Nachiket Dabhade

Nachiket Dabhade Email and Phone Number

Vancouver, BC, CA
Nachiket Dabhade's Location
Vancouver, British Columbia, Canada, Canada
About Nachiket Dabhade

Experienced Game Designer | Crafting Awesome Games | Unreal Engine | Unity | DocumentationHey there! I'm a Game Designer with two years of hands-on experience in the world of game development. I love creating engaging game systems, levels, and interactions that suck players into immersive experiences. You can count on me to rock Unreal Engine, Unity, and all the nitty-gritty documentation stuff.TECHNICAL DESIGNER @ LuminescencePicture this: Luminescence, a mind-blowing VR experience for the Oculus Go. I led a team of super-talented designers and programmers for a project for LiminalVR, an awesome Australian studio. We were faced with tight tech restrictions, but that didn't stop us from creating pure awesomeness! I managed the repository, helped fix bugs, and even wrote handy helper functions to make our workflow smoother. We nailed it with weekly builds and client meetings, and guess what? We hit the top 3 ranking within a month of launching. Bam!GAME DESIGNER @ ShamanI directed and collaborated with an amazing crew of level, game designers and programmers to bring Shaman, a 3D Action Adventure game, to life. Using Unreal Engine, we built an immersive hub level with its unique sublevels and two separate levels with their distinctive themes. Working closely with level designers, we fine-tuned, optimized, and polished the game levels to perfection. And to make things even cooler, I used Blueprints to create all the interactive objects in the game. Plus, I played mediator between the Design and Programming teams, ensuring everyone was on the same page.GAME DESIGNER @ The Coloring BookRemember those coloring books from your childhood? Well, I took that concept and transformed it into a kickass 2D Puzzle Platformer! Over a year, I single-handedly drove this project from ideation to post-production. I unleashed mind-bending gameplay mechanics and features that will make you go "Wow!". To keep players hooked, I added a system of progressive unlocks. And the cherry on top? I carefully designed the levels, creating an addictive curve of excitement and relaxation. I also wore my optimization hat, making sure the game ran like perfectly. Oh, and I did some audience research to make it more accessible too!I'm all about creating mind-blowing game experiences and having a blast while doing it. I thrive in collaborative, out-of-the-box environments, and I'm not afraid to go the extra mile to make gaming magic happen. So, if you're looking for a passionate and experienced Game Designer to join your team, let's connect and create gaming wonders together!

Nachiket Dabhade's Current Company Details
Emco Corporation: Plumbing, HVAC, Waterworks, Industrial, Irrigation, Fire Prote

