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I am a game industry veteran closing on 20 years in the business, having proudly shipped over 30 titles on a spectrum ranging from hardcore strategy and city builders to puzzle and arcade games. As an Alumnus of King.com, HandyGames, and 5th Planet, I led and inspired my teams and game studios through our medium's exciting transformations.
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Chief Technology OfficerMoongaming Jan 2022 - PresentDubai, AeDesign, Develop, Disrupt, Decentralize! Join us and build Web3 Multiplayer Strategy Games with a passionate team of tech & games industry veterans, innovating GameFi and gameplay as we chart new territory each day. We embody ethical and creative use of blockchains, and strive to make our games uniquely engaging, safe, and inclusive. -
Engineering ManagerKlang Games Nov 2021 - Jan 2022Berlin, Be, DeA brand new journey in a strong, diverse & exciting team, leading developers working on Seed, a large-scale, persistent virtual world that will redefine the MMO landscape and have a positive impact on our species. -
Head Of Studio5Th Planet Games A/S Sep 2018 - Nov 2021Copenhagen, DkAs Managing & Technical Director of a diverse and inclusive video game production studio, I work to inspire a wholly new generation of narrative mobile free2play games. In 2020, we launched "Tintin Match", a game based on Hergé's seminal "The Adventures of Tintin" and currently working on a LEGO® tile matching puzzle game. I have experience in hiring and coaching internal and external teams, pitch development, technology innovation, as well as strategizing and monitoring the post-launch and and game production performance. -
Software Architect / Agile CoachMoritzvoss.Com & Tiger.Blue Dec 2017 - Mar 2021moritzvoss.com - specialties:- game & app development- mobile and cross-platform games- developer coaching and code audits- agile methodologies- technology consulting- workshops and lecturestiger.blue - research and non-profit work:- gaming apps for humans with cognitive disabilities- HTML5, C# and Python- customizable experiences for unique people- championing accessibility issues
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Studio Technical LeadKing Mar 2014 - Jun 2017Stockholm, SeDeveloping casual games in small and large teams (crossplatform), technology architect for mobile and HTML5 games. Key projects were Candy Crush Jelly Saga, Candy Crush Friends, Alphabetty Saga; consolidating diverse studio developer teams into the new Berlin studio. Technical lead on live operations on games grossing in excess of 300k USD daily. Acting as technology representative for the studio in the King Tech Directors Guild, managing and coaching developers, hiring new teams from scratch, liaison with shared technology and platform teams across studios and company offices. -
Chief Technology OfficerWww.Handy-Games.Com Gmbh (Handygames) Feb 2010 - Feb 2014Giebelstadt, Bavaria, DeDevelopment and technology lead for a 60+ person game studio. Decision maker for platform strategy and development tool chains. Technical director, Product Owner and Scrum Master for a host of mobile and tablet game projects; IT and cloud technology architect. Moved a company from embedded JavaME development into full fledged cross-platform development first in native C++, and later leading the transformation towards Unity3D. Evolving company processes from rigid waterfall style OEM developer relationships to a fluid Scrum process as originality and agility became dominating influences on product success on the App Stores. Scaling the IT and infrastructure from thousands of MAUs to millions of MAUs, touching over 150 million players with great and unique games. -
Senior DeveloperWww.Handy-Games.Com Gmbh (Handygames) Aug 2007 - Feb 2010Giebelstadt, Bavaria, DeDesign and development of iPhone, iPad, Android and JavaME mobile games, and working on the company's technology platform as it began its transition from feature phones into the smart phone era. Creating innovative game concepts for specific OEM hardware as pre-installed feature apps on both high-end and niche mobile phones. -
Development ManagerMobivention Gmbh Nov 2004 - Jul 2007Cologne, North Rhine-Westphalia, DeDesign and development of JavaME games and applications, as well as coordinating projects and their developers from prototype to market launch. Automation of media content creation, including image slide shows, wallpapers, and procedurally generated content. -
Technology Advisor3C Gmbh & Co. Kg Dec 2006 - Mar 2007Research and consultation with a new development team in the field of commercial video game 3D middleware and game engines for a multi platform video game project (sports genre).
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Review EditorGame Tunnel Aug 2004 - Jul 2006Conducting and writing reviews of indie PC games on the upward flank of the indie gold rush. Notable games I had the honor to review were Jets'n'Guns, Taskforce, and Big Kahuna Reef.
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Information Technology SpecialistSolutions S.A. Dec 2000 - Dec 2003Development and support of a custom ERP and invoicing solution in Microsoft Access 2000, general IT administration and development, web admin and web developer duties.
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GwdlBundeswehr Jun 1999 - Mar 2000DeGrundwehrdienstleistender in the German Airforce, LwA Dezernat A1c, LwURgt Köln-Wahnheide; some IT and administrative work; core field of work was documentation and processing of incidents (ordnance accidents, crimes, extremism) throughout the force. -
Software EngineerKuttig Computeranwendungen Gmbh Jun 1998 - May 1999DeLotus Notes groupware and database developer and Lotus Domino administrator.
Moritz Voss Skills
Moritz Voss Education Details
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The University Of BonnPhysics
Frequently Asked Questions about Moritz Voss
What company does Moritz Voss work for?
Moritz Voss works for Moongaming
What is Moritz Voss's role at the current company?
Moritz Voss's current role is CTO at MoonGaming.
What is Moritz Voss's email address?
Moritz Voss's email address is mo****@****ing.com
What is Moritz Voss's direct phone number?
Moritz Voss's direct phone number is +4420345*****
What schools did Moritz Voss attend?
Moritz Voss attended The University Of Bonn.
What are some of Moritz Voss's interests?
Moritz Voss has interest in Game Development, Theoretical Computer Science, Computational Geometry, Mobile Technologies.
What skills is Moritz Voss known for?
Moritz Voss has skills like Game Development, Scrum, Game Programming, Software Engineering, Ios Development, Ios, Software Development, Android Development, Cross Platform Development, Unity3d, Agile Project Management, Objective C.
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