- 357
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Frontend DeveloperPlay'N Go Aug 2024 - PresentMalta -
Unity DeveloperEpic Nuggets Apr 2024 - Jun 2024MaltaAt Epic Nuggets, my focus was on game mechanics and user experience, bringing new ideas to life. Whether it's brainstorming concepts or fine-tuning gameplay, I aimed to make our games as fun and polished as possible. I enjoyed combining creativity and technical skills to create quality games. -
Lead Unity Specialist & Web DeveloperGaming Corps Aug 2019 - Mar 2024MaltaAt Gaming Corps, I dedicated two years to developing a video game, which was successfully released as early access on Steam. Following this, I spent three years working on casino games. I developed my own game engine using Pixi.js in JavaScript and used it to create Blackjack and Baccarat games. Additionally, I programmed Plinko and Smash games using TypeScript. Throughout my five-year tenure, I gained extensive experience in the gaming industry and expanded my expertise in game development. -
Unity SpecialistLightbuzz Oct 2014 - Jul 2019New York, United StatesAt Lightbuzz, I specialized in research and development focused on Natural User Interfaces (NUIs) and Mixed Reality utilizing technologies such as Microsoft Kinect, Intel RealSense, Leap Motion Controller, and Microsoft HoloLens. My role involved developing proprietary frameworks in C++ and C#, as well as working extensively with Unity to create innovative and immersive user experiences.During my tenure, we successfully released several products, demonstrating the impact and quality of our work:Vitruvius | https://vitruviuskinect.com/Heroes League (Contract Project) | https://www.facebook.com/media/set/?set=a.931447473566872Kinetisense (Contract Project) | https://www.kinetisense.com/ -
Freelance Game DeveloperFreelance Feb 2012 - Sep 2014GreeceAs a freelance game developer for many years, I've collaborated with various clients and worked alongside highly experienced developers to create engaging and innovative gaming experiences. I handled everything from concept development to final implementation, primarily using Unity and C#. This role honed my skills in game mechanics, user experience design, and project management.
Michail Moiropoulos Skills
Michail Moiropoulos Education Details
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Institute Of Vocational Training DomiGame Development And Design
Frequently Asked Questions about Michail Moiropoulos
What company does Michail Moiropoulos work for?
Michail Moiropoulos works for Play'n Go
What is Michail Moiropoulos's role at the current company?
Michail Moiropoulos's current role is Unity & Frontend Game Developer.
What schools did Michail Moiropoulos attend?
Michail Moiropoulos attended Institute Of Vocational Training Domi.
What skills is Michail Moiropoulos known for?
Michail Moiropoulos has skills like Unity3d, C#, Game Programming, Game Development, Game Design, Adobe Photoshop.
Who are Michail Moiropoulos's colleagues?
Michail Moiropoulos's colleagues are Ram Prakash Palaniswamy, Piergiorgio Savino, Patricia Dela Rosa, Dániel Ócsai, Kristóf Körmendi, Réka Szép, Aimy Anne Quiaño.
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