Nathaniel Lutz Email & Phone Number
@odysseyinteractive.gg
2 phones found area 416 and 519
LinkedIn matched
Who is Nathaniel Lutz? Overview
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Nathaniel Lutz is listed as Senior Back End Developer at Odyssey Interactive, a with 4 employees, based in Waterloo, Ontario, Canada. AeroLeads shows a work email signal at odysseyinteractive.gg, phone signal with area code 416, 519, and a matched LinkedIn profile for Nathaniel Lutz.
Nathaniel Lutz previously worked as Technical Lead at Smile.Io and Lead Developer at Big Viking Games. Nathaniel Lutz holds Bachelor'S Of Computer Science from University Of Waterloo.
Email format at Odyssey Interactive
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AeroLeads found 1 current-domain work email signal for Nathaniel Lutz. Compare company email patterns before reaching out.
About Nathaniel Lutz
Experienced Software Developer with a demonstrated history of working in the games industry. Worked in Java, SQL, JS, PHP, C# among others, and always willing to pick up more. I've got a drive for embedded technical leadership and a passion for both technical rigor and game development.
Listed skills include Game Development, C#, C++, Php, and 28 others.
Nathaniel Lutz's current company
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Nathaniel Lutz work experience
A career timeline built from the work history available for this profile.
Technical Lead
Represent team to management, and management to team.Directly manage professional growth of ~4 developers.Support team through org wide transition to remote only work.Manage engineering planning to meet production goals.Implement and manage the engineering team production process.
Lead Developer
Represent team to management, and management to team.Directly manage time and professional development of ~12 developers.Cultivate organization's tech talent through hiring and mentoring.Contribute to architecture and design decisions.Continue development across all areas of game and tools.
Senior Programmer
Working as both a primary developer and in a technical leadership capacity on a live production team.Focused on both feature development and on technical improvements of a legacy system.Heavily involved in both recruiting and in development best practices across the company.
Programmer
Full stack, with tasks ranging from leading the charge on shipping a game, to tracking, to UI overhauls, to multiplayer server features.
Software Developer
• Implemented a real-time 3D graphics pipeline using GLSL shaders with OpenGL and GLEW• Updated previous pipeline functionality to new technologies• Profiled periodically to monitor and improve performance• Researched potential methods for increasing performance
Junior Programmer
• Added features, refined UI, and improved game performance using AS3 and PHP• Constructed core game mechanics, and designed and implemented content• Developed a game from proof of concept up to final art passes of initial launch• Worked on game security and cheat prevention• Contributed to design and implementation discussions
Automated Qa Developer
• Implemented performance testing automation to produce meaningful numbers on system efficiency in central aspects of the software• Introduced regression testing for the core algorithm used in the application• Set up stress testing with large data sets• Repaired key components of the automated test framework• Wrote scripts in C# using Selenium for testing functionality
Colleagues at Odyssey Interactive
Other employees you can reach at odysseyinteractive.gg. View company contacts for 4 employees →
David Ko
Colleague at Odyssey InteractiveIrvine, California, United States
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Drika Ooki
Colleague at Odyssey InteractiveKitchener, Ontario, Canada
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Shervin Ghazazani
Colleague at Odyssey InteractiveToronto, Ontario, Canada
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Joe Marchuk
Colleague at Odyssey InteractiveWaterloo, Ontario, Canada
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Bardia Tahery
Colleague at Odyssey InteractiveCambridge, Ontario, Canada
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Janelle Johnson
Colleague at Odyssey InteractiveCanada
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Thomas Bourus
Colleague at Odyssey InteractiveLos Angeles, California, United States
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Tom Robbins
Colleague at Odyssey InteractiveKenosha, Wisconsin, United States
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Tin Brian Nguyen
Colleague at Odyssey InteractiveIrvine, California, United States
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Robert Guwick
Colleague at Odyssey InteractiveBurnaby, British Columbia, Canada
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Nathaniel Lutz education
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University Of Waterloo
Frequently asked questions about Nathaniel Lutz
Quick answers generated from the profile data available on this page.
What company does Nathaniel Lutz work for?
Nathaniel Lutz works for Odyssey Interactive.
What is Nathaniel Lutz's role at Odyssey Interactive?
Nathaniel Lutz is listed as Senior Back End Developer at Odyssey Interactive.
What is Nathaniel Lutz's email address?
AeroLeads has found 1 work email signal at @odysseyinteractive.gg for Nathaniel Lutz at Odyssey Interactive.
What is Nathaniel Lutz's phone number?
AeroLeads has found 2 phone signal(s) with area code 416, 519 for Nathaniel Lutz at Odyssey Interactive.
Where is Nathaniel Lutz based?
Nathaniel Lutz is based in Waterloo, Ontario, Canada while working with Odyssey Interactive.
What companies has Nathaniel Lutz worked for?
Nathaniel Lutz has worked for Odyssey Interactive, Smile.Io, Big Viking Games, Okino Computer Graphics, and Antic Entertainment.
Who are Nathaniel Lutz's colleagues at Odyssey Interactive?
Nathaniel Lutz's colleagues at Odyssey Interactive include David Ko, Drika Ooki, Shervin Ghazazani, Joe Marchuk, and Bardia Tahery.
How can I contact Nathaniel Lutz?
You can use AeroLeads to view verified contact signals for Nathaniel Lutz at Odyssey Interactive, including work email, phone, and LinkedIn data when available.
What schools did Nathaniel Lutz attend?
Nathaniel Lutz holds Bachelor'S Of Computer Science from University Of Waterloo.
What skills is Nathaniel Lutz known for?
Nathaniel Lutz is listed with skills including Game Development, C#, C++, Php, Subversion, User Interface, Video Games, and C.
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