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Nathan Alderson Email & Phone Number

Senior Artist at Psiclone Games Ltd
Location: Belper, England, United Kingdom 6 work roles 2 schools
1 work email found @hotmail.co.uk LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Work email p****@hotmail.co.uk
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Current company
Role
Senior Artist
Location
Belper, England, United Kingdom
Company size

Who is Nathan Alderson? Overview

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Quick answer

Nathan Alderson is listed as Senior Artist at Psiclone Games Ltd, a with 19 employees, based in Belper, England, United Kingdom. AeroLeads shows a work email signal at hotmail.co.uk and a matched LinkedIn profile for Nathan Alderson.

Nathan Alderson previously worked as Artist at Psiclone Games Ltd and Associate Lecturer at Unversity Of Derby. Nathan Alderson holds B.A.(Hons), Computer Games Modelling And Animation from University Of Derby.

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Email format at Psiclone Games Ltd

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*@hotmail.co.uk
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Profile bio

About Nathan Alderson

I specialise in stylized art work for games - environment and prop focused. Creating game art using 3Ds Max, Blender, Zbrush, Substance Suite, 3DCoat as well as Unreal Engine technology.I've been using Unreal Engine since Unreal Engine 3 back in 2008.I'm currently employed at Psiclone Games and have worked here for over 9 years. Currently I'm a Senior Artist. This role has me working on background Environment work, UI Design, Layout, Symbol design and creation as well as Animations using After Effects, Spine2D, Blender and 3Ds Max. I also contribute with Concept Art, 3D modelling and Sculpting, and some 3D Character art, UV Mapping, Texturing and lighting. This role has me assisting the upper management with team leading when the Art Lead is away.Specialties: Work well in a team, easy to communicate with, Keen eye for lighting and environment creation as well as environment detail.3D Studio Max, Blender, Adobe Photoshop, Adobe After Effects, Unreal Technology, Spine2D.Previous Employment and Experience:2015 - 2022 - Psiclone Games - Mid Level Artist - Creating art for B2, B3 slot games2013 - 2014 - Sheffield Hallam University - Guest Lecturer - Game Art - UDK2013 - 2014 - University of Derby - Associate Lecturer - Games Modelling and Animation - UDK, Environment Art2012 - Strawdog Studios - Environment artist2011- 2012 - University of Derby - Associate Lecturer - Games Modelling and Animation - UDK, Environment Art2010 - Eurocom - Contract UI artist on Rio The Game (PS3, Xbox 360, Wii)I have a degree in BA (Hons) Computer Games Modelling & Animation, which was attended at the University of Derby. I finished with a 2:1 Degree. As well as holding a degree in Web Design and Multimedia - also completed at the University of Derby.

Listed skills include 3D Studio Max, Environment Art, Unreal Engine 3, Unreal Engine, and 26 others.

Current workplace

Nathan Alderson's current company

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Psiclone Games Ltd
Psiclone Games Ltd
Senior Artist
lichfield, staffordshire, united kingdom
Employees
19
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6 roles

Nathan Alderson work experience

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Senior Artist

Current

Lichfield, England, United Kingdom

Promoted to Senior Artist on the team in January 2022, this role increases my responsibility on the team. This includes helping lead the team, feedback meetings, working with the Art Lead on future project designs, being involved in recruitment and art tests.I am now also helping to guide art direction on projects as well as given more freedom to test out different styles and offer feedback to newer members of the team which also helps guide them through our work processes and pipeline.It also has me continuing previous responsibilities for creating 2D, 3D assets, animations and VFX as well as UI design for B2 - B3 Slot games using a variety of software.Responsible for optimization based on system limitations, which requires working closely with our programming team and our test department.This role also requires me to create concept art for potential clients. As well as working in many different styles - such as realism to stylized artwork.Due to the nature of our work at the company, I'm required to work under strict regulations and proceedures for data protection.

Jan 2022 - Present

Artist

Lichfield

Responsible for creating 2D, 3D assets, animations and VFX as well as UI design for B2 - B3 Slot games using a variety of software.Responsible for optimization based on system limitations, which requires working closely with our programming team and our test department.This role also requires me to create concept art for potential clients. As well as working in many different styles - such as realism to stylized artwork.Due to the nature of our work at the company, I'm required to work under strict regulations and proceedures for data protection.

Mar 2015 - Jan 2022

Associate Lecturer

Unversity Of Derby

Derby, United Kingdom

Employed by the University of Derby as an Associate Lecturer on the BA(Hons) Computer Games Modelling and Animation Course where I teach Advanced Rendering Techniques inside the Unreal Development Kit.This role required me to be active in the field of game art, up to date with latest software updates and changes made to the UDK so that I could create presentations, teach and pass on knowledge to the students where ever possible.

Jan 2013 - Jan 2014

Environment Artist

Derby, United Kingdom

working on 3D environments, character modelling and GUI work on several projects. This job rob required me to work with strict mobile development restrictions - such as texture and polygon counts as well as lighting limitations.I was also responsible for communicating with an outside team whilst developing a game on the PlayStation Vita.During my time at Strawdog Studios I was also able to apply my skills at hand painted textures to projects and help guide the artstyle for the project alongside my art lead.

Jun 2012 - Nov 2012

Associate Lecturer - Ba(Hons) Computer Games Modelling And Animation

Kedleston Road Campus, Derby

Worked at the University of Derby as an Assistant Lecturer on the BA(Hons) Computer Games Modelling and Animation Course where I teach Advanced Rendering Techniques inside the Unreal Development Kit.This role required me to be active in the field of game art, up to date with latest software and changes made to the UDK so that I can create presentations, teach and pass on knowledge to the students where ever possible.

Sep 2011 - Jun 2012

Artist

Worked as a GUI/HUD artist on the game Rio: The Video gameThis was my first games industry job where I was required to design, create and layout some of the menus and ingame UI. Strict art guidelines had to be followed to make sure the UI was close to the supplied Style Guide from Blue Sky Studios. This role had me working closely with the front end programmer, supplying and changing assets to fit optimization requirements on multiple platforms - Wii, Xbox 360, PS3.

Jun 2010 - Oct 2010
Team & coworkers

Colleagues at Psiclone Games Ltd

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2 education records

Nathan Alderson education

FAQ

Frequently asked questions about Nathan Alderson

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What company does Nathan Alderson work for?

Nathan Alderson works for Psiclone Games Ltd.

What is Nathan Alderson's role at Psiclone Games Ltd?

Nathan Alderson is listed as Senior Artist at Psiclone Games Ltd.

What is Nathan Alderson's email address?

AeroLeads has found 1 work email signal at @hotmail.co.uk for Nathan Alderson at Psiclone Games Ltd.

Where is Nathan Alderson based?

Nathan Alderson is based in Belper, England, United Kingdom while working with Psiclone Games Ltd.

What companies has Nathan Alderson worked for?

Nathan Alderson has worked for Psiclone Games Ltd, Unversity Of Derby, Strawdog Studios, University Of Derby, and Eurocom.

Who are Nathan Alderson's colleagues at Psiclone Games Ltd?

Nathan Alderson's colleagues at Psiclone Games Ltd include Russell Speke, Silver Teigar, Joe Gittings, Joe Latty, and Richard John.

How can I contact Nathan Alderson?

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What schools did Nathan Alderson attend?

Nathan Alderson holds B.A.(Hons), Computer Games Modelling And Animation from University Of Derby.

What skills is Nathan Alderson known for?

Nathan Alderson is listed with skills including 3D Studio Max, Environment Art, Unreal Engine 3, Unreal Engine, Photoshop, Texturing, Video Games, and Level Design.

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