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Daniel Morrison Email & Phone Number

Lead Artist at Boundless Entertainment at Scopely
Location: Los Angeles, California, United States 20 work roles 3 schools
1 work email found @cfl.rr.com 8 phones found area 517 and 407 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 8 phones

Work email e****@cfl.rr.com
Direct phone (517) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Artist at Boundless Entertainment
Location
Los Angeles, California, United States
Company size

Who is Daniel Morrison? Overview

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Quick answer

Daniel Morrison is listed as Lead Artist at Boundless Entertainment at Scopely, a company with 2883 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at cfl.rr.com, phone signal with area code 517, 407, and a matched LinkedIn profile for Daniel Morrison.

Daniel Morrison previously worked as Lead Artist at Scopely and Lead Artist at Boundless Entertainment, A Scopely Company. Daniel Morrison holds Bachelor Of Science, Animation from Full Sail University.

Company email context

Email format at Scopely

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*@cfl.rr.com
68% confidence

AeroLeads found 1 current-domain work email signal for Daniel Morrison. Compare company email patterns before reaching out.

Profile bio

About Daniel Morrison

My name is Daniel Morrison and I'm a seasoned Lead Artist with 10+ years hands-on experience using major design software and technology to develop & deliver quality assets for video games, film, and print media. Experienced in leading art production initiatives under strict deadlines with a demonstrated ability in setting strong conceptual and strategic direction, defining priorities, orchestrating team member responsibilities, managing resources, and liaising across disciplines through entire project life cycle.SHIPPED TITLES:Uncharted 4 Multiplayer: Treasury (2017)Journals of Mama Mae & LeeLee: Mookey (2013)Journals of Mama Mae & LeeLee: Blue Moon (2012)Uncharted: Golden Abyss (2012)PAIN: Sore Spots (2009)PAIN: Museum (2009)PAIN: Amusement Park (2008)PAIN: Movie Lot (2008)

Listed skills include Maya, Texturing, Video Games, Zbrush, and 34 others.

Current workplace

Daniel Morrison's current company

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Scopely
Scopely
Lead Artist at Boundless Entertainment
Los Angeles, CA, US
Website
Employees
2883
AeroLeads page
20 roles

Daniel Morrison work experience

A career timeline built from the work history available for this profile.

Role listed

Los Angeles, CA, US

Lead Artist

Current

Culver City, California, US

Feb 2020 - Present

Lead Artist

Boundless Entertainment, A Scopely Company
Feb 2020 - Nov 2023

Senior Environment Artist

Century City, CA, US

Jul 2017 - Feb 2020

Senior 3D Artist - Contract

Sony Interactive Entertainment

Kojima: Death StrandingUncharted: Lost Legacy Uncharted 4: Multiplayer

Oct 2016 - Jun 2017

Lead 3D Artist

Los Angeles, California, US

  • Creation and implementation of 3d content for AR and VR using the latest technology
  • Establishing art workflow pipelines for internal and external artists
  • Modeling and Texturing a wide rage off assets in Maya and Zbrush
  • Managing small teams using Jira and Sprint Planning
  • Working with outsource vendors on the creation of 3d assets and animations
  • Look development and prototyping small PC/Mobile apps
Sep 2015 - Jul 2016

Contract 3D Artist

North Hollywood, CA, US

  • Creation and implementation of 3d assets for Nickelodeon: TMNT Battle Match
  • Level layout and lighting
  • Texture and material setup
Jul 2015 - Aug 2015

Sr Freelance Artist

Archvirtual

Creating triple-A quality virtual reality experiences using the latest PBR rendering techniques for the Oculus Rift. Used in architecture, manufacturing, health care, marketing, advertising, trade show booths and more.

