Muhammad Umar Ali
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Muhammad Umar Ali Email & Phone Number

Senior Game Developer (Remote) at Unico Studio
Location: Pakistan 7 work roles 1 school
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Current company
Role
Senior Game Developer (Remote)
Location
Pakistan
Company size

Who is Muhammad Umar Ali? Overview

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Quick answer

Muhammad Umar Ali is listed as Senior Game Developer (Remote) at Unico Studio, a with 82 employees, based in Pakistan. AeroLeads shows a matched LinkedIn profile for Muhammad Umar Ali.

Muhammad Umar Ali previously worked as Senior Game Developer at Unico Studio and Senior Unity 3D (Sensor) Developer at Maanz Ai Smc Private Limited (Strategic Partner - Automotive Artificial Intelligence -Gmbh). Muhammad Umar Ali holds Bs Computer Science, Computer Science, A from University Of The Punjab, Lahore.

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Email format at Unico Studio

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Unico Studio

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Profile bio

About Muhammad Umar Ali

Around 10 years experienced Software Engineer with a demonstrated history of working in the game development and Automotive Industry. Skilled in Unity3D, C#, C++. Strong engineering professional with a BS Computer Science.

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Muhammad Umar Ali's current company

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Unico Studio
Unico Studio
Senior Game Developer (Remote)
Islamabad, PK
Website
Employees
82
AeroLeads page
7 roles

Muhammad Umar Ali work experience

A career timeline built from the work history available for this profile.

Senior Game Developer

Current

Palo Alto, California, United States

- Lead developer in the core development team, responsible for designing and implementing core game mechanics and architecture.- Spearhead feature design initiatives, collaborating closely with cross-functional teams to ensure alignment with project goals and timelines.- Actively participate in the art design process, providing valuable feedback and insights from a development perspective to enhance overall game quality.- Successfully integrate third-party plugins including ad mediation, social media integration, in-app purchases (IAP), and subscription services to enhance game functionality and monetization strategies.- Utilize Git as the primary version control tool to manage source code efficiently, ensuring code integrity and facilitating collaboration among team members.- In the process of implementing Jenkins as a build automation tool to streamline the development workflow, automate build processes, and improve overall project efficiency.- Continuously stay updated with the latest trends and advancements in game development, incorporating best practices and optimizations to

Nov 2022 - Present

Senior Unity 3D (Sensor) Developer

Maanz Ai Smc Private Limited (Strategic Partner - Automotive Artificial Intelligence -Gmbh)
Jun 2021 - Oct 2022

Senior Unity 3D (Sensor) Developer

Islamabad

NVIDIA Optix based Raytracing Sensors- Design, development and implementation of in house raytracing based physically accurate lidar and camera sensor simulation frameworks- OSI Standard(Open Simulation Interface) Format export for Camera and Ground Truth Sensor data- Synthetic Image Segmentation (Segmented images, Normals, Depth) Using advanced custom passes- Asynchronously Save Camera output in the form of Images to disk for every frame- Procedural Roads and 3D Environment Generation- Procedural Terrain generation and Optimization- Ray-casting Lidar Sensor- Upgrade Project Render Pipeline to HDRP - Create Calibration Room to Virtually Calibrate different Sensors like Camera, Lidar- Sensor Setups to run distributed sensors in parallel mode- Camera Intrinsic Properties- Multiple Camera Configurations for distributed ReplicaR- Jenkins Builds for the latest Unity versions on Windows and Linux- Define Github process for the team

Mar 2020 - Oct 2022

Senior Software Engineer

Lahore, Pakistan

Tiny Sheep and its variants- Tiny Sheep is a casual strategy game where you clone hundreds of sheep by just tapping. Do new researches strategically,sheer the sheep and produce wool to ship and earn.- I was responsible for the architecture and coding structure of game-play on client side from scratch.- I used Play-Fab for user state management and loading project settings at runtime from server and IAP verification for all- Platforms (IOS, Android, Amazon, Windows).- I worked on sheep navigation using Unity’s NavMesh system.- I was responsible for the creation/delivery of builds on all four major mobile platforms: iOS, Android, Amazon and- Windows (phone and store) with around 50,000 daily active users.- I performed optimization efforts for aforementioned platforms. Reduced iOS and Android build size by 20 MB.- I fixed ANRs got the games featured on Play Store. I was the only man carrying out port to windows platform.- I used and modified Jenkins build automation system for all platforms and lead the team to create quality variants.

Jan 2017 - Mar 2020

Software Engineer

Lahore, Punjab, Pakistan

Swords and Sorcery.- SNS was a client/server based strategic card fight game. You have a whole kingdom to grow farms, hire and train soldiers and go to the battle. Everything was server driven. Many kinds of third party tools were used for monetisation and retention purposes. All user state and actions we stored on server.- I was part of the team to design the game architecture and code flow. Built client server communication and data flow module.- I wrote plugins for various purposes including Third Party IAPs, Analytics, Ad mediation etc.Software Engineer, Coin Party and its variants.April 2013 – October 2015- It’s a Carnival Coin Pusher game with a nice mix of 3D and 2D Art work and excessive use of third party plugins like Ad mediations, Analytics, IAPs and Social Networks integrations etc. for monetisation and retention factors.- Key responsibilities: Participating in the architecture designing, Developing the main features, Front-end UI/UX- I was responsible for the development, Performance/Memory optimization. Integration of third party plugins.- I lead the team to create its variants with quick pace and great quality.

Apr 2013 - Dec 2016

Software Engineer

Lahore, Pakistan

Aug 2012 - Mar 2013
Team & coworkers

Colleagues at Unico Studio

Other employees you can reach at unicostudio.co. View company contacts for 82 employees →

1 education record

Muhammad Umar Ali education

FAQ

Frequently asked questions about Muhammad Umar Ali

Quick answers generated from the profile data available on this page.

What company does Muhammad Umar Ali work for?

Muhammad Umar Ali works for Unico Studio.

What is Muhammad Umar Ali's role at Unico Studio?

Muhammad Umar Ali is listed as Senior Game Developer (Remote) at Unico Studio.

Where is Muhammad Umar Ali based?

Muhammad Umar Ali is based in Pakistan while working with Unico Studio.

What companies has Muhammad Umar Ali worked for?

Muhammad Umar Ali has worked for Unico Studio, Maanz Ai Smc Private Limited (Strategic Partner - Automotive Artificial Intelligence -Gmbh), Automotive Artificial Intelligence (Aai) Gmbh, Mindstorm Studios, and Gameview.

Who are Muhammad Umar Ali's colleagues at Unico Studio?

Muhammad Umar Ali's colleagues at Unico Studio include Burak Demir, Kamilcan Timur Demir, Mehmet A., Onur Doğan, and Nuri Ahsen F..

How can I contact Muhammad Umar Ali?

You can use AeroLeads to view verified contact signals for Muhammad Umar Ali at Unico Studio, including work email, phone, and LinkedIn data when available.

What schools did Muhammad Umar Ali attend?

Muhammad Umar Ali holds Bs Computer Science, Computer Science, A from University Of The Punjab, Lahore.

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