Senior Software Engineer
Gameplay Engineer on Warcraft Rumble, Simulation. Combat systems: refinement, improvement and new features. Audio system integration, Wwise.
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@blizzard.com
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Leonardo Morelli is listed as Senior Software Engineer at Blizzard Entertainment based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at blizzard.com and a matched LinkedIn profile for Leonardo Morelli.
Leonardo Morelli previously worked as Senior Software Engineer at Blizzard Entertainment and Lead Client Pod Engineer at Blizzard Entertainment. Leonardo Morelli holds Bs, Information Systems from Usp - Universidade De São Paulo.
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AeroLeads found 1 current-domain work email signal for Leonardo Morelli. Compare company email patterns before reaching out.
Leonardo Morelli is a Senior Software Engineer at Blizzard Entertainment. Colleagues describe him as "Leo is and exceptional person. He is very talented, extremely reliable and has a sense of humor few could match. Working with him has always been a pleasure because he invests the time and energy to properly architect his code using common design patterns. Leo has always worked remotely for us at Cie, which would normally be difficult for a team but not with Leo. He self manages and puts in the extra time when needed to meet the deadlines work through blockers to meet the deadline. Culturally its hard to believe that Leo works remotely because his humor and topical conversation has frequently made me forget that he isn't chatting with me from another desk in the office." and "Leo is phenomenal. He's extremely professional, very talented, and incredibly smart. Not only will he over-deliver on any project he's working on, but he'll keep the team laughing the whole way through. I'd work with Leo again in a heartbeat!"
Listed skills include Game Development, Video Games, Gameplay Programming, Game Programming, and 23 others.
A career timeline built from the work history available for this profile.
Irvine, CA, US
Gameplay Engineer on Warcraft Rumble, Simulation. Combat systems: refinement, improvement and new features. Audio system integration, Wwise.
Irvine, CA, US
Lead Gameplay Engineer on an unannounced title. Combat systems, simulation. Feature implementation, resource validation and optimization, automated tests, tool authoring.
Culver City, California, US
Lead Engineer (Gameplay) on the mobile Unity game Wheel Of Fortune Free Play. Defined and developed architecture and implementation for simulation, synchronous multiplayer, asset deployment pipeline and streaming. Main point of contact for Design, Art, Product and Production. Managed a team of 3 engineers and interfaced with an external team of 7 abroad.
- Senior Actionscript Developer, Car Town- Lead Frontend Developer, Car Town Streets- Designed and implemented an i18n system for Car Town that included content-and-locale-aware string definitions, text styling and dynamic layouts, and which has been used to localise Car Town into several different languages, including Turkish, Japanese and Chinese..
São Carlos, BR
- Development of an in-house game framework written in C++- Creation and development of several third-party IP casual games in Flash- Used Unity to build multiple mobile games and experimental interactive installations using motion sensors and computer vision
- Creation of a framework for J2ME games, which included state and memory management and allowed existing titles to run on 3x as many devices as they did before, as well as a set of tools to generate content for 2d games - font, sprite, layer and scene editors. Several games were created using this framework.
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Leonardo Morelli is listed as Senior Software Engineer at Blizzard Entertainment.
AeroLeads has found 1 work email signal at @blizzard.com for Leonardo Morelli.
Leonardo Morelli is based in Los Angeles Metropolitan Area, United States, United States.
Leonardo Morelli has worked for Blizzard Entertainment, Scopely, Cie Games, Imax Games, and Smart Contents Games.
You can use AeroLeads to view verified contact signals for Leonardo Morelli, including work email, phone, and LinkedIn data when available.
Leonardo Morelli holds Bs, Information Systems from Usp - Universidade De São Paulo.
Leonardo Morelli is listed with skills including Game Development, Video Games, Gameplay Programming, Game Programming, Mobile Games, Unity3D, Actionscript, and Javascript.
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