Daniel Morrison Email & Phone Number
@cfl.rr.com
8 phones found area 517 and 407
LinkedIn matched
Who is Daniel Morrison? Overview
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Daniel Morrison is listed as Lead Artist at Boundless Entertainment at Scopely, a company with 2883 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at cfl.rr.com, phone signal with area code 517, 407, and a matched LinkedIn profile for Daniel Morrison.
Daniel Morrison previously worked as Lead Artist at Scopely and Lead Artist at Boundless Entertainment, A Scopely Company. Daniel Morrison holds Bachelor Of Science, Animation from Full Sail University.
Email format at Scopely
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AeroLeads found 1 current-domain work email signal for Daniel Morrison. Compare company email patterns before reaching out.
About Daniel Morrison
My name is Daniel Morrison and I'm a seasoned Lead Artist with 10+ years hands-on experience using major design software and technology to develop & deliver quality assets for video games, film, and print media. Experienced in leading art production initiatives under strict deadlines with a demonstrated ability in setting strong conceptual and strategic direction, defining priorities, orchestrating team member responsibilities, managing resources, and liaising across disciplines through entire project life cycle.SHIPPED TITLES:Uncharted 4 Multiplayer: Treasury (2017)Journals of Mama Mae & LeeLee: Mookey (2013)Journals of Mama Mae & LeeLee: Blue Moon (2012)Uncharted: Golden Abyss (2012)PAIN: Sore Spots (2009)PAIN: Museum (2009)PAIN: Amusement Park (2008)PAIN: Movie Lot (2008)
Listed skills include Maya, Texturing, Video Games, Zbrush, and 34 others.
Daniel Morrison's current company
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Daniel Morrison work experience
A career timeline built from the work history available for this profile.
Lead Artist
CurrentLead Artist
Senior Environment Artist
Senior Environment Artist
Senior 3D Artist - Contract
Kojima: Death StrandingUncharted: Lost Legacy Uncharted 4: Multiplayer
Lead 3D Artist
- Creation and implementation of 3d content for AR and VR using the latest technology
- Establishing art workflow pipelines for internal and external artists
- Modeling and Texturing a wide rage off assets in Maya and Zbrush
- Managing small teams using Jira and Sprint Planning
- Working with outsource vendors on the creation of 3d assets and animations
- Look development and prototyping small PC/Mobile apps
Contract 3D Artist
- Creation and implementation of 3d assets for Nickelodeon: TMNT Battle Match
- Level layout and lighting
- Texture and material setup
Sr Freelance Artist
Creating triple-A quality virtual reality experiences using the latest PBR rendering techniques for the Oculus Rift. Used in architecture, manufacturing, health care, marketing, advertising, trade show booths and more.
Sr Environment Artist
- Unannounced RPG Mobile Title
- Modeling and texturing all props and environments in Maya and Zbrush
- Set up physic states and environmental animations
- Establish art style & lighting for entire project
- Managed art quality from outsourced contractors and provided detailed feedback
- Created and managed complete levels within Unity
Lead Artist
- Lead the art direction on mobile titles, setting goals and providing overall management for a small art team
- Establish art style & lighting guidelines and provide mentorship to junior artists
- Modeling, UVing, and texturing, a wide range of props in Maya and Zbrush
- Laying out and managing full levels and builds within Unity
3D Artist - Freelance
- Modeled and textured small to large assets for Unity based AR teaching games for iPad and PC
- Modeled and textured assets used in major TV commercials and print media
Contract Artist On Uncharted: Golden Abyss
- Modeled terrain and pathways
- Plant creation, animation, and population
- Modeled, UV’d, and textured a wide range of props using Maya and Zbrush
- Worked closely with Sr. Artists to visualize and conceive the look of the game/level
Lab Specialist For The Game Art Department
- Provided mentorship to game art students on projects in UDK, Zbrush and Maya
Senior Artist
- Projects:
- Decay to be released Spring 2010
Environment Artist
- Modeled, UV’d, and textured props and levels
- Modeled breakable states for dynamic props utilizing Havok
- Created lighting setups
- Assisted programmers with setup and developed custom shaders
Model/Texture Artist
- Texture Artist working on Ascension War
- Texturing Sci-Fi characters
- Creative and Artistic input for levels and game play
Lighting Artist
- Setting up lights and render layers, using software rendering in MayaProjects:
- “Bug Eyes” animated 3d Stereographic short series
Senior Production Artist
- Design custom art work for T-shirts and hats
- Manage the daily reports and delegate work out accordingly
- In charge of new Line release layouts
Vice President/Art Director
- Created custom presentations
- Web-Site Design
- Marketing/Sales of DVD and CD presentations
- Donated my time to help teach Dreamweaver at a local school to spawn new interests in the arts.
Colleagues at Scopely
Other employees you can reach at scopely.com. View company contacts for 2883 employees →
Ryan Ridenhour
Colleague at Scopely
Charleston, South Carolina, United States, United States
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JA
Juliana Austria
Colleague at Scopely
Los Angeles Metropolitan Area, United States, United States
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PR
Phonepheng Rajvong
Colleague at Scopely
Los Angeles, California, United States, United States
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AA
Amit Alon
Colleague at Scopely
Tel Aviv District, Israel, Israel
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YG
Yimin G.
Colleague at Scopely
Los Angeles, California, United States, United States
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RS
Randy S.
Colleague at Scopely
Los Angeles, California, United States, United States
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MM
Mashru Mishu
Colleague at Scopely
Los Gatos, California, United States, United States
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AG
Antonio Galasso
Colleague at Scopely
Barcelona, Catalonia, Spain, Spain
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HL
Hana Lee
Colleague at Scopely
Los Angeles, California, United States, United States
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薛
薛帅康
Colleague at Scopely
Los Angeles Metropolitan Area, United States
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Daniel Morrison education
Bachelor Of Science, Animation
Associate Of Science, Animation
Digital Media And Design
Frequently asked questions about Daniel Morrison
Quick answers generated from the profile data available on this page.
What company does Daniel Morrison work for?
Daniel Morrison works for Scopely.
What is Daniel Morrison's role at Scopely?
Daniel Morrison is listed as Lead Artist at Boundless Entertainment at Scopely.
What is Daniel Morrison's email address?
AeroLeads has found 1 work email signal at @cfl.rr.com for Daniel Morrison at Scopely.
What is Daniel Morrison's phone number?
AeroLeads has found 8 phone signal(s) with area code 517, 407 for Daniel Morrison at Scopely.
Where is Daniel Morrison based?
Daniel Morrison is based in Los Angeles, California, United States while working with Scopely.
What companies has Daniel Morrison worked for?
Daniel Morrison has worked for Scopely, Boundless Entertainment, A Scopely Company, The Walt Disney Company, Foxnext, and Sony Interactive Entertainment.
Who are Daniel Morrison's colleagues at Scopely?
Daniel Morrison's colleagues at Scopely include Ryan Ridenhour, Juliana Austria, Phonepheng Rajvong, Amit Alon, and Yimin G..
How can I contact Daniel Morrison?
You can use AeroLeads to view verified contact signals for Daniel Morrison at Scopely, including work email, phone, and LinkedIn data when available.
What schools did Daniel Morrison attend?
Daniel Morrison holds Bachelor Of Science, Animation from Full Sail University.
What skills is Daniel Morrison known for?
Daniel Morrison is listed with skills including Maya, Texturing, Video Games, Zbrush, Photoshop, Environment Art, Unity3D, and Animation.
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