Nathaniel Hunter
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Nathaniel Hunter Email & Phone Number

Advisor. Investor. Serial entrepreneur. D1sruptor. Developing and partnering in AI and Web3 to change human evolution through the optimization of the human experience. at DreamView
Location: Los Angeles, California, United States 29 work roles
1 work email found @mac.com 11 phones found area 310, 415, 925, and 707 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 86%

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Work email n****@mac.com
Direct phone (310) ***-****
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Current company
Role
Advisor. Investor. Serial entrepreneur. D1sruptor. Developing and partnering in AI and Web3 to change human evolution through the optimization of the human experience.
Location
Los Angeles, California, United States

Who is Nathaniel Hunter? Overview

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Quick answer

Nathaniel Hunter is listed as Advisor. Investor. Serial entrepreneur. D1sruptor. Developing and partnering in AI and Web3 to change human evolution through the optimization of the human experience. at DreamView, based in Los Angeles, California, United States. AeroLeads shows a work email signal at mac.com, phone signal with area code 310, 415, 925, 707, and a matched LinkedIn profile for Nathaniel Hunter.

Nathaniel Hunter previously worked as Founder at D1Srupt1Ve Inc. and Chief Executive Officer and Co-founder at Dreamview.

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Email format at DreamView

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{first}{last}@mac.com
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Profile bio

About Nathaniel Hunter

Nathaniel Hunter is the Co-Founder and COO of DreamView, Inc. Prior to founding DreamView in partnership with Euan Macdonald, the duo previously launched two other companies together, SiXiTs and SuperTales, Inc. — both of which specialized in high-tech, cutting-edge digital entertainment. When creating DreamView, Nathaniel brought his three decades of leadership experience at the forefront of industry-defining computer-generated imagery (CGI) development to the table to help create a trusted content generation solution with software capable of producing photoreal assets and media.Nathaniel’s entrepreneurial and leadership skills date back to his early years, when he opened his first business at the age of 17: a comic bookstore that he owned and operated in Novato, CA. From there, he established himself within traditional animation and illustration circles, and quickly advanced to director and team leadership roles in the CGI industry with marquee companies such as Lucasfilm Animation and Apple. Over the last 3 decades, Nathaniel has co-founded multiple successful companies, as well as taking this positive momentum and experience with him as he stepped up as COO for several other behemoth entertainment brands, all of which led to him co-establishing DreamView in 2018. Through DreamView, Nathaniel is able to leverage his expertise to lead the creation of an enabling platform and service solution that fulfills the production, marketing and distribution needs of small to enterprise level brands, eCommerce suppliers, manufacturers and retailers worldwide. As a veteran leader in the digital hardware and software implementation space, he creates compelling, multi-dimensional content that blends visual and technical artistry into engaging, immersive brand experiences. Some of his best-known clients have included Apple, AT&T, Ford, Comcast, Lululemon, Universal Studios, Lucasfilm, Disney, and more.Nathaniel is a calm, humble leader who inspires the best from his teams while maintaining his focus on creating disruptive technology that both empowers users and enables global social change. In addition to leading his team at DreamView, he also serves as Co-Chair of Asset Creation with Khronos 3D Commerce group. In his spare time, Nathaniel devotes himself to environmental causes and animal rescue.

Listed skills include Animation, Computer Graphics, Compositing, Lighting, and 34 others.

Current workplace

Nathaniel Hunter's current company

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DreamView
Dreamview
Advisor. Investor. Serial entrepreneur. D1sruptor. Developing and partnering in AI and Web3 to change human evolution through the optimization of the human experience.
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29 roles

Nathaniel Hunter work experience

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Founder

Current
D1Srupt1Ve Inc.

At D1srupt1ve Products, we are revolutionizing human-computer interaction through cutting-edge AI-enhanced products. Powered by our proprietary MAGICAL™ platform (Multi-modal Artificial General Intelligence Controller for All Languages), we integrate the latest advancements across AI systems to deliver practical, real-world solutions that impact industries.

Jan 2023 - Present

Chief Executive Officer And Co-Founder

Current

San Francisco, California, US

May 2021 - Present

Chief Operating Officer And Co-Founder

San Francisco, California, US

DreamView Studios was founded by veteran CGI visionaries with 100+ years combined experience in creating CGI & Visual Effects for blockbuster movies, AAA games, commercials, and eCommerce products, hailing from companies such as Disney, Industrial Light & Magic, Pixar, and Electronic Arts.The DreamView™ cloud software and production services help.

Apr 2018 - May 2021

Chief Innovation Officer

Remote Company, US

Reassigned to strictly handle and manage innovation in the company across all divisions, business units, and employees. I was tasked to research and architect innovative solutions based on company initiatives, goals and C-Level reporting of these solutions. both findings and to any/all new projects, particular problems or new initiatives direct C-level.

