Matthew Terry Email and Phone Number
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Director-level platform engineer with 20+ years experience at companies ranging from small startups to large corporations. I have designed and implemented scalable services platforms from the ground up, creating production services serving over 1 million users per day.Some areas that I'm especially passionate about are efficiency (autoscaling and cost optimization) and scalability.Shipped products include:* Need For Speed: Payback, PvZ: Battle for Neighborville, Star Wars: Squadrons (EA), PGA Tour* GiftNow (Loop Commerce)* Apoc Wars (gloops/Nexon)Specialties:* Kubernetes, Containers* Go, Java, Groovy* Cloud Providers - AWS, Azure, GoogleIndustries:* Games* E-commerce
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Senior Software Engineer IiElectronic Arts (Ea) Dec 2022 - PresentRedwood City, Ca, UsSupports engineering across the entire Game Server Hosting team and drives the team's external technology partnerships. -
Senior Software Engineer IElectronic Arts (Ea) Feb 2017 - Dec 2022Redwood City, Ca, UsBuilding scalable services on Kubernetes in the EADP Cloud team to help bring EA games to the world. Among many things, I focus on autoscaling and efficiency, as the architect and owner of EA's custom game server autoscaling technology. In addition, I am a contributor to the open source Kubernetes cluster autoscaler and (unofficially) advised the Karpenter team at AWS.Titles launchedhttps://www.mobygames.com/developer/sheet/view/developerId,903663/Need For Speed: Payback (2017)Star Wars Battlefront II (2017)Battlefield V (2018) (credited as Matt Terry)Plants Vs Zombies: Battle for Neighborville (2019)Star Wars: Squadrons (2020)Battlefield 2042 (2021)Need For Speed: Unbound (2022)EA Sports PGA Tour (2023) -
Senior Software EngineerGiftnow - Gift Experience Management Jun 2013 - Feb 2017Mountain View, California, UsOriginally known as Loop Commerce, which was acquired by Synchrony Financial in June 2018.As one of the first 3 engineers at Loop Commerce, I was responsible for many key components of the SaaS platform, creating the technology solution that powers gifting on sites such as Macy's, Saks Fifth Avenue, Neiman Marcus, American Giant, and more. One important piece that I owned was the integration with the Demandware e-commerce platform (now Salesforce Commerce Cloud). I also worked directly with many partners, owning the technical relationship from on-boarding to post-launch.Loop Commerce powers gifting for retailers and redefines the way consumers purchase and send gifts, as well as the way recipients experience receiving them. Loop™ is an enterprise-grade SaaS platform and turnkey checkout solution that seamlessly integrates with a retailer's online store and essentially makes every product easily giftable. Buyers can purchase any product as a gift without the usual constraints, such as delivery time, or knowing the recipient’s style, color, size or shipping address. Recipients receive notifications of their gifts, and are directed to the retailer’s online store to accept them. Recipients can then configure gifts to suit their preferences, or 'virtually exchange' them online for something else before they ship to the address of their choosing. Retailers leverage this new way of gifting to increase sales, customer acquisition, reduce the costs of returns and exchanges, and gain actionable insights from customer data.With $30 million investment from PayPal and other strategic investors who are influential individuals notable for their significant contributions to retail, technology and finance, Loop was recognized by Forbes magazine as one of “12 innovative companies moving global commerce forward.” -
Senior Server EngineerGloops International (Acquired By Nexon, Now Nexon M) Apr 2012 - Jun 2013As the platform architect and lead server engineer, I designed and implemented a new REST micro-services platform for mobile games. Functionality included user management, matchmaking, in-app purchases, push notifications, in-game mail, clan support, achievements and scores via Facebook API, live chat, auctions, game administration, and abuse mitigation.Apoc Wars was launched 2 months ahead of schedule using this platform in May 2013 and was featured on Apple's App Store, generating hundreds of thousands of installs during its first week available, eventually growing to 100k DAU. This success lead to the acquisition of gloops by Nexon, after which the next major success, DomiNations used the same game server platform that I created and reached well over 1 million DAU.Technologies used included Java, Spring, Go, MySQL, Redis, and Memcached, built on AWS.
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Principal Engineer And Tech Lead, Game ServicesRocket Ninja Jan 2012 - Apr 2012Promoted to Tech Lead in January 2012, I was responsible for managing the game services and operations teams.Additionally, as the Principal Engineer, I led the server engineering team and coordinated development with the client team.Technologies used include Java, Spring, MySQL, Hibernate, MongoDB, and Amazon Web Services (EC2, S3).
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Senior Server EngineerRocket Ninja Dec 2010 - Jan 2012Lead server engineer on Dusk, a turn-based fantasy fighting game on Facebook. The game was released in April, 2012.Prior to that, I was the lead server engineer for Wrestler: Unstoppable, the most popular wrestling game on Facebook.Technologies used include Java, Spring, MySQL, Hibernate, memcached, and Amazon Web Services (EC2, S3, SimpleDB, SQS)
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Senior Software EngineerYahoo! Inc. May 2006 - Nov 2010Sunnyvale, Ca, UsLead multiplayer games server engineer. Responsible for development, maintenance, and abuse mitigation at one of the most popular multiplayer games destinations on the internet.If you remember playing Yahoo! Spades, Hearts, Chess, Backgammon, or any of our casual games, I worked on those. -
Mobile DeveloperYahoo! Inc. Oct 2005 - Apr 2006Sunnyvale, Ca, UsLead J2ME and BREW developer of Yahoo! Chess, which was released in April, 2006. -
Mobile DeveloperAir Strategy Aug 2004 - Oct 2005Lead J2ME and BREW developer of Yahoo! Hearts, released in January, 2005.
Matthew Terry Skills
Matthew Terry Education Details
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California State Polytechnic University-PomonaComputer Science -
California State University, Long BeachPiano Performance
Frequently Asked Questions about Matthew Terry
What company does Matthew Terry work for?
Matthew Terry works for Electronic Arts (Ea)
What is Matthew Terry's role at the current company?
Matthew Terry's current role is Kubernetes | Containers | Autoscaling | Game Services & Infrastructure at EA.
What is Matthew Terry's email address?
Matthew Terry's email address is mterry@ea.com
What is Matthew Terry's direct phone number?
Matthew Terry's direct phone number is +195123*****
What schools did Matthew Terry attend?
Matthew Terry attended California State Polytechnic University-Pomona, California State University, Long Beach.
What are some of Matthew Terry's interests?
Matthew Terry has interest in Cooking, Collecting Antiques, Investing, Exercise, Electronics, Home Improvement, Reading, Photography, Music, Sports.
What skills is Matthew Terry known for?
Matthew Terry has skills like Git, Mysql, Amazon Web Services, Java, Android, Hibernate, Mobile Devices, Web Services, Subversion, Scalability, Mobile Applications, Maven.
Who are Matthew Terry's colleagues?
Matthew Terry's colleagues are Shakeel Afridi, Returnpath User, Mike Barnucz, Tùng Vũ Văn, Greg Hamilton, Tim Kaminski, Vini Tambini.
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