Mojtaba Ostad

Mojtaba Ostad Email and Phone Number

Unity Developer @ Wintor AR Tours
Netherlands
Mojtaba Ostad's Location
Groningen, Groningen, Netherlands, Netherlands
About Mojtaba Ostad

I am a dedicated game developer and technical designer with over seven years of experience in the gaming industry. My journey began with creating games for family gatherings, sparking a lifelong passion for design and player engagement. Professionally, I've led projects that blend creativity with data-driven insights, specializing in game economy design, cross-platform development, and immersive AR/VR applications. I take pride in analyzing data and implementing A/B testing to optimize products and improve user experiences.Mentorship is a cornerstone of my career. From my time as a Teaching Assistant for Programming at Hanze University to my current role on the Groningen Global Game Jam board, I am committed to guiding and inspiring the next generation of developers. I believe that a collaborative approach and open communication are key to fostering innovation and growth, both for individuals and for the teams I work with.I am always eager to connect with like-minded professionals and share my passion for creating meaningful, engaging, and data-driven gaming experiences.

Mojtaba Ostad's Current Company Details
Wintor AR Tours

Wintor Ar Tours

View
Unity Developer
Netherlands
Website:
wintor.com
Employees:
8
Mojtaba Ostad Work Experience Details
  • Wintor Ar Tours
    Unity Developer
    Wintor Ar Tours
    Netherlands
  • Global Game Jam Groningen
    Board Member
    Global Game Jam Groningen Jul 2024 - Present
    Groningen, Netherlands
  • Wintor Ar Tours
    Unity Developer
    Wintor Ar Tours Sep 2022 - Present
    Utrecht, Netherlands
    At Wintor, I worked on enhancing the Wintor AR Tour app for Android and iOS platforms. My responsibilities included developing new features, refactoring legacy code, and optimizing performance through advanced logging tools. I collaborated closely with the team to ensure seamless integration of features, improving both usability and performance. Additionally, I was involved in daily discussions about feature implementation and focused on writing tests for legacy code to maintain app stability and ensure a smooth user experience across both platforms.
  • Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen
    Student
    Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen Aug 2019 - Jun 2023
    Netherlands
  • Magrid Learning Solution
    Unity Developer
    Magrid Learning Solution Sep 2021 - Aug 2022
    I led the development of the client-side of the Magrid using the Unity engine. I maintained the application for 3 different platforms. Since it was designed for children we had to overcome specific requirements for each store to abid their rules. Responsibilities• Develop Magrid Application in Unity • Version control and maintain features list• New Features development and Iterate on old features• Keep the user experience maintained over all different resolutions for Android, iOS, Windows, and Web platforms.• Giving service to over 10 thousand users by anonymously gathering data and saving their progress.
  • Neatcapital Oü
    C# Developer
    Neatcapital Oü Sep 2021 - May 2022
    Groningen, Netherlands
    I've been responsible for developing new applications on unity based on clients' requests.
  • Simulator Developer
    Game Designer
    Simulator Developer Jul 2017 - Mar 2019
    While working on two F2P projects, the Tactics (MMO Strategy/Management) and the NorthernFarm ( Farm simulator), I was responsible for:•Designing and tweaking gameplay loop and game mechanics•Working on economy system balance•Improve games KPI`s•Running live ops and weekly events•Designing UX•Preparing game design documents
  • Rata Games & Applications
    Game Designer
    Rata Games & Applications Jun 2015 - Jul 2016
    When I came to the game designer role, we try to overcome these tasks:We got 2 projects running, Success(a F2P social card game) and Dracula (a level-based runner game)•Designing games core loops•Designing economy systems•Balancing the games and improve in games KPIs like retention and conversion•Preparing design documents•Collaborating with team members in art and programming
  • Rata Games & Applications
    Game Programmer
    Rata Games & Applications Oct 2013 - Jul 2016
    •Creating prototypes using the Unity engine and C#•Designing and tweaking game loop, economy system and game mechanics•Designing a level generator system •Designing level bits•Creating a skill tree system•Game balancing•Creating game design documents

Mojtaba Ostad Education Details

Frequently Asked Questions about Mojtaba Ostad

What company does Mojtaba Ostad work for?

Mojtaba Ostad works for Wintor Ar Tours

What is Mojtaba Ostad's role at the current company?

Mojtaba Ostad's current role is Unity Developer.

What schools did Mojtaba Ostad attend?

Mojtaba Ostad attended Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen, Shahid Beheshti University.

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