Mohammed Motawea Email & Phone Number
Who is Mohammed Motawea? Overview
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Mohammed Motawea is listed as Chief Technology Officer at Visionaries, a company with 4 employees, based in Dubai, United Arab Emirates, United Arab Emirates. AeroLeads shows a matched LinkedIn profile for Mohammed Motawea.
Mohammed Motawea previously worked as Lead Game Architect at Visionaries and Engineering Manager at Pretia Technologies, Inc.. Mohammed Motawea holds Bachelor’S Degree, Computers & Control Systems Engineering, Good from Mansoura University.
Email format at Visionaries
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About Mohammed Motawea
As the Chief Technology Officer at Visionaries, I lead the company's game development and technology vision, ensuring that our products are innovative, engaging, and high-quality. I have over 11 years of experience in game and simulation engineering and architecture, working on various platforms and genres, from PC and mobile to XR and entertainment.I am passionate about creating immersive and interactive experiences that delight and inspire users. I have successfully managed and delivered multiple game and simulation-based projects, collaborating with talented designers, artists, and developers and coaching and mentoring engineers to maximize their potential. Some of my career highlights include developing and implementing game architecture, optimizing game performance and cross-platform compatibility, and integrating distributed systems and networking solutions. I hold a Bachelor's Degree in Computer & Control Systems Engineering from Mansoura University and Unity's Expert Programmer Certificate, and I am proficient in C#, OOP, and agile project management.
Listed skills include Cinema 4D, Maya, Photoshop, Illustrator, and 15 others.
Mohammed Motawea's current company
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Mohammed Motawea work experience
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Lead Game Architect
- Develop and implement game architecture, ensuring support for functionality, performance, scalability, and security.
- Collaborate with game designers, artists, and developers to translate creative vision into technical plans and specifications.
- Write and review code using Unity and C#, including the development of custom tools or scripts.
- Monitor and optimize game performance through code optimization, resource management, and algorithm tweaks.
- Document architectural plans, decisions, and relevant systems to support the development team.
- Stay current with advancements in game development and Unity, implementing new techniques, tools, and best practices.
Engineering Manager
- Head of the XR engineering team within the entertainment and media division.
- Overseeing the full cycle of Unity XR projects from planning to execution.
- Contributing to the architecture of long-term projects.
- Analyzing project proposals and managing engineering resources to ensure timely and successful delivery.
- Led the recruitment and management of engineering personnel for the division.
- Establishing and maintaining open communication channels with stakeholders and the team.
Engineering Manager
- Design the app architecture and structure of system components.
- Build practical simulations of filmmaking equipment in Unity.
- Supervise and lead team developers and review project code.
- Integrating 3rd party libraries in a graceful non-dependent manner.
- Create automated tools for importing and organizing project massive assets library.
- Maintain extensibility and continuously analyze customers’ requirements towards providing more features.
Unity 3D Technical Lead
- Architect and design automated interior designs in Unity.
- Integrate with different solutions within the company.
- Create workflow components in Unity for team designers.
- Optimize builds for multiple platforms mainly VR and PC.
Game Developer
- Development of a MOBA virtual reality game.
- Client-server communication & Photon integration.
- Arranging multisource 3D assets for VR.
- Game optimization and quality assurance.
- AI navigation and behavior development.
Unity 3D Developer
- Client-end design and development of a Collectable Cards Game.
- Developing gameplay core mechanics.
- Implementing Client-server communication modules.
- Game animations, UI, and particle Effects.
Cg Artist And Unity Developer
- Modeling and texturing flight simulator airports and environments.
- Realistic modeling of google street references for hundreds of buildings.
- Creating and designing exterior scenery and props.
- Optimizing and reusing textures techniques for maximum performance.
Mohammed Motawea education
Frequently asked questions about Mohammed Motawea
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What company does Mohammed Motawea work for?
Mohammed Motawea works for Visionaries.
What is Mohammed Motawea's role at Visionaries?
Mohammed Motawea is listed as Chief Technology Officer at Visionaries.
Where is Mohammed Motawea based?
Mohammed Motawea is based in Dubai, United Arab Emirates, United Arab Emirates while working with Visionaries.
What companies has Mohammed Motawea worked for?
Mohammed Motawea has worked for Visionaries, Pretia Technologies, Inc., Backlot, Elibre Dmcc, and Ground Fall Games.
Who are Mohammed Motawea's colleagues at Visionaries?
Mohammed Motawea's colleagues at Visionaries include Kunal Oogorah.
How can I contact Mohammed Motawea?
You can use AeroLeads to view verified contact signals for Mohammed Motawea at Visionaries, including work email, phone, and LinkedIn data when available.
What schools did Mohammed Motawea attend?
Mohammed Motawea holds Bachelor’S Degree, Computers & Control Systems Engineering, Good from Mansoura University.
What skills is Mohammed Motawea known for?
Mohammed Motawea is listed with skills including Cinema 4D, Maya, Photoshop, Illustrator, Premiere, After Effects, Dreamweaver, and Web Design.
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