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Marvin Supan Email & Phone Number

Turo Host – Independent Fleet Manager at Turo
Location: Los Angeles Metropolitan Area, United States, United States 16 work roles 1 school
1 work email found @visualhouse.co LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email m****@visualhouse.co
LinkedIn Profile matched
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Current company
Role
Turo Host – Independent Fleet Manager
Location
Los Angeles Metropolitan Area, United States, United States
Company size

Who is Marvin Supan? Overview

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Quick answer

Marvin Supan is listed as Turo Host – Independent Fleet Manager at Turo, a company with 1753 employees, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at visualhouse.co and a matched LinkedIn profile for Marvin Supan.

Marvin Supan previously worked as Mid 3D Artist at Visualhouse and Junior 3D Artist at Visualhouse. Marvin Supan holds Bachelor Of Science, Game Art And Design from The Art Institute Of California- Orange County.

Company email context

Email format at Turo

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{first}.{last}@visualhouse.co
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Profile bio

About Marvin Supan

Experienced 3D Modeler in Game Development and Architectural Visualization.My goal is to gain a position as a 3D Modeler in a Film/Animation Previz Studio, CG Animation Studio, and AAA Game Development Studio.Game Development:-4 years experience as a 3D Game Environment Artist-Excellent modeling skills for hard surfaces, vehicles, props, and organic objects-Optimization of geometry to meet budget, import asset into engine ready for designers, the creation of breakable objects, level portal setups, lighting in an engine.-Experience in part of a core team in game developmentArchitectural Visualization:-4+ years experience as an Artist in modeling and compositing Architectural models from residential, commercial and landmark buildings-Experience with V-Ray and Corona rendererOther industry experience:-3+ yrs of Quality Assurance experience in video gamesTools experience:3D Modeling: 3D Studio Max, MayaTexture/Sculpting tools: Photoshop, Zbrush, Substance PainterGame Engine: Unreal Engine 4, Unity, CryEngine Sandbox, Vicious EngineRenderer: V-Ray, CoronaOther: Forest PackSkills: Modeling high and low poly & texturing with a wide range of styles, UV mapping, Lighting, Basic Animation, Entry-level Video Editing, Photo Editing3D Game Artist Credits: 300: March to Glory | Critter Round-Up | Real Heroes: Firefighter | Rock of the Dead | Jaws: Ultimate Predator | Attack of the Kittens

Listed skills include Video Games, Game Development, Maya, 3D Studio Max, and 41 others.

Current workplace

Marvin Supan's current company

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Turo
Turo
Turo Host – Independent Fleet Manager
Corona, CA, US
Website
Employees
1753
AeroLeads page
16 roles

Marvin Supan work experience

A career timeline built from the work history available for this profile.

Turo Host – Independent Fleet Manager

Corona, CA, US

Mid 3D Artist

Greater Los Angeles Area

Additional duties:-Handling delivery and communication directly with clients-Completion of projects from wireframe to final images

Junior 3D Artist

Greater Los Angeles Area

Duties include:Scene composition with the camera, lighting setup, 3D modeling, clean up/optimization, research of furniture, fixture, and equipment according to design specs, rendering, and final render image compositing in Photoshop.

May 2018 - Jun 2019

Qa - Functionality

El Segundo

Call of Duty: WWII | Call of Duty: Black Ops 4

Apr 2017 - Apr 2018

Freelance 3D Modeler

Topanga, California

Worked mostly offsiteResponsibilities:Model architectural drawings from CAD into 3DS Max.

Dec 2016 - Apr 2018

3D Artist

Pasadena, CA

Responsibilities:-architectural modeling using 3ds Max-organizes outsourced 3d landscape assets with proper naming conventions, setting up basic mental ray and V-ray materials-responsible for the conversion of landscape vegetation library into Mental Ray and VRay proxies

Apr 2016 - Feb 2017

Freelance Environment Artist

Greater Los Angeles Area

(Part-time/remote work)Responsibilities:-creation of art assets and environments-replaced placeholder assets into polished state-setting up basic lighting pass, and integration of assets into Unity engine

Nov 2014 - Apr 2016

Qa @ Treyarch Corp.