Jul 2014 - Jun 2015

Sr Environment Artist

Sherman Oaks, CA, US

  • Unannounced RPG Mobile Title
  • Modeling and texturing all props and environments in Maya and Zbrush
  • Set up physic states and environmental animations
  • Establish art style & lighting for entire project
  • Managed art quality from outsourced contractors and provided detailed feedback
  • Created and managed complete levels within Unity
Sep 2013 - Feb 2015

Lead Artist

Bento Box Interactive
  • Lead the art direction on mobile titles, setting goals and providing overall management for a small art team
  • Establish art style & lighting guidelines and provide mentorship to junior artists
  • Modeling, UVing, and texturing, a wide range of props in Maya and Zbrush
  • Laying out and managing full levels and builds within Unity
Mar 2012 - Sep 2013

3D Artist - Freelance

Digital Armada Inc.
  • Modeled and textured small to large assets for Unity based AR teaching games for iPad and PC
  • Modeled and textured assets used in major TV commercials and print media
Jan 2012 - Oct 2012

Contract Artist On Uncharted: Golden Abyss

Sony Computer Entertainment America
  • Modeled terrain and pathways
  • Plant creation, animation, and population
  • Modeled, UV’d, and textured a wide range of props using Maya and Zbrush
  • Worked closely with Sr. Artists to visualize and conceive the look of the game/level
Nov 2010 - Oct 2011

Lab Specialist For The Game Art Department

Winter Park, FL, US

  • Provided mentorship to game art students on projects in UDK, Zbrush and Maya
Jun 2010 - Oct 2010

Senior Artist

Wicked Cinder
  • Projects:
  • Decay to be released Spring 2010
Dec 2009 - Jun 2010

Environment Artist

Westminster, CO, US

  • Modeled, UV’d, and textured props and levels
  • Modeled breakable states for dynamic props utilizing Havok
  • Created lighting setups
  • Assisted programmers with setup and developed custom shaders
Jan 2008 - Oct 2009

Model/Texture Artist

Digital Roar Studios
  • Texture Artist working on Ascension War
  • Texturing Sci-Fi characters
  • Creative and Artistic input for levels and game play
Jan 2008 - Jul 2009

Lighting Artist

US

  • Setting up lights and render layers, using software rendering in MayaProjects:
  • “Bug Eyes” animated 3d Stereographic short series
Oct 2007 - Oct 2007

Senior Production Artist

J-America
  • Design custom art work for T-shirts and hats
  • Manage the daily reports and delegate work out accordingly
  • In charge of new Line release layouts
Jul 2001 - Jun 2005

Vice President/Art Director

Realm Innovations,Inc
  • Created custom presentations
  • Web-Site Design
  • Marketing/Sales of DVD and CD presentations
  • Donated my time to help teach Dreamweaver at a local school to spawn new interests in the arts.
Mar 2002 - Nov 2004
Team & coworkers

Colleagues at Scopely

Other employees you can reach at scopely.com. View company contacts for 2883 employees →

3 education records

Daniel Morrison education

Bachelor Of Science, Animation

Full Sail University

Associate Of Science, Animation

Full Sail University

Digital Media And Design

Lansing Community College
FAQ

Frequently asked questions about Daniel Morrison

Quick answers generated from the profile data available on this page.

What company does Daniel Morrison work for?

Daniel Morrison works for Scopely.

What is Daniel Morrison's role at Scopely?

Daniel Morrison is listed as Lead Artist at Boundless Entertainment at Scopely.

What is Daniel Morrison's email address?

AeroLeads has found 1 work email signal at @cfl.rr.com for Daniel Morrison at Scopely.

What is Daniel Morrison's phone number?

AeroLeads has found 8 phone signal(s) with area code 517, 407 for Daniel Morrison at Scopely.

Where is Daniel Morrison based?

Daniel Morrison is based in Los Angeles, California, United States while working with Scopely.

What companies has Daniel Morrison worked for?

Daniel Morrison has worked for Scopely, Boundless Entertainment, A Scopely Company, The Walt Disney Company, Foxnext, and Sony Interactive Entertainment.

Who are Daniel Morrison's colleagues at Scopely?

Daniel Morrison's colleagues at Scopely include Ryan Ridenhour, Juliana Austria, Phonepheng Rajvong, Amit Alon, and Yimin G..

How can I contact Daniel Morrison?

You can use AeroLeads to view verified contact signals for Daniel Morrison at Scopely, including work email, phone, and LinkedIn data when available.

What schools did Daniel Morrison attend?

Daniel Morrison holds Bachelor Of Science, Animation from Full Sail University.

What skills is Daniel Morrison known for?

Daniel Morrison is listed with skills including Maya, Texturing, Video Games, Zbrush, Photoshop, Environment Art, Unity3D, and Animation.

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