Jul 2022 - Jan 2023

Chief Strategy Officer

Remote Company, US

Shifting from my role as Chief Operating Officer into Chief Strategy Officer to focus more directly on overall company strategy, especially as it pertained to the complex structure of multiple M&A integrations across different company types and technology.

Mar 2022 - Jul 2022

Chief Operating Officer

Remote Company, US

InfiniteWorld empowers brands and creators with the engine and technologies they need to engage customers and fans in the Metaverse.InfiniteWorld’s platform provides a bridge between the physical and digital worlds, with leading infrastructure and marketplace solutions, as well as world-class content production platforms for digital content, including.

Dec 2021 - Mar 2022

Principal

London, England, GB

We produce advertising and other marketing communications for our clients across all media and all languages. Our production expertise coupled with our powerful workflow and asset management technology delivers quality, control and savings for global brands.

Dec 2018 - May 2019

Vice President

Industrial Color Studios

Leading the Augmented, Virtual Reality and CGI eCommerce division of Industrial Color. From top tech and production support on over 10,000 shoots to inventing online digital photo workflow, Industrial Color continues to push the limits and develop industry standards. With offices in New York, Los Angeles and Miami, our talented team and extensive.

Feb 2017 - Apr 2018

Consultant

Cupertino, California, US

  • I was brought in as a consultant to help rearchitect and restructure the team and tools for the Image Studio at Apple. Working with upper management and the art direction team at Apple, i created a plan to:
  • scale and re-organize a team of 50+ artists and production staff
  • setup layers of supervision and management inside the studio to streamline the production and asset management, tools and review processes
  • interview and hire 2 dozen new staff members
  • setup new processes, software, and workflows for CGI content creation
  • improve the speed and methods employed at the studio for the creation of all core Apple marketing content for both the spring and winter launches in 2017
Mar 2017 - Dec 2017

Consulting Services For Vr, Vfx And Mobile

Freelance Consultant
  • Consulting services for Immersive Media, CGI eCommerce, Visual Effects and Mobile/Internet products including: Architecture, design, development, implementation, marketing and distribution. Working with multiple.
  • On set logistics and oversight
  • VR and VFX pipeline architecture, design & implementation
  • Production management, setup and workflow
  • VFX breakdown and budgeting
  • Hands on approach with VFX, Camera tech (VR and Digital)
Nov 2015 - Feb 2017

Lead Vr Mobile Engineer

Venice, CA, US

WEVR is a virtual reality community and VR media player for aspiring and professional creatives. WEVR collaborates with leaders in the immersive, creative, and technology communities – providing high performance VR playback software for VR producers. We are committed to developing a superior VR player and supporting collaborations, showcasing exceptional.

Jun 2015 - Oct 2015

Coo / Cg Supervisor

Alteractive Llc

Consulting & Contracting services for digital media and online products and productions, using a variety of tools including Autodesk, Adobe products, Shotgun Software, Parse, AWS, MongoDB, Unity3D cross platform publishing, iOS (Objective-C) and Android (Java) for application development and rapid prototyping. Over 12 applications on iOS and Android.

Feb 2014 - Jun 2015

Coo / Cg Supervisor

COO & Co-Founder of SuperTales Inc, high tech, innovative and ground breaking digital entertainment. I was the main developer and initial designer on the core app, MashFX. I also helped in setting up the company, day to day operations and daily management of 12 people, engineers and artists. Managed product lifecycle, development, distribution and B2B.

Feb 2013 - Mar 2014

Co-Founder / Chief Operating Officer

San Rafael, CA, US

As a Co-Founder in the company, i initially setup all of the companies operating procedures, hired over 40 artists and developers, as well as managed them on a daily basis, acted in tandem with the CEO for all business development. I generated over $5M in sales and projects during my three years at the company.I also stepped in as main designer, architect.

Mar 2009 - Feb 2013

Lead Technical Director / Production Technology

US

Helped design, implement and execute a "from scratch" feature film pipeline that allowed the company to complete "A Christmas Carol" while building the company in 4 locations, staffing to 650 employees, and 3 physical moves, from the ground up in 2-1/2 years.I led the Production Technology team in the design, creation and distribution of the core.

May 2007 - Mar 2010

Lead Technical Director

San Francisco, CA, US

Worked on Look Development, early pre-production, and pipeline structure, design, and workflows on the movie that eventually became Strange Magic for George Lucas. I helped setup the overall pipeline, managing the lighting and FX on look development shots, compositing pipeline and rendering technology with Zeno, Nuke, and other proprietary and off the.

Nov 2006 - May 2007

Senior Technical Director / Cg Supervisor

San Francisco, CA, US

Brought on to help design and implement Visual FX for "The Last Mimzy" using Houdini, Maya, Nuke. Scripting, animation, and pipeline for over 30 shots in the film. Early CG-Supervisor role on Fantastic Four 2: Rise of the Silver Surfer.