Santa Monica, CA

Call of Duty: Black Ops 3- Functionality and map strategies for exploits- Ensured the testers focused on specific task from Zombie Dev Team and write feedbacks to improve design and gameplay- Ensured all task are met from daily meetings with the Studio Creative Director, Producers, Level Designers and Senior Programmers

Mar 2015 - Sep 2015

Quality Assurance

Rancho Santa Margarita, CA

QA Credits: Young Justice: Legacy, Monster High: 18 Wishes, Barbie's Dreamhouse, Falling Skies: The Game, Planes Fire & Rescue, Disney Violetta, Winx Club Saving Alfea How To Train Your Dragon 2, Penguins of Madagascar, Adventure Time: The Secret of the Nameless Kingdom.

Jun 2013 - Oct 2014

Freelance Game Artist

Freelance

Greater Los Angeles Area

Released games:Attack of the Kittens for the iPad (iOS) (Released date: July 1, 2012)Tools used on project: Photoshop, Unity EngineDuties & Responsibilities:- Created all 2D art work including backgrounds, User Interface graphics, characters, & frame animations- Managed promotion of app on social media sites, & press releases

Feb 2011 - Aug 2012

Quality Assurance @ Activision

El Segundo, CA

Contract work at Activision QA Department through VOLT.Functionality testing on Call of Duty: ELITE (Web/PS3/X360/Mobile) Credited on Call of Duty: Modern Warfare 3.

Jul 2011 - Jun 2012

3D Environment Artist

Santa Monica, CA

JAWS: Ultimate Predator [Platform: Wii] [Publisher: Majesco] 2011Tools used: 3D Studio Max, Photoshop, Zbrush and Vicious Engine.Duties & Responsibilities:- 3D modeling, paint textures, lighting, collision wrapping and UV mapping of environments & props- Imported and integrated art assets into the game engine- Cleanup of art assets from outsource

Feb 2011 - Apr 2011

3D Environment Artist

Sherman Oaks, CA

Games Shipped:1. Critter Round-up/Saku Saku Animal Panic (Nintendo Wii Ware) [Publisher: KONAMI] May 20082. Real Heroes: Fire Fighter (Nintendo Wii) [Publisher: Conspiracy Entertainment] August 20093. Rock of the Dead (PS3/Xbox360) [Publisher: Conspiracy Entertainment/UFO Interactive] October 2010Tools used:: 3D Studio Max, Photoshop, and Vicious.

Jul 2007 - Aug 2010

3D Environment Artist

Venice, CA

300: March To Glory (PSP) [Publisher: Warner Bros.] March 2007We used 3DS Max, Photoshop and Vicious Engine.Duties & Responsibilities:-Environment modeler, texture artist, lighting, collision wrapping, UV unwrapping-Integrating art assets into the engine-Helped polish environments from early Alpha to the Final product- Cleanup and optimization of geometry

Aug 2006 - Mar 2007

Qa Analyst

Newport Beach, CA

Functionality testing and Standards (TRC PS2, PSP)-Puzzle Challenge Crosswords (PSP), World Championship Poker: Featuring Howard Lederer ALL-IN (PSP and PS2), and Dave Mirra BMX Challenge (PSP).

Mar 2006 - Aug 2006
Team & coworkers

Colleagues at Turo

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1 education record

Marvin Supan education

  • The Art Institute Of California- Orange County
    The Art Institute Of California- Orange County
    Game Art And Design
FAQ

Frequently asked questions about Marvin Supan

Quick answers generated from the profile data available on this page.

What company does Marvin Supan work for?

Marvin Supan works for Turo.

What is Marvin Supan's role at Turo?

Marvin Supan is listed as Turo Host – Independent Fleet Manager at Turo.

What is Marvin Supan's email address?

AeroLeads has found 1 work email signal at @visualhouse.co for Marvin Supan at Turo.

Where is Marvin Supan based?

Marvin Supan is based in Los Angeles Metropolitan Area, United States, United States while working with Turo.

What companies has Marvin Supan worked for?

Marvin Supan has worked for Turo, Visualhouse, Activision Blizzard, Archean Light, and J Bullock & Associates.

Who are Marvin Supan's colleagues at Turo?

Marvin Supan's colleagues at Turo include Abdulali Siddiqui, Kristy Lam, Rory Brimmer, Emmanuel Mutatuzi, and Sean Driscoll.

How can I contact Marvin Supan?

You can use AeroLeads to view verified contact signals for Marvin Supan at Turo, including work email, phone, and LinkedIn data when available.

What schools did Marvin Supan attend?

Marvin Supan holds Bachelor Of Science, Game Art And Design from The Art Institute Of California- Orange County.

What skills is Marvin Supan known for?

Marvin Supan is listed with skills including Video Games, Game Development, Maya, 3D Studio Max, Uv Mapping, Ps3, Vicious Engine, and Unreal Engine 3.

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