Andrew Pettit Email and Phone Number
I solve problems. Through team collaboration, I use design and software to solve visual problems.I received my B.F.A. in animation with a focus in computer science from Brigham Young University. Since then, I have worked in many aspects of production, from modeling to pipeline; but am primarily skilled in look development, and scripting.I have worked for Angel Studios and Pixar Animation Studios, where I primarily developed digital tools to increase artist productivity and collaborated on unique looks for characters; all while supporting lighting, CFX, and modeling departments with their own visual problems.I am continuously searching for new and innovative ways to solve problems.
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Character Shading TdPixar Animation StudiosSalt Lake City, Ut, Us -
InstructorCgma | Computer Graphics Master Academy Feb 2024 - PresentSherman Oaks, Ca, UsGrooming for Animated Characters -
Technical ArtistWb Games / Avalanche Jan 2024 - PresentSalt Lake City, Ut, UsMaterial & Shader development -
Character Material ArtistProrigs Sep 2023 - PresentCharacter texture painting and material development for Arnold & maya viewport. -
Look Development ArtistGroundwork Animation Llc Dec 2023 - Jan 2024St Petersburg, Florida, UsDeveloped procedural curve based weave tools for garments, including USD/Solaris support, and shader/material development. Developed/painted character shaders/materials. -
Character Shade/Groom TdPixar Animation Studios Dec 2022 - Dec 2023Emeryville, California, UsCharacter Shading/Effects - ElementalCharacter Shading - Inside Out 2Character Shading/Groom - Unannounced Project -
Character Shade/Groom Td InternPixar Animation Studios Jun 2022 - Dec 2022Emeryville, California, UsCharacter Shading - Elemental -
Look Development Artist, & ProducerBrigham Young University Nov 2020 - Jun 2022Provo, Ut, UsLook Development artist, and Producer on the 2022 Brigham Young University, Center for Animation capstone film, Cenote. -
3D Environment ArtistByu - Virtual Scriptures Nov 2020 - Nov 2021Modeled, shaded, and rendered ancient 3D environments in real-time, optimized for VR experiences.
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Pipeline TdAngel Studios Mar 2021 - Apr 2021Provo, Utah, UsDeveloped After Effects tools in Javascript for rendering and compositing - Tuttle Twins (TV Show) -
3D Motion Graphics & Compositing ArtistByu Broadcasting Jan 2020 - Jan 2021Provo, Utah, UsBYU Broadcasting provides services to the university's affiliated radio and television stations.Modeled, shaded, animated, and composited, assets to produce 3D motion graphics within a team. -
Look Development ArtistBrigham Young University Jun 2020 - Sep 2020Provo, Ut, UsWorked on the BYU class of 2021 Senior Capstone film, Stowaway. Responsible for environment asset look development within a 3D pipeline. -
Japanese TeacherMissionary Training Center Jun 2017 - Jan 2020
Andrew Pettit Education Details
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Brigham Young UniversityAnimation
Frequently Asked Questions about Andrew Pettit
What company does Andrew Pettit work for?
Andrew Pettit works for Pixar Animation Studios
What is Andrew Pettit's role at the current company?
Andrew Pettit's current role is Character Shading TD.
What schools did Andrew Pettit attend?
Andrew Pettit attended Brigham Young University.
Who are Andrew Pettit's colleagues?
Andrew Pettit's colleagues are Tandem Tandem, Mustafaa Özcann, Ali Fayz, Ricbrant Rd, Ally Murphu, Nazwa Febriyan, Silvia Spertino.
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