May 2006 - Nov 2006

Lead Vfx Artist

Eyestorm Llc

Created the all CG portions of an E3:30 second commercial spot for Traxion, a LucasArts PSP game. Character animation, FX, lighting, rendering, and compositing.Animation, shading, lighting and rendering for sequences in "Amazing Life" a THX trailer that won 2 Telly Awards, 3 CREATE awards and was played in 3000+ theaters worldwide.

May 2006 - Jun 2006

Cg Supervisor

US

Worked as the FX Supervisor and then the CG Supervisor for a startup animation studio. Hiring and team management, Pipeline design and implementation, Shading, Lighting, Animation, FX, and production tracking.

Jan 2005 - May 2006

Lead Technical Director

Berkeley, California, US

Lead multiple teams of FX artists for multiple feature films. Hands on pipeline development, shot work with Maya/Renderman/Nuke/Shake, as well as supervision and shot planning with production leads/staff.

Jan 2002 - Jan 2005

Vfx Supervisor

Flipside Editorial

Acted as the VFX supervisor on multiple commercial projects for major brand clients such as McDonalds, Procter & Gamble, AT&T, and more. Supervised the overall planning and execution of all of the CG work that went into the commercials, as well as managing other artists and developers in the pre-production, production and post processes.

Nov 2001 - Dec 2002

Lead Technical Director

Dallas, TX, US

Worked as an FX artist/compositor on commercial and episodic TV projects.

Jul 2001 - Nov 2001

Senior Technical Director

Kleiser Walzack

Implementation for effects, Tools scripting and Compositing on multiple film projects.

Jun 2001 - Jul 2001

Senior Technical Director

Berkeley, California, US

I was brought on as a Senior FX Technical Director for the movie, Evolution. During this time i also helped in the creation of tools for the studio, as well as extra support and FX for the film Cats & Dogs.

Oct 2000 - Jun 2001

Lead Art Director

US

Worked on multiple titles for 3DO as a lead art director. I managed teams of up to 30 for PS1 and PS2 based titles.

Aug 1998 - Oct 2000

Co-Founder / Supervisor

Lumens Studios

Lumens Studios created the visual effects for the first live action / CG animated kids cartoon program, VanPires, in 1997. I managed a team of 12 people, creating software, rendering and compositing solutions and delivering over an hours worth of footage for seasons one and two. Lumens also worked with the creator of AfterBurn in the creation of visual.

Oct 1996 - Aug 1998

Technical Director/Animator

Prime Source

Product visualization in both 3DS Dos R3/4 and Alias Power Animator for internal clients: Intel, AMD, Subway, Supercuts, CA Dept of Transportation.

Mar 1993 - May 1996

Freelance 2D/3D Artist

Misc. Small Companies

Visual development for multiple CG projects. SuperCuts, Intel, CA Highway, and more. Utilizing 3DS Dos R2/3, and Alias power animator to create animated sequences for products and demos.

Oct 1992 - Mar 1993

Owner / Proprietor

Spiders Den Comics

My first business venture at the age of 18, i created, managed and eventually sold the sole comic book business in Novato, CA. I worked with a distributors, managed inventory, put on special events surrounding launches of both Image Comics and Valiant Entertainment titles, and generally ran the day to day operations in the shop.

Jul 1991 - Oct 1992
FAQ

Frequently asked questions about Nathaniel Hunter

Quick answers generated from the profile data available on this page.

What company does Nathaniel Hunter work for?

Nathaniel Hunter works for DreamView.

What is Nathaniel Hunter's role at DreamView?

Nathaniel Hunter is listed as Advisor. Investor. Serial entrepreneur. D1sruptor. Developing and partnering in AI and Web3 to change human evolution through the optimization of the human experience. at DreamView.

What is Nathaniel Hunter's email address?

AeroLeads has found 1 work email signal at @mac.com for Nathaniel Hunter at DreamView.

What is Nathaniel Hunter's phone number?

AeroLeads has found 11 phone signal(s) with area code 310, 415, 925, 707 for Nathaniel Hunter at DreamView.

Where is Nathaniel Hunter based?

Nathaniel Hunter is based in Los Angeles, California, United States while working with DreamView.

What companies has Nathaniel Hunter worked for?

Nathaniel Hunter has worked for D1Srupt1Ve Inc., Dreamview, Infiniteworld, Hogarth Worldwide, and Industrial Color Studios.

How can I contact Nathaniel Hunter?

You can use AeroLeads to view verified contact signals for Nathaniel Hunter at DreamView, including work email, phone, and LinkedIn data when available.

What skills is Nathaniel Hunter known for?

Nathaniel Hunter is listed with skills including Animation, Computer Graphics, Compositing, Lighting, Visual Effects, Film, Maya, and Feature Films.

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