Michael Sevilla Email & Phone Number
@riotgames.com
8 phones found area 510, 734, and 313
LinkedIn matched
Who is Michael Sevilla? Overview
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Michael Sevilla is listed as Sr. Manager, Creative Direction R and D at Riot Games, a with 7498 employees, based in Santa Monica, California, United States. AeroLeads shows a work email signal at riotgames.com, phone signal with area code 510, 734, 313, and a matched LinkedIn profile for Michael Sevilla.
Michael Sevilla previously worked as Sr. Manager, Creative Direction R&D at Riot Games and Sr. Manager, Creative / Art Direction Wild Rift at Riot Games. Michael Sevilla holds Bachelor Of Arts (Ba), Graphic Design from San José State University.
Email format at Riot Games
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AeroLeads found 1 current-domain work email signal for Michael Sevilla. Compare company email patterns before reaching out.
About Michael Sevilla
I have always had a fascination with the convergence of art, design, music, technology, and life. I am a multidisciplinary creative specializing in direction, design, branding, motion, print, and all things interactive. I love working with others to create compelling projects. I believe ideas can come from anywhere and it's exciting to bring them to life!Specialties: Creative Direction, Art Direction, Branding, Interactive, Motion Graphics, Print, Digital, Photography, Advertising.Dribbble portfolio: https://dribbble.com/SVLAMy portfolio site: http://www.svla.coFWA Interview: http://www.thefwa.com/interview/michael-sevilla
Listed skills include Art Direction, Creative Direction, Graphic Design, Adobe Creative Suite, and 21 others.
Michael Sevilla's current company
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Michael Sevilla work experience
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Role listed
Sr. Manager, Creative Direction R&D
Sr. Manager, Creative / Art Direction Wild Rift
Lead the direction and execution of art, branding, illustration, motion, and UI on the product, publishing, and gameplay of Wild Rift. Manage and mentor the careers of direct reports. Maintain working relationships and pipelines with partners and League of Legends as a whole.Set the visual direction for art, branding, and ui through mood boards, mockups, storyboards, and style guides. Collaborate with subject matter experts in branding, game design, art, user experience, marketing, user interfaces, motion graphics, and engineering. Direction and feedback management with partners and vendors. Direction and feedback management for illustration on item iconography, environment art, and key art. Direction and feedback management for motion and engineering of UI, transitions, and functionality.My responsibilities also included communicating and presenting to stakeholders, traveling to work with partners, creating art pipelines, playtesting, and leading the visual design syncs between product and publishing.
Principal Visual Director League Of Legends
Lead the direction and execution of art, branding, illustration, motion, and UI on projects related to the gameplay of League of Legends, product and gameplay of Wild Rift, and the rebrand of Riot Games. Mentor visual designers within the League and Riot orgs.Set the visual direction for art, branding, and ui through mood boards, mockups, storyboards, and style guides. Collaborate with subject matter experts in branding, game design, art, user experience, marketing, user interfaces, motion graphics, and engineering. Direction and feedback management with partners and vendors. Direction and feedback management for illustration on item iconography, environment art, and key art. Direction and feedback management for motion and engineering of UI, transitions, and functionality.My responsibilities also included communicating and presenting to stakeholders, traveling to work with partners, creating art pipelines, playtesting, and leading the visual design discipline’s community of practice.
Senior Visual Director League Of Legends
Lead the direction and execution of art, illustration, motion, and UI on projects related to the gameplay of League of Legends. Set the visual direction for art and ui through mood boards, mockups, and storyboards. Collaborate with subject matter experts in game design, user experience, illustration, user interfaces, motion graphics, and engineering. Hands on visual design and motion for user interfaces. Direction and feedback management for illustration on item iconography, environment art, and key art. Direction and feedback management for motion and engineering of UI, transitions, and functionality. My responsibilities also included communicating and presenting to stakeholders, creating art pipelines, playtesting, posting progress to players, and leading the visual design discipline’s community of practice.
Freelance Creative Director
Freelance Creative and Art Direction, Branding, Design, Interactive, and Motion.
