Nadia Vainer

Nadia Vainer Email and Phone Number

Jack of all trades @ TIFLIS TRANSPORTATION INC
Nadia Vainer's Location
Belgrade, Serbia, Serbia
About Nadia Vainer

When I was an editor, I'd always seen my mission as helping people to communicate. I have a lot of experience as a video gaming journalist and editor, movie outlet editor and even as lead editor in the e-Sports field, but it was always the same. I want to help people widen their horizons, get new information, and communicate better. I know that any story starts with people and I'm focusing on them. As a manager I try to be warm and find balance between what my company needs and what my team is able to provide. My biggest area of interest is telling stories and finding an unusual hero. I vastly enjoy infographics as well, as I found that transforming the complicated project into a simple one is interesting and enjoyable. In my most current role, I worked as a Product Owner in IT company, which also requires to be a good manager, knowledge how to work independently, as well as how to interact with people with sympathy and care. I promote a good work-life balance and I believe everyone should be treated with respect and compassion.

Nadia Vainer's Current Company Details
TIFLIS TRANSPORTATION INC

Tiflis Transportation Inc

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Jack of all trades
Nadia Vainer Work Experience Details
  • Tiflis Transportation Inc
    Invoicing Specialist
    Tiflis Transportation Inc Oct 2024 - Present
    ...and now for something completely different...
  • Dataart
    Product Owner
    Dataart Aug 2022 - Apr 2024
    Belgrade, Serbia
  • Kinopoisk
    Managing Editor
    Kinopoisk Aug 2020 - Jul 2022
    Moscow City, Russia
    Kinopoisk.ru is one of the biggest streaming services in Russia. As a Managing Editor of its media dedicated to movies I— Helped editors and authors to create their materials— Read and checked all articles — Managed workflow of correctors, photo editors and layout designers— Managed the release schedule of all articles for the outlet— Compiled, analyzed, and explained reading metrics to the team— Formed tone of voice of the media— Managed working and psychological comfort of all media team— Formed and explained all things needed to development teamMy main focus was to produce the best movie content for a broad audience of Russian movie fans. We wrote about blockbusters and auteur’s movies and also provided a deep analysis of the local and worldwide movie market, production process, and history overview of the best films ever made.
  • Prodano.Media
    Editor
    Prodano.Media May 2019 - Aug 2020
    Moscow City, Russia
    Prodano.media is a ​​native advertisement company which provides services for independent media Meduza.io. As an Editor I— Created ideas for advertisement campaigns of different brands, including major Russian banks and services— Created different native advertising formats in collaboration with authors, from articles and infography to games and quizzes— Checked all published materials for corresponding with publishing guidelines— Worked with design and photo team to provide better experience for readers— Successfully communicated with brands to help them find better approach to the audience without corrupting media standardsMy favorite part is how creative this work was. We’ve been a full circle agency that had been producing native advertising from scratch: from creating an idea to finding experts and authors and publishing the whole piece.
  • Esforce Holding
    Managing Editor
    Esforce Holding Oct 2016 - Dec 2018
    Moscow, Moscow City, Russia
    Cybersport.ru is the biggest Russian eSports media. As a Managing editor I— Was in charge of all publishing process, from creating an idea to release— Managed a team of 10 authors and editors from different countries— Created new media formats and updated existing ones— Hired and taught new talents— Analyzed metrics and worked with design and development team to make media more approachable— Oversaw — Created native advertising— Collaborated with other media to provide better analysis of Russian eSports market— Produced special projects dedicated to marginalized parts of eSports phenomena— Created and kickstarted new version of the media in collaboration with design and development teamsAs an Editor I was mostly interested in finding and telling stories of eSports competitors. Since eSports media is mostly focused on analyzing matches and statistics, I wanted to show a more human part of the industry.
  • Rosbusinessconsulting
    Newspaper Editor
    Rosbusinessconsulting Feb 2015 - Jun 2016
    Moscow, Russian Federation
    RBC newspaper was one of the leading political and financial media in Russia. As a part of its publishing team I— Interacted with other departments of the united RBC Media and controlled authors and their schedule— Edited and adapted articles for fitting into newspaper format— Worked with team of layout designers — Worked with top-notch infograpers to make intricate economical information approachable and clear— Closely worked with the Editor in Chief and Vice Editor in Chief to produce newspapers issues on schedule.I was focusing on interacting with other departments and stood my ground when authors didn't or couldn’t provide the content we needed.
  • Gmbox
    Managing Editor
    Gmbox Apr 2014 - Jan 2015
    Moscow, Russian Federation
    GMbox.ru was a media outlet dedicated to video games. As a Managing Editor I— Was in charge of producing all kinds of articles about video gaming market, from in-depth reviews to market analysis— Managed a team of 5 people— Read and edited all articles produced for the media— Set standards for news service and organized its stable workAs a Managing Editor I had to reform the working process of all editorial stuff, making it more stable and reliable. I also introduced new formats and approaches to Video Gaming Journalism
  • Lenta.Ru
    Journalist
    Lenta.Ru Jun 2011 - Mar 2014
    Moscow, Russian Federation
    Lenta.ru was one of major independent Russian media. As an Editor and a Journalist I— Wrote news about most interesting and relevant events in video gaming industry— Reviewed video games and covered other aspects of local video gaming industry— Interviewed key video gaming figures— Built a trustful relationships with major Russian video game publishing companies— Assisted other departments, mostly dedicated to culture and cultural eventsAs a Video Gaming Editor and Journalist I was focused on providing interesting content for the broad audience. Since Video Games had been heavily marginalized in Russia I wanted to make them more approachable for everyone and to showcase them as a part of Major Culture.

Frequently Asked Questions about Nadia Vainer

What company does Nadia Vainer work for?

Nadia Vainer works for Tiflis Transportation Inc

What is Nadia Vainer's role at the current company?

Nadia Vainer's current role is Jack of all trades.

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