Manon Vincent Email & Phone Number
Who is Manon Vincent? Overview
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Manon Vincent is listed as Project Coordinator at Ubisoft Bordeaux, a with 21976 employees, based in Bordeaux, Nouvelle-Aquitaine, France. AeroLeads shows a matched LinkedIn profile for Manon Vincent.
Manon Vincent previously worked as Junior Project Coordinator at Ubisoft Bordeaux and Assistant Project Coordinator at Ubisoft Bordeaux. Manon Vincent holds Master Production Et Marketing Du Jeu Video from Iim - Institut De L'Internet Et Du Multimédia.
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About Manon Vincent
After a 2 years diploma in programming, I have decided to mix my interest for management with my passion for video games, and joined the IIM's video game program. I started with a game design bachelor, to understand better this profession, and continued with a Production & Marketing master.
Listed skills include Social Media, Public Speaking, C, Jira, and 20 others.
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Manon Vincent work experience
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Project Coordinator
CurrentAssassin's Creed Mirage & BattleCore Arena (click to see more)BattleCore Arena (EoM April 2024 → Today)Worked on different status of the production: Production to early access, early access post-launch (hotfixes & TU delivery) and Production to release.- In charge of multiple scopes (Game modes, Gameplay, UI & UX, Progression, Tech, and I also gave a hand on the other game scope (Online, Art, etc.)) * Follow up of all the subjects & dependancies (documentation, Jira, meetings) * Daily follow-up of the team (Meetings, Jira, etc.)- Keeping Jira up to date with the production reality and day-to-day follow-up (use of dashboard & structure)- Confluence update & organisation- Roadmaps creation & update for each milestone- Coordinated the Age RatingAssassin's Creed Mirage (Feb 2023 → April 2024)- Age Rating * Coordination between the Age Rating experts and the Production team * Coordination of assets reviews & assets reviews linked to Age Rating subjects * Creation of documentation for Age Rating submissions * Creation of documentation on Age Rating process for the studio * Organization & redaction of post-mortem- Compliance * Follow-up- Tech design (August 2023 - December 2023) * Cordination of the team (daily follow-up and organization, Jira, etc.) * Organization & redaction of post-mortem- Frontline subjects follow-up on production side * Documentation to help preparing launch & share information with the frontline teams (support, self-help articles, community management, etc.) * Coordination on patch note creation (gathering fixes, (pre-translation" for CMs from prod-language to public-language, reviews with CM) * Etc.- Post-launch coordination * Coordination within the development team * Coordination with the frontline teams to prepare the announcement and follow the post-update subjects_________________Side subjects:- Mentor for Fusion Jeunesse- Confluence trainer for the Studio
Junior Project Coordinator
Assassin's Creed Mirage & Unnannounced project (click to see more)Assassin's Creed Mirage (Feb 2023 → Today)- Age Rating * Coordination between the Age Rating experts and the Production team * Coordination of assets reviews linked to Age Rating subjects- Compliance * Follow-up________Unannounced project (Sept 2021 → Feb 2023)- In charge of the 3C team & Characters team * Daily follow-up of the team (Meetings, Jira, etc.) * Jira setup (dashboards, creation & follow up of tickets) * Pipeline creation & rework with the team * Roadmaps creation & update for each milestone * Organization of the documentation (Confluence, Sharepoint, Miro) * Post-mortem organization & recaps after each milestone * Follow up of all the subjects & dependancies (documentation, Jira, meetings) * Follow-up of freelance artists working with us (meetings organization, billing, recaps, etc.) * Presentation to the whole studio about the progress of the project (mostly D&I subjects)- In charge of the documentation tools organization and look- In charge of the floorplan/spaceplan of the production, hand in hand with the Worlplace team- Working on the Diversity & Inclusion subjects with the HQ D&I Team * Documentation * Exchanges with experts- CIJV coordination & redaction
Assistant Project Coordinator
Unannounced project- Setting up Jira for the production - In charge of the Confluence & Miro organization + look- In charge of the 3C team & Characters team (I worked with all the teams at the begining of the project, but kept 3C & Characters team when the project management team ramped up) * Daily follow-up of the team (Meetings, Jira, etc.) * Jira setup (dashboards, creation & follow up of tickets) * Pipeline creation & rework with the team * Organization of the documentation (Confluence, Sharepoint, Miro) * Post-mortem organization & recaps after each milestone * Follow up of all the subjects & dependancies (documentation, Jira, meetings)- In charge of the documentation tools organization and look- CIJV coordination & redaction
Twitch Partner
