Nathaniel Fong Email & Phone Number
@msn.com
3 phones found area 916
LinkedIn matched
Who is Nathaniel Fong? Overview
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Nathaniel Fong is listed as User Interface Designer at Azra Games, a company with 133 employees, based in Oakland, California, United States. AeroLeads shows a work email signal at msn.com, phone signal with area code 916, and a matched LinkedIn profile for Nathaniel Fong.
Nathaniel Fong previously worked as UI Design Director at Azra Games and Graphic Designer at Estelle Bakery & Pâtisserie. Nathaniel Fong holds Ba, Visual Communications, Graphic Design from University Of California, Davis.
Email format at Azra Games
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AeroLeads found 1 current-domain work email signal for Nathaniel Fong. Compare company email patterns before reaching out.
About Nathaniel Fong
With an education in traditional Graphic Design and the Sciences from UC Davis in California, Nathaniel has earned a reputation to be an incredibly adaptable, intuitive, and logical UI Designer. His journey across more than a dozen video game industry projects has made him well-versed in translating complex business objectives from their initial solutions and visual concepts to the creation and implementation of the highest quality final assets / products. Famous intellectual properties, lightning-fast development schedules, and navigating several project unknowns at the same time are no sweat off his brow - all of the above might just be a normal Monday morning for him, but first, coffee! Nathaniel is also a bit of a "gear head" and accepts nothing less than the best balance between design and functionality from all things technology, vehicles, accessories, and tools.
Listed skills include Game Design, Game Development, Video Games, Mobile Games, and 48 others.
Nathaniel Fong's current company
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Nathaniel Fong work experience
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Ui Design Director
Current
Graphic Designer
CurrentOperations Manager
Current
Senior Ui Artist
User Interface Designer
[Co-founder opportunity]- Worked directly with founder to wireframe HTML pages based on competitor experiences- Provided weekly Adobe Illustrator and Photoshop source files of design work- Advised on business and marketing strategy to stand out from direct competitors- Advised client on hiring guidelines for Software Engineer / Technical Director- Taught.
User Interface Artist / Designer
MARVEL HEROES OMEGA- Implemented UI assets into Adobe Flash for Scaleform / Unreal Engine- Created wireframes and style guide for the new Xbox One/PS4 game in conjunction with outsourcing UI/UX team in Seattle, WA- Presented weekly visual and functional solutions to Management and Design teams- Collaborated on button mapping and Interaction Design for game.
User Interface Designer
STAR WARS: GALAXY OF HEROES- Implemented and maintained UI assets in Unity3D using nGUI- Implemented and maintained early UI assets in Adobe Flash / Scaleform- Headed the UI team (two other artists) unofficially as the most senior UI Designer- Always met UI project milestones ahead of team's pace / schedule- Created style guides and wireframes for mobile.
Web / Graphic / Ui Designer
AGE OF IMMORTALS- Implemented and maintained UI assets library and animations in Adobe Flash and Actionscript 3- Collaborated with Art Team to establish an entirely new franchiseSIX GUN GALAXY- Implemented UI assets library and animations in Adobe Flash and Actionscript 3- Created wireframes and high-fidelity mockups for all screens- Collaborated with Art.
Assistant Iii, Graphic Designer
In my last year of the Graphic Design program at UC Davis, I discovered a student internship with the Public Intellectual Property Resource for Agriculture that focused on skills I was already learning in the curriculum. Their research building was located on campus, so I would work as many hours as I could between or after class. In that year, I worked.
Data Entry Clerk
Into my second academic quarter at UC Davis, I started working at E*Healthline.com which had a small office team in Sacramento. My responsibilities as a Data Enterer included the processing of insurance claims into their information management system. Medical offices would fill the forms out by hand, fax them digitally via.pdf, and we would enter the.
Nathaniel Fong education
Ba, Visual Communications, Graphic Design
As, Biology And Chemistry
Frequently asked questions about Nathaniel Fong
Quick answers generated from the profile data available on this page.
What company does Nathaniel Fong work for?
Nathaniel Fong works for Azra Games.
What is Nathaniel Fong's role at Azra Games?
Nathaniel Fong is listed as User Interface Designer at Azra Games.
What is Nathaniel Fong's email address?
AeroLeads has found 1 work email signal at @msn.com for Nathaniel Fong at Azra Games.
What is Nathaniel Fong's phone number?
AeroLeads has found 3 phone signal(s) with area code 916 for Nathaniel Fong at Azra Games.
Where is Nathaniel Fong based?
Nathaniel Fong is based in Oakland, California, United States while working with Azra Games.
What companies has Nathaniel Fong worked for?
Nathaniel Fong has worked for Azra Games, Estelle Bakery & Pâtisserie, Center For Interdisciplinary Spine, Lost Boys Interactive, and Self-Employed.
How can I contact Nathaniel Fong?
You can use AeroLeads to view verified contact signals for Nathaniel Fong at Azra Games, including work email, phone, and LinkedIn data when available.
What schools did Nathaniel Fong attend?
Nathaniel Fong holds Ba, Visual Communications, Graphic Design from University Of California, Davis.
What skills is Nathaniel Fong known for?
Nathaniel Fong is listed with skills including Game Design, Game Development, Video Games, Mobile Games, Photoshop, Computer Games, Web Design, and User Interface Design.
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