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Luke Nalker Email & Phone Number

Location: Seattle, Washington, United States 12 work roles 2 schools
2 work emails found @valvesoftware.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email l****@valvesoftware.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Designer
Location
Seattle, Washington, United States
Company size

Who is Luke Nalker? Overview

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Quick answer

Luke Nalker is listed as Designer at Valve corporation, a with 857 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at valvesoftware.com and a matched LinkedIn profile for Luke Nalker.

Luke Nalker previously worked as Freelance Artist at Self Employed and Lead UI Designer / Artist at Arenanet. Luke Nalker holds Bfa, Animation from Savannah College Of Art And Design.

Company email context

Email format at Valve corporation

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{first}@valvesoftware.com
92% confidence

AeroLeads found 2 current-domain work email signals for Luke Nalker. Compare company email patterns before reaching out.

Profile bio

About Luke Nalker

Designer / Artist with a broad range of skills and experiences within the full spectrum of environments, on a wide variety of projects, collaboratively and independently, with fast paced production schedules in all aspects of the production pipeline.

Listed skills include Maya, Flash, User Interface Design, After Effects, and 21 others.

Current workplace

Luke Nalker's current company

Company context helps verify the profile and gives searchers a useful next step.

Valve corporation
Valve Corporation
Designer
bellevue, washington, united states
Employees
857
AeroLeads page
12 roles

Luke Nalker work experience

A career timeline built from the work history available for this profile.

Freelance Artist

Self Employed

Flash Animation and Development, Web Design, Graphic Design and Conceptual Design.

Lead Ui Designer / Artist

Sep 2012 - Jun 2019

Ui Artist

Warner Bros. Games

Kirkland, Wa

Aug 2011 - Sep 2012

Character Modeler / Ui Artist

Character Modeler on Costume Quest.UI Artist on Trenched.

Jan 2010 - Feb 2011

Sr. Artist

Dna Games
Feb 2010 - Jun 2010

Sr. Ui Designer & Artist

Hive7
Feb 2009 - Feb 2010

Sr. Designer

• Worked closely with Developers, QA, Project Managers and other Designers to design and develop Rich Internet Applications.• Conceptualized, Prototyped and Delivered User Interfaces for MS Zune Card and other Microsoft products utilizing MS Expression Suite for MS Silverlight platform implementation.• Other duties include web design, storyboarding, illustration, demo reel creation and other marketing efforts.

Jan 2008 - Dec 2008

Flash Developer And Animator

• Responsible for the creation of numerous Flash-based “micro-sites” for a variety of products and companies, including Coca Cola, UPS, and Verizon Wireless.• Created Flash content and animation for digital advertising campaigns.

Mar 2004 - Dec 2006

3D Artist / Character Td

Radical Axis

• Rigging, Animation, clean-up modeling, and rendering for an internally developed feature film pitch (currently under production).• Modeling, rigging, animation, and rendering for Chuck E. Cheese commercial spot aired on Cartoon Network.• Character design, modeling, and rigging for “Squidbillies” Episode #17 “Terminus Trouble”.

Jun 2006 - Nov 2006

Production Artist

• Worked with Creative Directors, Instructional Designers, Developers, and other artists to produce Home Depot's award-winning e-learning materials.• Advanced Product Knowledge Curriculum (APK) - Duties included conceptual drawings, layout, storyboarding, modeling, texturing, and lighting. Also responsible for Flash interface design for the application.• Six Sigma - Designed and prototyped user interface and other GUI elements. Worked closely with the development team on creating deliverable requirements and standards. Created storyboard sketches, graphics and animation for final assembly in Flash.• Product Knowledge Basics (PK Basics) - Responsible for modeling and textured products and environments. Produced storyboards sketches and designs. Created instructional graphics and animations. Edited narrative audio and assembled all media assets for final delivery.

Apr 2003 - Feb 2004

Sr. Interface Designer

Human Data Applications

Responsible for the visual branding of HDA's web based applications. Worked closely with the developers in steering the direction of the Application Designs. As the company’s Business Analyst, developed and communicated all usability issues, client requirements, product specifications and customizations prior to application development. In addition to product development, designed and maintained HDA's online presence.

Aug 2000 - Mar 2003
Team & coworkers

Colleagues at Valve corporation

Other employees you can reach at valvesoftware.com. View company contacts for 857 employees →

2 education records

Luke Nalker education

FAQ

Frequently asked questions about Luke Nalker

Quick answers generated from the profile data available on this page.

What company does Luke Nalker work for?

Luke Nalker works for Valve corporation.

What is Luke Nalker's role at Valve corporation?

Luke Nalker is listed as Designer at Valve corporation.

What is Luke Nalker's email address?

AeroLeads has found 2 work email signals at @valvesoftware.com for Luke Nalker at Valve corporation.

Where is Luke Nalker based?

Luke Nalker is based in Seattle, Washington, United States while working with Valve corporation.

What companies has Luke Nalker worked for?

Luke Nalker has worked for Valve Corporation, Self Employed, Arenanet, Warner Bros. Games, and Double Fine Productions.

Who are Luke Nalker's colleagues at Valve corporation?

Luke Nalker's colleagues at Valve corporation include Keith Bradner, Keneth Rodriguez, Michael Dixen, Alexandr Pavlov, and Gian Baga.

How can I contact Luke Nalker?

You can use AeroLeads to view verified contact signals for Luke Nalker at Valve corporation, including work email, phone, and LinkedIn data when available.

What schools did Luke Nalker attend?

Luke Nalker holds Bfa, Animation from Savannah College Of Art And Design.

What skills is Luke Nalker known for?

Luke Nalker is listed with skills including Maya, Flash, User Interface Design, After Effects, Video Games, Illustration, Interaction Design, and Photoshop.

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