Emco Corporation: Plumbing, Hvac, Waterworks, Industrial, Irrigation, Fire Prote

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Warehouse Supervisor
Vancouver, BC, CA
Nachiket Dabhade Work Experience Details
  • Emco Corporation: Plumbing, Hvac, Waterworks, Industrial, Irrigation, Fire Prote
    Warehouse Supervisor
    Emco Corporation: Plumbing, Hvac, Waterworks, Industrial, Irrigation, Fire Prote
    Vancouver, Bc, Ca
  • Fern Sprout Studios
    Game Developer
    Fern Sprout Studios Aug 2024 - Present
    Seattle, Washington, United States
  • Rona
    Technical Sales Specialist (Plumbing)
    Rona Mar 2024 - Present
    Vancouver, British Columbia, Canada
  • I Cam Do It
    Game Designer
    I Cam Do It Oct 2023 - Sep 2024
    Vancouver, British Columbia, Canada
    • Envisioned the core concept of I Cam Do It as a hybrid 2D/3D platformer. • Brainstormed ideas and developed a unique mechanic that allowed players to seamlessly switch between different camera perspectives. • Carefully designed the platforming challenges to provide players with an exciting and intellectually stimulating experience.• Designed the levels to ensure a balance between challenge and reward by placing obstacles, platforms, and collectibles in strategic locations. •… Show more • Envisioned the core concept of I Cam Do It as a hybrid 2D/3D platformer. • Brainstormed ideas and developed a unique mechanic that allowed players to seamlessly switch between different camera perspectives. • Carefully designed the platforming challenges to provide players with an exciting and intellectually stimulating experience.• Designed the levels to ensure a balance between challenge and reward by placing obstacles, platforms, and collectibles in strategic locations. • By leveraging the various camera perspectives, designed levels that encouraged players to think critically, explore different angles, and discover alternate paths to reach their goals.• Conducted playtesting sessions to gather feedback and iteratively adjust the game's difficulty curve, ensuring a satisfying progression throughout the levels.• Designed an intuitive user interface (UI) that allowed players to seamlessly switch between camera views with a single button press to enhance the player's understanding and control of the camera mechanics. • Provided clear design documentation, communicated my vision effectively, and incorporated feedback from playtesters to refine and improve the game's mechanics and overall experience. Show less
  • Lowe'S Canada
    Customer Service Associate
    Lowe'S Canada May 2023 - Feb 2024
    Vancouver, British Columbia, Canada
  • Rona
    Sales Team Member
    Rona May 2022 - Apr 2023
    Ottawa, Ontario, Canada
  • Lowe'S Canada
    Customer Service Associate
    Lowe'S Canada Nov 2020 - Apr 2022
    Vancouver, British Columbia, Canada
  • Lasalle College Vancouver
    Game Designer
    Lasalle College Vancouver Sep 2020 - Sep 2021
    Vancouver, British Columbia, Canada
    ShamanGroup Project | Unreal 4.26 | Blueprints | GitLab | Agile | Trello | Sept 2020 - Sept 2021Led and collaborated with a team of level designers and game designers to decideupon the creative vision for the game.Designed, documented and implemented the main open hub level.Designed and built Blueprints for all the interactable objects in the game.Acted as the mediator between the designers and programmers.
  • Lasalle College Vancouver
    Game Designer
    Lasalle College Vancouver Sep 2020 - Sep 2021
    Vancouver, British Columbia, Canada
    The Coloring BookSolo Project | Unity | C# | Github | Trello | Sept 2020 - Sept 2021Designed, documented and implemented a complete game.Used simple mechanics interestingly to make the game fun.Designed levels with replayability and implemented a roadmap to teach the playerthe mechanics of the game.Researched the target audience and found ways to make the game more accessible.Used shader effects and particle systems to add visual-flair to the game.
  • Lasalle College Vancouver
    Technical Designer
    Lasalle College Vancouver Jan 2021 - Mar 2021
    Vancouver, British Columbia, Canada
    LuminescenceGroup Project | Unity VR | C# | Github | Trello | Jan 2021 - Mar 2021Led a team of three designers and two programmers to create an awe-inspiringexperience while working with extremely tight technological restrictions.Maintained the repository for the team and helped them regarding issues with Github.Refactored code and wrote helper functions for the designers to improve workflow.Created weekly builds combining changes from the various team… Show more LuminescenceGroup Project | Unity VR | C# | Github | Trello | Jan 2021 - Mar 2021Led a team of three designers and two programmers to create an awe-inspiringexperience while working with extremely tight technological restrictions.Maintained the repository for the team and helped them regarding issues with Github.Refactored code and wrote helper functions for the designers to improve workflow.Created weekly builds combining changes from the various team members.Conducted bi-weekly meetings with the client to show them the progress being made.The game got shipped on the client’s platform. Show less
  • Lasalle College Vancouver
    Game Designer
    Lasalle College Vancouver Sep 2020 - Dec 2020
    Vancouver, British Columbia, Canada
    I Cam Do ItSolo Project | Unity | C# | Github | Trello | Sept 2020 - Dec 2020Created a prototype for a game using switching between camera angles as the main mechanic.Switch between 3D view, Top View and Side View to solve platforming puzzles and reach the end of the level.The only movement ability allowed is in the 2D plane. No jumping.
  • Allianz Cloud Private Limited
    Php Developer
    Allianz Cloud Private Limited Jul 2017 - Jun 2018
    Worked as a developer on a project to create a Patient and Hospital Management System.

Nachiket Dabhade Education Details

Frequently Asked Questions about Nachiket Dabhade

What company does Nachiket Dabhade work for?

Nachiket Dabhade works for Emco Corporation: Plumbing, Hvac, Waterworks, Industrial, Irrigation, Fire Prote

What is Nachiket Dabhade's role at the current company?

Nachiket Dabhade's current role is Warehouse Supervisor.

What schools did Nachiket Dabhade attend?

Nachiket Dabhade attended Algonquin College Of Applied Arts And Technology, Lasalle College Vancouver, Bits Edu Campus: Babaria Institute.

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