Nate Gross Email & Phone Number
@playstation.com
LinkedIn matched
Who is Nate Gross? Overview
A concise factual answer block for searchers comparing this professional profile.
Nate Gross is listed as Creating the future of cloud gaming at PlayStation at PlayStation, based in Los Angeles Metropolitan Area, United States. AeroLeads shows a work email signal at playstation.com and a matched LinkedIn profile for Nate Gross.
Nate Gross previously worked as Senior Manager, Software Engineering at Playstation and Software Engineering Manager at Playstation. Nate Gross holds B.S., Computer Science from California State University, Fullerton.
Email format at PlayStation
This section adds company-level context without repeating Nate Gross's masked contact details.
AeroLeads found 3 current-domain work email signals for Nate Gross. Compare company email patterns before reaching out.
About Nate Gross
I'm absolutely passionate about creating products that make people's lives more enjoyable. As an entrepreneur and as an employee, I've helped develop, produce and lead the creation of software and services used by millions of people around the world.HIGHLIGHTS● Technology, SasS and Game industry experience● Seasoned veteran at managing and leading development teams● 12 years of production, product management and project management experience● Certified ScrumMaster (CSM) & Product Owner (CSPO)● Project Management Professional (PMP)● Managed all phases of the product lifecycle● Helped ship 11 games for multiple platforms: Console, PC, Mac and Web● Deep understanding of free-to-play (F2P) game mechanics.● Technical & creative background● Dependable, organized, team player● Enjoy collaborating and working with others● Agile expertise: Scrum, Lean, Kanban● Experience working with remote teams● Empathy for users & colleagues
Listed skills include Product Development, Project Management, Agile Methodologies, Scrum, and 44 others.
Nate Gross's current company
Company context helps verify the profile and gives searchers a useful next step.
Nate Gross work experience
A career timeline built from the work history available for this profile.
Software Engineering Manager
Staff Technical Project Manager
Sr. Technical Project Manager
Founder & Game Director
Owned and operated an online game studio specializing in free to play games, responsible for product and project management and worked closely with design, art and engineering.Successfully led cross-functional teams of international in-house and outsourced artists, writers, designers and engineers by using the Agile development frameworks of Scrum and Lean.Owned project visions, roadmaps, release plans and product backlogs. Created realistic goals and drove schedules to meet deadlines while fostering an open and collaborative work environment.Analyzed business intelligence metrics and KPIs such as LTV, DAU, DARPU, Retention, Conversion and Churn to make informed decisions and help lead future development.Made it my personal goal to ensure each team member always felt comfortable contributing ideas and felt challenged enough to continually grow in their areas of interest.
Product Manager & Software Engineer
Helped develop and manage project visions, roadmaps, release plans and product backlogs.Managed the gathering and analysis of product data to optimize KPIs and guide future development.Coached company leadership and team members on Scrum and Lean, and led the implementation of fast iterations and tight feedback loops for our MVPs.
Software Engineer
Bridged the gap between designers, artists and engineers by working closely with all three disciplines ensuring each understood the other's desires, needs and limitations thus reducing friction and fostering a more collaborative and productive environment.When great ideas were not possible with the studio's current technologies I championed and spearheaded their implementation by bringing together the necessary team members.Collaborated with the Design and Engineering teams to develop and implement the AI for Blizzard's games.Supported level designers and scripters with to get their ideas realized and increased team productivity by enhancing the level editing tools to allow for real-time changes and balancing on the fly.Helped develop some of the underlying technologies used to expand Blizzard's reach and reduce development time such as patching, installing, mastering and on-demand streaming.
Software Engineer
Designed and implemented core gameplay, UX and AI features. Created sophisticated platoon and squad level AI for training simulators used by the U.S. Army to help teach its battlefield commanders how to plan effective operations and enhance their leadership capabilities.
Nate Gross education
-
California State University, Fullerton
Frequently asked questions about Nate Gross
Quick answers generated from the profile data available on this page.
What company does Nate Gross work for?
Nate Gross works for PlayStation.
What is Nate Gross's role at PlayStation?
Nate Gross is listed as Creating the future of cloud gaming at PlayStation at PlayStation.
What is Nate Gross's email address?
AeroLeads has found 3 work email signals at @playstation.com for Nate Gross at PlayStation.
Where is Nate Gross based?
Nate Gross is based in Los Angeles Metropolitan Area, United States while working with PlayStation.
What companies has Nate Gross worked for?
Nate Gross has worked for Playstation, Outcast Games, Saymosaic, Inc. (Yc S16), Blizzard Entertainment, and Quicksilver Software.
How can I contact Nate Gross?
You can use AeroLeads to view verified contact signals for Nate Gross at PlayStation, including work email, phone, and LinkedIn data when available.
What schools did Nate Gross attend?
Nate Gross holds B.S., Computer Science from California State University, Fullerton.
What skills is Nate Gross known for?
Nate Gross is listed with skills including Product Development, Project Management, Agile Methodologies, Scrum, Cross Functional Team Leadership, Leadership, Game Development, and Gameplay.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial