Michael Vaganov Email & Phone Number
@shschools.org
2 phones found area 408 and 650
LinkedIn matched
Who is Michael Vaganov? Overview
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Michael Vaganov is listed as Principal Engineer at Chefee Robotics, based in San Francisco Bay Area, United States, United States. AeroLeads shows a work email signal at shschools.org, phone signal with area code 408, 650, and a matched LinkedIn profile for Michael Vaganov.
Michael Vaganov previously worked as Software Engineer at Meta Platforms Ltd and Chief Educator at Applied Computing Foundation. Michael Vaganov holds Startup Coaching, Applied Computing And Entrepreneurship from Applied Computing Foundation.
Email format at Chefee Robotics
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AeroLeads found 1 current-domain work email signal for Michael Vaganov. Compare company email patterns before reaching out.
About Michael Vaganov
Software Craftsman and Educator.I am making wizards: showing others how to realize mastery over technology.Expert at building computer simulations. Academic hacker focused on training metacognition, disciplined trial & error, and creative computing by example.Seeking good company among skilled developers of software and people. Personal website: http://codegiraffe.comGitHub: http://github.com/mvaganovI want to make the world a better place. I do that by coaching and writing software. My side project is a game teaching people how to organize themselves and each other, and I'd love to show you my progress.
Listed skills include Game Development, Game Programming, Java, C++, and 45 others.
Michael Vaganov's current company
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Michael Vaganov work experience
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Software Engineer
CurrentI write software, and help other people write software.
Chief Educator
CurrentMaking wizards.The Applied Computing Foundation is a nonprofit educational outreach organization. We teach students how to master tech. while working on projects, and through that process, become masters of themselves.I teach my expertise, multiplying skills through others. I'm also a part of the brain-trust at the top, constantly reevaluating the.
Software Developer Specializing In Xr
Working on extended reality projects for a client corporation, via Crystal Equation. Writing code that helps others write more code. Participating in a community of professional programmers. Guiding development of cutting-edge libraries. Teaching where I can. Writing tools that improve others' productivity. Being a Wizard.
Senior Software Engineer
Lead developer (and often project manager) on pretty cool projects. I'm building things with small devices and XR that would help set the stage in a sci-fi movie, or that you might read about in a tech-news article. In addition to building the tech, I'm designing it with clients usually by way of rapid prototyping. I'm also assigning and managing tasks for.
Director Of Engineering
Leading technical decision making, organizing high-level product development, game design, writing technical prototypes, technical management and general planning at Lightside Games.
Teaching Faculty
Leading weekly volunteer workshops that teach Virtual Reality and game development using Unity3D. Responsible for the Santa Clara Central Park Library location in Santa Clara, CA. Teaching programming, game design, software development, 3D math, 3D modelling, digital art, and other technology, in the context of improvisational tutorials, for ages 7+.
Computer Science Teacher
- I teach computer science to the next generation, preparing young minds to master the terrifying wonders that computers are bringing to mankind, at an ever accelerating rate.Courses Taught:
- "Exploring Computer Science" Custom course introducing computers & technology. Practical exercises with presentations. Core concepts: Computer Graphics, Web Development, Cyber Security, 3D modeling, Programming.
- "Programming" Lab-based early Computer Science course in Python
- "Building Virtual Worlds" Project-Based-Learning course, students use Unity 3D (C#) and Oculus Rift to create & present Virtual Reality experiences
- "Creative Inquiry" student-directed independent study, guided and graded by facultySoftware Tools Created:
- Voice Alarm - reads the complex rotating schedule used by the school, and prompts people, using voice, to prepare for a change in the class. Web accessible at http://web.shschools.org/kmo/alarm.html
Code Coach
I feel like this is the job I was made for. Like I was put on the Earth to do exactly what I do at theCoderSchool...This job fulfills my passions for game development, teaching, writing good software, making cool toys, encouraging others, educating young people, developing skills,... this job celebrates my passion for changing lives.I truly hope that you.
Professor Of Gsp (Games And Simulation Programming)
I started working here as a part-time adjunct, and I loved it. My students really liked me, and DeVry ended up hiring me full time as a professor of Games and Simulation Programming.I really love teaching. It keeps me learning, gives me plenty of chances to continue writing high-quality software (mostly as examples for students), and gives me a connection.
Software Engineer
I loved working at LimeLife. My co-workers were geniuses. We built effective technology that solved interesting problems (notably, writing tools to automatically translate J2ME games into BREW, to solve cross-platform programming). We had strong business practices and processes. It's really a shame that it was so hard to actually make money doing mobile.
Software Engineer / Game Developer
This was my first real job as a full-time game programmer. I did a lot of mobile-games-porting, and framework development for legacy and new products. Two products I developed there really stand out to me as being exceptional: a Vitrual Machine & Networking API for Hotties, which was a J2ME and BREW application; and a client/server content distribution.
Software Engineer / Game Developer
This was my first job in the games industry. I was a poorly paid programming intern;).My big job was porting legacy titles, which I did a LOT of. Probably more in those first few months than I did in the rest of my mobile software work experience combined... Something like 5 titles to something like 40 handsets. I learned BREW, fast.As soon as Atlas Mobile.
Cis Tutor
I tutored Algebra and Computer Science, and a bit of English, History, Economics, Marketing, Psychology, and other topics as well.
Michael Vaganov education
Startup Coaching, Applied Computing And Entrepreneurship
Mpm, Project Management
Cis, C++, Vb, .Net, Java, Sql Database, Business
Frequently asked questions about Michael Vaganov
Quick answers generated from the profile data available on this page.
What company does Michael Vaganov work for?
Michael Vaganov works for Chefee Robotics.
What is Michael Vaganov's role at Chefee Robotics?
Michael Vaganov is listed as Principal Engineer at Chefee Robotics.
What is Michael Vaganov's email address?
AeroLeads has found 1 work email signal at @shschools.org for Michael Vaganov at Chefee Robotics.
What is Michael Vaganov's phone number?
AeroLeads has found 2 phone signal(s) with area code 408, 650 for Michael Vaganov at Chefee Robotics.
Where is Michael Vaganov based?
Michael Vaganov is based in San Francisco Bay Area, United States, United States while working with Chefee Robotics.
What companies has Michael Vaganov worked for?
Michael Vaganov has worked for Chefee Robotics, Meta Platforms Ltd, Applied Computing Foundation, Crystal Equation Corporation, and Moback, Inc..
How can I contact Michael Vaganov?
You can use AeroLeads to view verified contact signals for Michael Vaganov at Chefee Robotics, including work email, phone, and LinkedIn data when available.
What schools did Michael Vaganov attend?
Michael Vaganov holds Startup Coaching, Applied Computing And Entrepreneurship from Applied Computing Foundation.
What skills is Michael Vaganov known for?
Michael Vaganov is listed with skills including Game Development, Game Programming, Java, C++, Software Development, Visual Studio, Game Design, and Opengl.
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