Concept & Ui Artist
Chicago, Il
● Sole concept artist on props, character, and UI artist and designer for unreleased VR cooperative fantasy puzzle game. I worked closely with a small, dedicated team of programmers, 3D artists, and animators while using iterative methods to provide turn arounds, concepts, and paint-overs to explore and develop the world.● For MassVR’s second title, Hallow Realm VR, I created concepts, paint-overs, and intuitive UI design and art to enhance and give depth to the story and create an immersive world players would want to explore. Provided marketing imagery, social media content, and more to help promote the game and location.● On VR Champions, I provided paintovers for new levels to make them more intuitively navigable, and created UI designs to add functionality and ease players gameplay experience to allow for fast, competitive play. In addition, I designed in-world themed maps and game guides for on-boarding players, marketing graphics, and social media content.