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Emanuel Garcia Email & Phone Number

Narrative & Game Designer at Legends of Venari
Location: Austin, Texas, United States 13 work roles 1 school
1 work email found @medtronic.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email e****@medtronic.com
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Current company
Role
Narrative & Game Designer
Location
Austin, Texas, United States

Who is Emanuel Garcia? Overview

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Quick answer

Emanuel Garcia is listed as Narrative & Game Designer at Legends of Venari, based in Austin, Texas, United States. AeroLeads shows a work email signal at medtronic.com and a matched LinkedIn profile for Emanuel Garcia.

Emanuel Garcia previously worked as Lead Narrative Designer at Legends Of Venari and Narrative Game Designer at Legends Of Venari. Emanuel Garcia holds Bachelor Of Applied Science (B.A.Sc.), Mechanical Engineering from Polytechnic University Of Puerto Rico.

Company email context

Email format at Legends of Venari

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{first}.{last}@medtronic.com
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AeroLeads found 1 current-domain work email signal for Emanuel Garcia. Compare company email patterns before reaching out.

Profile bio

About Emanuel Garcia

Narrative and Game Designer experienced working with video games and tabletop games. An engineer with a passion and advocacy for shared knowledge and cultural acceptance. A storyteller that pursues empathy, inside and outside of video games.Here are my specialties:Story DevelopmentNarrative Systems and ToolsGame Design DocumentationDialogue WritingAgile Methodologies (Lean and Scrum)Root Cause Analysis

Listed skills include Mathematics, Leadership, Systems Design, Narrative Design, and 21 others.

Current workplace

Emanuel Garcia's current company

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Legends of Venari
Legends Of Venari
Narrative & Game Designer
AeroLeads page
13 roles

Emanuel Garcia work experience

A career timeline built from the work history available for this profile.

Lead Narrative Designer

Current

- Collaborated with cross-functional teams to develop technical pipelines.- Wrote World Bibles and briefs for cross-functional teams (design, marketing, and art).- Worked with department leads to mentor junior writers.- Prototyped and iterated on game progression systems in an open sandbox world during pre-production.

Oct 2023 - Present

Narrative Game Designer

- Pitched and wrote documentation for over 10 gameplay systems.- Balanced and maintained creature databases with stats, abilities, levels, and spawn locations.- Designed quest systems for daily, weekly, and monthly users with narrative context.- Created character sheets, lore descriptions, and copy for the marketing and art teams.

May 2022 - Oct 2023

Tabletop Rpg Designer And Writer

Valectonia Publishing

- Wrote, designed, and published original content through DriveThruRPG and Kickstarter. Recent work: Mega Building One, CRIME CITY, Chill Mist Valley, and Lostlorn Games.- Organized meetings with artists and writers for the completion of publishing projects.- Designed and balanced encounters, levels, character abilities, and item databases.

Feb 2021 - Jan 2023

Associate Narrative Designer

Sacramento, California, US

- Wrote storyboard drafts, character barks, and cinematic dialogue using Trelby and Google Docs.- Prototyped narrative branches using Twine with Creative Lead.- Designed levels and environmental stories using Unity and Figma.

Feb 2022 - Aug 2022

Project Manager

- Crowdfunding Strategist for over a dozen independent developers and companies in promoting their board game or video game project through Kickstarter.- Managed 3+ employees for the completion of marketing and copywriting projects.- Established priorities, schedules, and deliverables with the team and stakeholders.

Jan 2021 - May 2022

Lead Copywriter And Producer

Igan Mich Games

- Designed Gantt Charts to establish marketing and copywriting tasks with timelines.- Organized weekly meetings with the project director to establish tasks using Monday.- Liaised with photographers, editors, and actors to complete a 60-second video promotion for the Terraternity Kickstarter page.

Mar 2021 - Nov 2021

Reliability Engineer

Thousand Oaks, CA, US

- Supported manufacturing and engineering teams to resolve complex electro-mechanical equipment issues using six sigma tools (A3, 5 why's, Fishbone and FMEA).- Analyzed data and determined reliability of electro-mechanical equipment using Excel and Minitab.

Aug 2020 - Jan 2021

Manufacturing Engineer

Minneapolis, MN, US

- Reviewed product field returns with QA to determine the root cause of manufacturing defects.- Completed validation protocols and reports such as IQ, OQ, and PQ.- Managed Capital projects of over $200,000 that involved re-designing polymer equipment.- Designed and documented blueprints and CAD files using CREO and Windchill (PLM).

Feb 2019 - Aug 2020

Aerospace Manufacturing Engineer

R.A. Lalli Aerospace

- Produced over 500 Work Orders and Process Planning documentation for Sheet Metal parts.- Designed Sheet Metal and Machined part blueprints using CATIA V5.- Inspected and quoted over 500 different blueprints that are within the company's purview.

Nov 2017 - Feb 2019

Project Lead Me

Miami, FL, US

- Designed a 1:1 and 1:3 scale of a Stair Climbing Wheelchair.- Analyzed and simulated motion dynamics and physics characteristics for the Stair Climbing Wheelchair.- Manufactured the Stair Climbing Wheelchair using an XYZ 3D Printer using PLA filament.

Oct 2016 - May 2017

Mechanical Engineering Intern

Minneapolis, MN, US

- Designed the dispensing system using PTC CREO for the connectors manufacturing line.- Decreased cost by 70% in workstations by redesigning struts structure using SolidWorks.- Analyzed and tested equipment and fixtures for manufacturing lines according to company standards.

Aug 2015 - Jan 2017

Project Researcher

San Juan, Puerto Rico, PR

Robotics research program for the University Metropolitan of Puerto Rico.- Learned basic robotic programming using Ubuntu.- Programmed and managed a iRobot product to complete an obstacle.- Prepared a sophisticated presentation among other universities.

Oct 2010 - Jan 2011
1 education record

Emanuel Garcia education

  • Polytechnic University Of Puerto Rico
    Polytechnic University Of Puerto Rico
    Mechanical Engineering
FAQ

Frequently asked questions about Emanuel Garcia

Quick answers generated from the profile data available on this page.

What company does Emanuel Garcia work for?

Emanuel Garcia works for Legends of Venari.

What is Emanuel Garcia's role at Legends of Venari?

Emanuel Garcia is listed as Narrative & Game Designer at Legends of Venari.

What is Emanuel Garcia's email address?

AeroLeads has found 1 work email signal at @medtronic.com for Emanuel Garcia at Legends of Venari.

Where is Emanuel Garcia based?

Emanuel Garcia is based in Austin, Texas, United States while working with Legends of Venari.

What companies has Emanuel Garcia worked for?

Emanuel Garcia has worked for Legends Of Venari, Picaflor Entertainment Llc, Valectonia Publishing, Darkstar Games, and Inbox Puerto Rico.

How can I contact Emanuel Garcia?

You can use AeroLeads to view verified contact signals for Emanuel Garcia at Legends of Venari, including work email, phone, and LinkedIn data when available.

What schools did Emanuel Garcia attend?

Emanuel Garcia holds Bachelor Of Applied Science (B.A.Sc.), Mechanical Engineering from Polytechnic University Of Puerto Rico.

What skills is Emanuel Garcia known for?

Emanuel Garcia is listed with skills including Mathematics, Leadership, Systems Design, Narrative Design, Autocad, Graphic Design, 3D Design, and Narrative.

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