Michael S.
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Michael S. Email & Phone Number

Technical Systems Designer and Technical Animator at Apogee Entertainment
Location: United States, United States, United States 7 work roles 4 schools
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Current company
Role
Technical Systems Designer and Technical Animator
Location
United States, United States, United States

Who is Michael S.? Overview

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Quick answer

Michael S. is listed as Technical Systems Designer and Technical Animator at Apogee Entertainment, based in United States, United States, United States. AeroLeads shows a matched LinkedIn profile for Michael S..

Michael S. previously worked as Freelance CG Generalist at Freelance and Lead Software Engineer - VR at Win Reality. Michael S. holds Animation, Interactive Technology, Video Graphics And Special Effects from Kyosil..

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Apogee Entertainment

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Profile bio

About Michael S.

Dedicated CG generalist with over seven years of experience in cross-functional game development teams, specializing in 3D modeling, animation, and visual storytelling. Familiar with industry-standard software including Maya, Blender, and Houdini. Currently pursuing an MFA in Animation, combining technical expertise with a passion for captivating narratives.

Current workplace

Michael S.'s current company

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Apogee Entertainment
Apogee Entertainment
Technical Systems Designer and Technical Animator
United States
AeroLeads page
7 roles

Michael S. work experience

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Freelance Cg Generalist

Current
Freelance

Open To Relocation

Attended Lipscomb to pursue an MFA and worked freelance on the side.

Aug 2023 - Present

Lead Software Engineer - Vr

Austin, Texas, United States

- Collaborated with designers and engineers to develop immersive VR experiences, enhancing user engagement through innovative design.- Mentored junior engineers, fostering a collaborative environment focused on professional growth and best practices.- Designed and implemented training content systems, reworking user experiences for clarity and efficiency.

Mar 2022 - Jul 2023

Senior Software Engineer

Austin, Texas Area

- Developed gameplay mechanics in C#, enhancing player engagement.- Created internal tools in Unity for rapid prototyping and iteration.- Integrated VR tracking systems to improve cross-platform compatibility.- Designed tools for managing extensive pitcher data and building video pipelines.- Implemented real-time mesh generation for VR swing paths..

Jan 2018 - Mar 2022

Software Developer

Connect Technologies

Bryan/College Station, Texas Area

Oct 2017 - Jan 2018

Software Engineer

Bryan/College Station, Texas Area

- Built UI frameworks and tools for artists and designers, promoting effective collaboration.- Streamlined development by setting up a Jenkins build server, enhancing efficiency.- Developed a tool for retrieving and compressing binary assets.- Integrated Houdini Digital Assets in the engine for parameter manipulation.

Apr 2016 - Oct 2017

Technical Assistant (Software Development)

Live Lab At Texas A&M University

Bryan/College Station, Texas Area

May 2015 - Apr 2016
4 education records

Michael S. education

Animation, Interactive Technology, Video Graphics And Special Effects

Master Of Fine Arts - Mfa, Animation, Interactive Technology, Video Graphics And Special Effects

Character Animation

Completed all six classes in the Animation Mentor Character Animation curriculum. Mentors: Animation Basics - Nate Wall Body Mechanics.

FAQ

Frequently asked questions about Michael S.

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What company does Michael S. work for?

Michael S. works for Apogee Entertainment.

What is Michael S.'s role at Apogee Entertainment?

Michael S. is listed as Technical Systems Designer and Technical Animator at Apogee Entertainment.

Where is Michael S. based?

Michael S. is based in United States, United States, United States while working with Apogee Entertainment.

What companies has Michael S. worked for?

Michael S. has worked for Apogee Entertainment, Freelance, Win Reality, Connect Technologies, and Triseum Llc.

How can I contact Michael S.?

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What schools did Michael S. attend?

Michael S. holds Animation, Interactive Technology, Video Graphics And Special Effects from Kyosil..

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