Nathaniel Vrana Email and Phone Number
Experienced 3D Graphics Software Engineer with a demonstrated history of working in multiple engines such as Unreal Engine 4, Unity, and custom-built. Skilled in C++, OpenGL, Shaders, 3D Visualization Applications, and Game Development. Quick to learn new techniques and adapt to various development environments.
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Senior Software EngineerShield Ai Mar 2023 - PresentCalifornia, Maryland -
Game DeveloperSelf-Employed Oct 2017 - PresentPhoenix, ArizonaIndependent Game DeveloperGames:-Current: Multiplayer Horror Title 2017-present-The Dungeon, 2016-Tale of Forgotten Memories, 2016Engines: Unreal 4, Unity, GameMaker StudioLanguages: C++, Blueprint, Javascript, C#, GMLShader: Blueprint, HLSL, OpenGLFocus: Procedural Generation, Graphics, Networking, AI
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Software EngineerHeron Systems, Inc. Jun 2019 - Mar 2023California, Maryland3D Graphics Specialist- Developed Rendering Engine and 3D Graphics Tools- OpenGL, OpenSceneGraph, OsgEarth, and GLSL- Improved Rendering Techniques and Visualization Effects -
Software Developer/Information TechnologyIelinks, Inc. Oct 2017 - Mar 2019Phoenix, Arizona AreaProject Lead for Web/Mobile AppsFull Stack Web Application Developer for a Fleet Management Application-Languages Used: HTML, CSS, Javascript with JQuery, PHP, and SQL-Designed the User Interface, Web Security, and Administrative Systems for Application-Handled Documentation for Users and Maintenance Developers-Communicates with Support Staff and Users regarding the Application RequirementsWindows Application Developer-Language Used: Java (Ported version: C++)-Designed and Developed an application to extract information from PDF into CSV table-Intended as an in-house tool for Tech Support in order to automate Data Entry-Continued Support w/Additional Features and Adapt to Feedback from UsersFull Stack Developer for Electronic Signature Application-HTML/CSS, Javascript, PHP, SQL, Java Applet (modified to a Servlet)-Design and Develop an Application that Generates PDF Reports from Oracle and Allows Students to Sign the Documents for their School-PKI Handling, PDF Manipulation, Embedded Apps into Web Applications-Server Document Handling, Modular System DesignBackend API Developer-PHP w/JSON support, SQL-Design and Develop a Company-Wide API for Access to Data from Various Applications -Token-based Authentication, JSON-formatted data, Adaptation to Current Technologies-Prepare an Oracle 12C Database to Handle API and Future Applications
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Specimen Processing TechnicianSonora Quest Laboratories/ Laboratory Sciences Of Arizona Jul 2012 - Oct 2013Tempe, ArizonaProcess and Prepare Specimens for Medical Testing -
Diagnostic TechnicianAquaculture Pathology Laboratory Oct 2011 - May 2012Tucson, ArizonaPerform Diagnostics on Aquatic Tissues for Viruses and Maintain Laboratory
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Research AssistantThe Arizona Cancer Center Oct 2010 - Sep 2011Tucson, ArizonaProject to Find Genes that affect the Centrosome Production in Mitotic Cells and Assist Graduate Student with Project on Twins-complex with Gene Regulation
Nathaniel Vrana Skills
Nathaniel Vrana Education Details
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Medicine -
Software Engineering -
Physiology, General
Frequently Asked Questions about Nathaniel Vrana
What company does Nathaniel Vrana work for?
Nathaniel Vrana works for Shield Ai
What is Nathaniel Vrana's role at the current company?
Nathaniel Vrana's current role is Senior Software Engineer.
What schools did Nathaniel Vrana attend?
Nathaniel Vrana attended Trinity School Of Medicine, Arizona State University, University Of Arizona.
What skills is Nathaniel Vrana known for?
Nathaniel Vrana has skills like C++, Unreal Engine 4, Full Stack Development, Game Development, Programming, Project Management, Medical Education, Game Design, Medical Terminology, User Interface Design, Front End Development, Object Oriented Programming.
Who are Nathaniel Vrana's colleagues?
Nathaniel Vrana's colleagues are Kevin J., Trevor Smith, Christopher Penrod, Chip B., Greg Senior, Mariam Everly, Benjamin Aretha.
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