Skilled and creative 3D Artist knowledgeable in wide array of modeling and texturing solutions. Portfolio contains range of innovative and successful projects that are both commercially and artistically innovative, including characters, creatures and environment design. Passionate about creature design. Working as part of a team or independently, gives every assignment high level of quality and detail.
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3D ArtistCode Dish Gmbh Dec 2023 - PresentPlays a versatile role within the game development team, contributing across a wide range of tasks related to 3D content creation. This includes modeling, texturing, rigging, animation, lighting, and rendering.Works closely with the creative and technical teams to develop assets that align with the game's artistic vision and technical requirements.Problem-solving to overcome production challenges, optimizing 3D assets for performance, and ensuring visual consistency throughout the game. -
3D Environment ArtistBetta Games Jun 2020 - Nov 2023Producing high-quality organic and hard surface models and texture maps in line with brief and reference material, including interpreting abstract ideas. Presenting work in a turntable style environment with acceptable lighting for progress reviews and approval. Ensuring consistency of UV mapping and polygonal subdivisions. Optimizing the topology of assets in their scene so the environment runs at a manageable frame rate.Mapping out scenery elements and props that help drive the story of the game. -
3D ModelerViva Games May 2016 - Oct 2016Beijing City, ChinaFull-time intern helping to make models and texture by Maya, Zbrush and Substance Painter for the games.Met weekly with design team to brainstorm ideas, track progress, encourage open communication, approve designs and offer suggestions to improve the finished project.Project: Your toy, a 3D first person escape game released on November 18, 2016.Kill X, a VR game will be released on PSVR
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3D ModelerGeozebra May 2015 - Nov 2015Beijing City, ChinaPart-time Intern helping to finished architectural models based on the Unity 3D Villa Roaming System by 3ds max.Met with design team weekly to approve designs and offer suggestions to improve the finished project.
Mori Li Education Details
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Interactive Designe And Game Development
Frequently Asked Questions about Mori Li
What company does Mori Li work for?
Mori Li works for Code Dish Gmbh
What is Mori Li's role at the current company?
Mori Li's current role is 3D Artist.
What schools did Mori Li attend?
Mori Li attended Savannah College Of Art And Design.
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