Mats Paaske Email & Phone Number
Who is Mats Paaske? Overview
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Mats Paaske is listed as Senior Unity Developer at Svitla Systems, Inc., a with 758 employees, based in Cluj-Napoca, Cluj, Romania. AeroLeads shows a matched LinkedIn profile for Mats Paaske.
Mats Paaske previously worked as Lead Unity Developer and Project Manager at Mindflares and Lead Unity Developer / Project Manager at Mindflares. Mats Paaske holds Night College, Games Development, 89 from Pulse College.
Email format at Svitla Systems, Inc.
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About Mats Paaske
Unity 3D game developer, with a broad range of skills and experiences in all aspects of game design and development from systems development, gameplay design, 3D art, tech art, writing and more, as well as team and project management.
Listed skills include Editing, Editorial, News Writing, Wordpress, and 11 others.
Mats Paaske's current company
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Mats Paaske work experience
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Lead Unity Developer And Project Manager
Lead Unity Developer / Project Manager
Lead Unity Developer and co-Project Manager, in charge of developing POC games and virtual experiences for government and corporate clients of Mindflares in Saudi Arabia. Projects include "photorealistic" third-person social games optimized for WebGL and Mobile, gamified training and simulation experiences for VR, interactive holograms, AR (CCG visualizations), and "game-in-game" mini/arcade games.
Unity Developer
C#, Unity, Game DevelopmentMy own contracting company which I work through. Also intend to publish games under this banner at some point in the future. Currently working part-time on one of these games, it's an ARPG rogue-lite with survivor-style mechanics and base building.
Game Developer
C#, Unity, Game DevelopmentWorking on contract through Worldlock Studios for Bugsy World Society. Leading the game development and "gamification" efforts for their metaverse application which will bring together the worlds of gambling, shopping and gaming.Role involves mostly core gameplay conceptualization, design and development, in collaboration with concept artists and Bugsy World Society founder (to meet his vision), and actual systems development (custom character creator, locomotive system, UI, and more).
Creative Lead And Gameplay Designer
Game Design, Writing, C#, Unity, DevelopmentServed as Creative Director on a project for Failfection LLC (contractor) and led a permanent team of five with other contractors coming and going. In addition to being the creative lead responsible for all design documents, briefs, and team guidance, I did the bulk of the gameplay programming, in particular the locomotion (physically based with advanced features such as wallrunning, swinging (grapple), vaulting and climbing), as well as the technical art (shaders, vfx, post processing, PBR materials (substance suite), and the majority of the level design (both in-engine as well as asset/prop design in 3ds max and Zbrush).The project (Arcane Particle) was ultimately put on hold due to financing issues and is still under NDA, however I'm allowed to show it in private to recruiters.
Professional Freelancer
Working as a full-time freelancer in game design, primarily focused on writing and world-building while also functioning as a creative director, overflow programmer and 3D artist.
Network Support Engineer
Worked at Hewlett Packard Enterprise as a Network Engineer. My primary role was providingend-to-end support for our Enterprise customers in all areas concerning our network products andpackages. The role required a comprehensive understanding of networking technologies, routing and switching configurations and relevant typologies, and analytical ability when checking logs or using traffic monitoring tools such as Wireshark.
Advanced Technical Analyst / Rssg Agent (Level 2)
Advanced Technical Analyst on level 2 team, specializing in the FOT system.The FOT system is the operating system used by our clients PDA's and scanning devices, for which I provided; technical troubleshooting and resolution, hardware orders and replacements, and account creation and maintenance. As Advanced Technical I also provided training, guidance and support to 1st level agents. The responsibility of handling customer dissatisfaction cases and knowledge transfer also came with me from my previous position (as Level 1) to this new role.
Technical Support Analyst
Application and Hardware support for Hewlett Packard Enterprise's business clients. Through the course of my time in the role I moved on from being a normal phone agent to being the primary agent responsible for handling user dissatisfaction cases and complaints, as well as coordinating knowledge transfer to new starters and updating our in-house technical knowledge base. I also moved into a backup Coach role and focused on more technically challenging cases.
Receptionist
100% Nightshift receptionist. Responsibilities include: Customer care, sales, fire safety routines, and general paperwork.
Editor
- Editing and supervising responsibilities of all editorial and review content. - Author of written, video and audio content for the site totaling in over 150 publications ranging from a weekly industry news show, game and technology reviews, editorials and podcasts.
Assistant Manager At Gamestop Narvik
The job consisted of sales and minor managing responsibilities.
Loader, Substitute
Substitute Loader in the LKAB warehouse. Was tasked with organizing and distributing the industrial equipment in the warehouse to the different departments of the site.
Sales Assistant
Was 15 at the time and worked in sales, it was a simple job but provided for a good first work experience.
Colleagues at Svitla Systems, Inc.
Other employees you can reach at svitla.com. View company contacts for 758 employees →
Vladimir Myrza
Colleague at Svitla Systems, Inc.Ukraine
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Javier Alejandro Garcia Hernandez
Colleague at Svitla Systems, Inc.Puebla, Mexico
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Alyona T.
Colleague at Svitla Systems, Inc.Ukraine
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Erika Myteiko
Colleague at Svitla Systems, Inc.Kyiv Metropolitan Area, Ukraine
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Taras Hrynevych
Colleague at Svitla Systems, Inc.Ukraine
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Aleksandr Ovchinnikov
Colleague at Svitla Systems, Inc.Ukraine
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Yulia M.
Colleague at Svitla Systems, Inc.Lviv, Ukraine
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Andrii Sukhenko
Colleague at Svitla Systems, Inc.Zhytomyr Metropolitan Area, Ukraine
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TK
Tetiana K.
Colleague at Svitla Systems, Inc.Ukraine
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Yulia Novak
Colleague at Svitla Systems, Inc.Ukraine
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Mats Paaske education
Night College, Games Development, 89
Bachelor'S Degree, Computer Engineering
Craft Certificate, Computer And Information Sciences And Support Services, C+
Frequently asked questions about Mats Paaske
Quick answers generated from the profile data available on this page.
What company does Mats Paaske work for?
Mats Paaske works for Svitla Systems, Inc..
What is Mats Paaske's role at Svitla Systems, Inc.?
Mats Paaske is listed as Senior Unity Developer at Svitla Systems, Inc..
Where is Mats Paaske based?
Mats Paaske is based in Cluj-Napoca, Cluj, Romania while working with Svitla Systems, Inc..
What companies has Mats Paaske worked for?
Mats Paaske has worked for Svitla Systems, Inc., Mindflares, Worldlock Studios Srl, Bugsy World Society, and Failfection.
Who are Mats Paaske's colleagues at Svitla Systems, Inc.?
Mats Paaske's colleagues at Svitla Systems, Inc. include Vladimir Myrza, Javier Alejandro Garcia Hernandez, Alyona T., Erika Myteiko, and Taras Hrynevych.
How can I contact Mats Paaske?
You can use AeroLeads to view verified contact signals for Mats Paaske at Svitla Systems, Inc., including work email, phone, and LinkedIn data when available.
What schools did Mats Paaske attend?
Mats Paaske holds Night College, Games Development, 89 from Pulse College.
What skills is Mats Paaske known for?
Mats Paaske is listed with skills including Editing, Editorial, News Writing, Wordpress, Blogging, Video Games, Javascript, and C#.
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