Nan Wang personal email
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Seasoned Level Designer, Game Developer and Producer. Game Engine specialist, mastered Unreal Engine, Unity and Cocos2d-x. Believe in the core competence of game development lies in better workflow and tool chains.I see myself as:- Always focusing on improving workflow so things can be done as effectively as possible.- Ability to make decision out of thoroughly collected information.- User first, objective oriented planning and goal making.- Very good technical awareness. Great knowledge of game developing. Having the ability and willingness to master new technique fast.- A jack-of-all-trades type of developer, can make a full game by myself.- Enthusiastic on creating things.Specialties: Learning new technique, Workflow awareness, Communication, Knowledge sharing, Collecting inspirations
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副总经理厦门真有趣信息科技有限公司 Apr 2019 - Present中国 厦门负责 MMO 业务线的经营,通过社会协作游戏产品建立人与人之间的连接。在运营产品《不休的乌拉拉》 -
项目监制厦门真有趣信息科技有限公司 Oct 2017 - Apr 2019中国 福建 厦门为了创作和为用户提供长期有效的快乐,负责项目从团队管理建设到运营收入的商业闭环设计和运作。根据市场和社群取向,为游戏产品的品类和主题提出需求。 -
产品总监厦门雅基软件有限公司 Sep 2015 - Oct 2017中国 福建 厦门负责 Cocos Creator 产品设计、研发和团队管理、社群支持的综合性事务。 -
Co-Founder火盒网络科技 Mar 2014 - Aug 2015Xiamen, Fujian, ChinaBusiness Development, Project Manager, UI Development
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DesignerAbit Games Jul 2010 - Feb 2014Xiamen, Fujian, ChinaaBit Games is an indie game development studio co-founded by me and 2 other friends. Currently we're focusing on developing high quality game apps for iOS.Released title: Super Sheep Tap (iPhone)My reponsibility:- Writing/doodling game concept from collected ideas.- Game prototyping using fast mockup tools like GameMaker- Writing game design documents.- Managing indie game projects.- Putting together raw art assets and scripting into playable levels in Unity.- Scripting simple gameplay.- Researching new technical solutions.- Making/distributing iOS build of the games.Please visit our website for more details: http://www.abitgames.com -
ProducerMechanist Games Nov 2012 - Jul 2013Xiamen, Fujian, China设计基于Basecamp的项目管理方法,项目目标和进度管理,工作流程制定和人才培养,代码权限管理和版本控制,Unity资源管理流程制定,协调研发、运营、运维和发行商的关系。 -
Level DesignerYager Development Jun 2008 - Oct 2012Berlin Area, GermanySpec Ops: The Line, Level Designer.- Designing and building several levels from scratch to finish.- Securing properly working level data for milestones and builds. - Finding creative solution to improve levels according to directors/focus test feedback.- Sharing knowledge and experience in both verbal showcasing and written documents. -
Level DesignerUbisoft Shanghai 2005 - 2008Responsible for designing and building levels from start to finish for 3 shipped AAA titles. (Ghost Recon Advanced Warfighter Xbox, Brothers In Arms PSP, Beowulf)
Nan Wang Skills
Nan Wang Education Details
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Cybernetics
Frequently Asked Questions about Nan Wang
What company does Nan Wang work for?
Nan Wang works for 厦门真有趣信息科技有限公司
What is Nan Wang's role at the current company?
Nan Wang's current role is 厦门真有趣信息科技有限公司 - 副总经理.
What is Nan Wang's email address?
Nan Wang's email address is na****@****ail.com
What schools did Nan Wang attend?
Nan Wang attended Zhejiang University.
What are some of Nan Wang's interests?
Nan Wang has interest in Indie Game Making, John Carmack, Ios App Business And Marketing, Berlin, Social Network And Media, Gamification, John Romero, Social Gaming Startups And Companies, Multiplayer Game, Ios Development.
What skills is Nan Wang known for?
Nan Wang has skills like Unreal Engine 3, Unity3d, Level Design, Photoshop, Javascript, Blender, Game Design, Git, Scripting, C#, Wikis, Final Cut Pro.
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