Current- Regular stream broadcasting, several times a week- Community management
International Product Manager Assistant Intern
Video Game Bachelor InternshipGhost Recon Wildlands:- Title updates test and feedbacks (Operation Oracle et Mercenaries)- Update guide writing (Operation Oracle)- Updates and content deck writing (Operation Oracle et Mercenaries)- Assistance in setting up the communication of the Mercenaries update (communciation timeline, trailer script and visual content)Ghost Recon Breakpoint:- Help in organizing the creation of video snipets for the announcement of the game- Assistance in the organization of media days (announcement, pvp event): follow-up of equipment and rooms, presentations, flow of hands-on and hands-off demonstrations- Video Watermarks- Training demoists for media days- Demoist at E3 (presentation of the game to international media and influencers)- Organization and creation of 3 master classes dedicated to the media: creation of presentations, video editing, exchange with presenters.- Writing of guides dedicated to the different events (demoist guides, event guides, setup guide)- Help with the management of two publishing topics1. Book "The World of Ghost Recon Breakpoint", published by Future Press): meeting with the publisher and Ubisoft's Publishing division, sorting of concept arts, recovery and sending of data on the game to the publisher, study of "art book" and "strategic guides" books.2. Comic Book "Ghost Recon Breakpoint : Blind Prophets": help on the choice of the author and the illustrator, proofreading and advice on the pitch.- Help in managing licensing topics- Training of the trainee successor
Journalist
- Articles writing (guides, interviews, product tests, video games tests, news...) - Production of filmed interviews - Production of review videos during video games related events
Administrator
- Community management (+114 000 members on the forum, +1700 members on Discord)- Management of all the website's parts - Implementation of communication tools for the team and the community- Team management (recruitments, everyday management...) - Website representative during professional events
Mobile Developer - Intern
- iOS Sofinco Application migration (from Swift 2 to Swift 3.1 and from Swift 3.1 to Swift 4)- Android (Java) and iOS (Swift) development
Colleagues at Ubisoft Bordeaux
Other employees you can reach at ubisoftgroup.com. View company contacts for 21976 employees →
Julien Sansalone
Colleague at Ubisoft BordeauxFrance
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Ryan K.
Colleague at Ubisoft BordeauxCanada
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Fabien Claes
Colleague at Ubisoft BordeauxGreater Paris Metropolitan Region, France
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Sergey Freeman
Colleague at Ubisoft BordeauxPrague, Czechia, Czech Republic
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Pratyush Das
Colleague at Ubisoft BordeauxBengaluru, Karnataka, India
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Ava Li
Colleague at Ubisoft BordeauxHong Kong, Hong Kong Sar
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Nate Stillion
Colleague at Ubisoft BordeauxAnaheim, California, United States
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Eva Hernandez
Colleague at Ubisoft BordeauxMontreal, Quebec, Canada
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Franz Stamm
Colleague at Ubisoft BordeauxHofheim Am Taunus, Hesse, Germany
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Sydny Ruiz
Colleague at Ubisoft BordeauxOakland, California, United States
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Manon Vincent education
Master Production Et Marketing Du Jeu Video
Bachelor, Video Games
Dut (2-Year Diploma), It, Graduated
Baccalauréat (High School Diploma), Scientific, Honors
Frequently asked questions about Manon Vincent
Quick answers generated from the profile data available on this page.
What company does Manon Vincent work for?
Manon Vincent works for Ubisoft Bordeaux.
What is Manon Vincent's role at Ubisoft Bordeaux?
Manon Vincent is listed as Project Coordinator at Ubisoft Bordeaux.
Where is Manon Vincent based?
Manon Vincent is based in Bordeaux, Nouvelle-Aquitaine, France while working with Ubisoft Bordeaux.
What companies has Manon Vincent worked for?
Manon Vincent has worked for Ubisoft Bordeaux, Twitch, Ubisoft, Jeu.Video Ood, and Crédit Agricole Consumer Finance.
Who are Manon Vincent's colleagues at Ubisoft Bordeaux?
Manon Vincent's colleagues at Ubisoft Bordeaux include Julien Sansalone, Ryan K., Fabien Claes, Sergey Freeman, and Pratyush Das.
How can I contact Manon Vincent?
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What schools did Manon Vincent attend?
Manon Vincent holds Master Production Et Marketing Du Jeu Video from Iim - Institut De L'Internet Et Du Multimédia.
What skills is Manon Vincent known for?
Manon Vincent is listed with skills including Social Media, Public Speaking, C, Jira, Communication, Agile Methodologies, Unreal Engine 4, and Team Leadership.
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