Michael S. Email and Phone Number
Dedicated CG generalist with over seven years of experience in cross-functional game development teams, specializing in 3D modeling, animation, and visual storytelling. Familiar with industry-standard software including Maya, Blender, and Houdini. Currently pursuing an MFA in Animation, combining technical expertise with a passion for captivating narratives.
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Technical Systems Designer And Technical AnimatorApogee EntertainmentUnited States -
Freelance Cg GeneralistFreelance Aug 2023 - PresentOpen To RelocationAttended Lipscomb to pursue an MFA and worked freelance on the side.
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Lead Software Engineer - VrWin Reality Mar 2022 - Jul 2023Austin, Texas, United States- Collaborated with designers and engineers to develop immersive VR experiences, enhancing user engagement through innovative design.- Mentored junior engineers, fostering a collaborative environment focused on professional growth and best practices.- Designed and implemented training content systems, reworking user experiences for clarity and efficiency. -
Senior Software EngineerWin Reality Jan 2018 - Mar 2022Austin, Texas Area- Developed gameplay mechanics in C#, enhancing player engagement.- Created internal tools in Unity for rapid prototyping and iteration.- Integrated VR tracking systems to improve cross-platform compatibility.- Designed tools for managing extensive pitcher data and building video pipelines.- Implemented real-time mesh generation for VR swing paths.- Manipulated viewport matrices to achieve a fisheye effect. -
Software DeveloperConnect Technologies Oct 2017 - Jan 2018Bryan/College Station, Texas Area
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Software EngineerTriseum Llc Apr 2016 - Oct 2017Bryan/College Station, Texas Area- Built UI frameworks and tools for artists and designers, promoting effective collaboration.- Streamlined development by setting up a Jenkins build server, enhancing efficiency.- Developed a tool for retrieving and compressing binary assets.- Integrated Houdini Digital Assets in the engine for parameter manipulation. -
Technical Assistant (Software Development)Live Lab At Texas A&M University May 2015 - Apr 2016Bryan/College Station, Texas Area
Michael S. Education Details
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Animation, Interactive Technology, Video Graphics And Special Effects -
Character Animation -
Computer Science
Frequently Asked Questions about Michael S.
What company does Michael S. work for?
Michael S. works for Apogee Entertainment
What is Michael S.'s role at the current company?
Michael S.'s current role is Technical Systems Designer and Technical Animator.
What schools did Michael S. attend?
Michael S. attended Kyosil., Lipscomb University, Animation Mentor, Texas A&m University.
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