Creative Director
Lead the creative direction & execution on projects ranging from websites to apps to installations. Hands-on with design to help set the look, feel, and layout. Oversee the production design team in applying direction as well as working with our live action and interactive directors to help fulfill their vision for digital projects. Leading the creative vision during the concepting and post process (e.g., edit, vfx, motion design), making sure that all content is being produced at a high level. Further responsibilities include: pitching, and creating unique ways to execute campaigns as well as ideas.
Associate Creative Director
Lead the creative execution on projects ranging from microsites, to FB apps, to iOS apps. Hands-on with design to help set the look, feel, and layout. Help oversee the production design team in applying direction to home and sub-page designs as well as working with our live action and interactive directors to help fulfill their vision for digital projects. This role also includes working with the live action team on determining shots and storyboards required to capture content that will be used in the interactive execution. When live action is involved, this role is to help in leading the creative vision during the post process (e.g., edit, vfx, motion design), making sure that the content is being produced at a high level. Further responsibilities include: concepting, pitching, and creating unique ways to execute campaigns as well as ideas.
Freelance Art Director
I work with clients to create brand experiences that enhance their presence as well as their position within their market. These experiences encompass a wide range of strategic print, desktop, mobile, ui, ux, identity, and interactive applications.
Senior Art Director
I was part of a team that created campaigns for clients and developed them through multiple platforms. These platforms included branding, print, mobile, and interactive design. My responsibility was to give life to concepts through identity creation, interactive methods, and engaging visuals.
Art Director
I oversaw, directed, and designed multiple campaigns / accounts. From photo shoots to interactive applications, my role was to work with our clients and our team to create solutions that fit not only the client’s needs but also provided a unique connection to their market.
Interactive Designer
I oversaw and designed web components for both the magazine and client projects. My role included art generation, wireframes, ux, ui, strategy, design, and interactive development.
Colleagues at Riot Games
Other employees you can reach at riotgames.com. View company contacts for 7498 employees →
Lucas Wilson
Colleague at Riot GamesIreland
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Joe Brophy
Colleague at Riot GamesCoventry, England, United Kingdom
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Nathan Constantinescu
Colleague at Riot GamesCulver City, California, United States
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Colin Lambert
Colleague at Riot GamesLos Angeles, California, United States
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Andrei Secariu
Colleague at Riot GamesConstanţa, Romania
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Camilla Cirilo
Colleague at Riot GamesSão Paulo, Brazil
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Lee Bledsoe
Colleague at Riot GamesFederal Way, Washington, United States
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James Dash
Colleague at Riot GamesLos Angeles, California, United States
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Meagan Taylor
Colleague at Riot GamesLos Angeles, California, United States
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Eduardo Garrido Díaz
Colleague at Riot GamesIreland
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Michael Sevilla education
Bachelor Of Arts (Ba), Graphic Design
Graphic Design
Frequently asked questions about Michael Sevilla
Quick answers generated from the profile data available on this page.
What company does Michael Sevilla work for?
Michael Sevilla works for Riot Games.
What is Michael Sevilla's role at Riot Games?
Michael Sevilla is listed as Sr. Manager, Creative Direction R and D at Riot Games.
What is Michael Sevilla's email address?
AeroLeads has found 1 work email signal at @riotgames.com for Michael Sevilla at Riot Games.
What is Michael Sevilla's phone number?
AeroLeads has found 8 phone signal(s) with area code 510, 734, 313 for Michael Sevilla at Riot Games.
Where is Michael Sevilla based?
Michael Sevilla is based in Santa Monica, California, United States while working with Riot Games.
What companies has Michael Sevilla worked for?
Michael Sevilla has worked for Riot Games, Svla, Tool Of North America, The Tombras Group, and Maven Creative.
Who are Michael Sevilla's colleagues at Riot Games?
Michael Sevilla's colleagues at Riot Games include Lucas Wilson, Joe Brophy, Nathan Constantinescu, Colin Lambert, and Andrei Secariu.
How can I contact Michael Sevilla?
You can use AeroLeads to view verified contact signals for Michael Sevilla at Riot Games, including work email, phone, and LinkedIn data when available.
What schools did Michael Sevilla attend?
Michael Sevilla holds Bachelor Of Arts (Ba), Graphic Design from San José State University.
What skills is Michael Sevilla known for?
Michael Sevilla is listed with skills including Art Direction, Creative Direction, Graphic Design, Adobe Creative Suite, Indesign, Advertising, Illustration, and Illustrator.
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