Nathan Lands

Nathan Lands Email and Phone Number

CEO and Co-Founder @ Lore
Palo Alto, CA, US
About Nathan Lands

Nathan Lands: Co-host of The Next Wave Podcast with Matt Wolfe and HubSpot. Founder of Lore.com and Venture Partner at TBA AI Fund.The Next Wave Podcast:Co-hosted with Matt Wolfe, this podcast dives into the evolving world of AI and future technologies. Join us as we explore the cutting-edge developments that are shaping our tomorrow. A HubSpot original podcast. → YOUTUBE: https://www.youtube.com/@TheNextWavePod→ APPLE / SPOTIFY: https://lnk.to/thenextwaveSL!mnLore.com:As the founder of Lore.com, I curate a techno-optimist newsletter that offers insightful commentary and forecasts about the future of artificial intelligence. Lore.com is your gateway to understanding and leveraging the transformative power of AI.→ GO HERE: https://lore.comEngage with the Future:Follow our discussions on The Next Wave Podcast and subscribe to Lore.com for regular updates on how AI and technology continue to make the world a better place.

Nathan Lands's Current Company Details
Lore

Lore

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CEO and Co-Founder
Palo Alto, CA, US
Website:
lore.com
Nathan Lands Work Experience Details
  • Lore
    Ceo And Co-Founder
    Lore
    Palo Alto, Ca, Us
  • Lore
    Founder
    Lore Sep 2022 - Present
    San Francisco, Ca, Us
    Holding company building, partnering with and investing in ai-based businesses.13,000+ innovators read our free newsletter.
  • Binded (Acquired By Pixsy)
    Co-Founder & Ceo
    Binded (Acquired By Pixsy) Jan 2017 - Sep 2019
    San Francisco, California, Us
    Binded was a platform that helped artists claim their copyrights and protect them using computer vision and the blockchain. An artist puts their work on Binded, such as digital art or photos. We create a timestamp in the blockchain and give the​m a​ copyright certificate as proof. For every copyright they’ve claimed, we scan the web and show them where it’s being used to find copyright violations and take action. We are developing artificial intelligence to create unique fingerprints for all copyrighted works. Like Youtube’s Content ID system for the entire internet. We believe this technology can stop the majority of copyright violations and give violators a legal way to pay artists.
  • The Thiel Foundation
    Mentor, 20Under20
    The Thiel Foundation Apr 2013 - Jan 2015
    San Francisco, Ca, Us
    Helping amazing young minds to change the world for the better by sharing my experiences, insights and connections.Strong believer in University being optional and not necessary for the greatest minds.
  • Gamification
    Founder
    Gamification Feb 2010 - Jan 2014
    Ochsenfurt, Bavaria, De
    Gamification.org was the leading resource and community in the world for gamification research, examples, tools and more -- available in over 22 languages. Gamification.org was consistently the top google result for the term "Gamification" for over 3 years during the peak of the gamification hype cycle.Gamification.org was acquired from Gamify, Inc. by Badgeville, Inc. on June 21st, 2012.Press Release: http://www.bizjournals.com/sanfrancisco/prnewswire/press_releases/California/2012/06/21/CG28550TechCrunch Coverage: http://techcrunch.com/2012/06/21/badgevilles-acquires-gamification-org-grabs-the-gamification-username-on-twitter-facebook-youtube/
  • Gamify
    Ceo & Founder
    Gamify Feb 2010 - Oct 2013
    Pyrmont, New South Wales, Au
    Gamify, Inc. was a San Francisco based Gamification Technology startup created in 2010. When the company was started, there were zero google results for the term "Gamify"​ in the context it's used today. Now, there are over 570,000 results. Gamify's main product was the "Gamification Platform"​, created to make existing products and procedures more engaging and addictive by applying game mechanics and game-design strategies, such as Badges, Quests and Levels with analytics to monitor and optimize performance. Gamify Inc. also created Gamification.org, the leading resource and community in the world for the gamification trend.
  • Facai, Llc
    Founder & Managing Partner
    Facai, Llc Jan 2008 - Sep 2010
    FaCai was Nathan's personal consulting company that helped and advised gaming startups, such as:* Gaikai (acquired by Sony for $380 million)* Online Warmongers (50% of their game War Inc. was acquired at a reported $50M valuation)* OverWolf(Raised over 149 Million)
  • Gamestreamer (Acquired By Private Equity)
    Co-Founder And Evp
    Gamestreamer (Acquired By Private Equity) Aug 2008 - Feb 2010
    GameStreamer was a Tampa, Florida based startup that created a digital distribution platform for computer games that could be white-labeled by websites and services. Competitors included Digital River, OnLive and Gaikai. GameStreamer also acquired and created technology for game streaming, including Progressive Download technology(download a game, begin playing once the core files are downloaded, typically when 20-40% is done) as well as Cloud Based Gaming(this is what OnLive and Gaikai offer, with the entire game streamed from the cloud.) GameStreamer at its peak had over 50 employees and contractors, and raised over $10 million in capital from investors. GameStreamer was acquired in 2010 by private equity. Learn more at http://www.gamestreamer.com.
  • Tour De Home
    Co-Founder And Coo
    Tour De Home Oct 2006 - Jan 2008
    Created an interactive digital experience to search for your home and also to offer digital advertising for home builders in the mall. Our pilot launch was in the Brandon Mall in Tampa Bay and resulted in us securing business contracts with 2 of the 5 top national homebuilders. We also managed a 160 condo project and oversaw all of the sales and marketing of the project.
  • Kid Castle
    English Teacher/Tv Advertisement Actor
    Kid Castle Mar 2005 - Sep 2006
    Moved to Taiwan with the purpose of studying Mandarin Chinese, traveling Asia and learning Chinese business customs and culture.

Nathan Lands Skills

Start Ups Strategic Partnerships Entrepreneurship Gamification Strategy Analytics Game Design Virtual Worlds Leadership Business Development Serious Games Online Gaming Product Marketing Management Mobile Devices Marketing Video Games Mmo Mobile Applications Capital Allocation Computer Games Engagement Html Investors Online Advertising Css Photoshop Startups Cash Flow Options Strategies Jquery Product Management Javascript Raising Capital Real Estate Esports Stock Trading Real Estate Investor Illustrator Web Development Advertising Online Marketing

Frequently Asked Questions about Nathan Lands

What company does Nathan Lands work for?

Nathan Lands works for Lore

What is Nathan Lands's role at the current company?

Nathan Lands's current role is CEO and Co-Founder.

What is Nathan Lands's email address?

Nathan Lands's email address is na****@****ion.org

What is Nathan Lands's direct phone number?

Nathan Lands's direct phone number is +141571*****

What are some of Nathan Lands's interests?

Nathan Lands has interest in Family, Japanese, Children, Gamification, Investing, Gamifying Education, Education, Bitcoin Protocol, Science And Technology, Gambling.

What skills is Nathan Lands known for?

Nathan Lands has skills like Start Ups, Strategic Partnerships, Entrepreneurship, Gamification, Strategy, Analytics, Game Design, Virtual Worlds, Leadership, Business Development, Serious Games, Online Gaming.

Who are Nathan Lands's colleagues?

Nathan Lands's colleagues are Lorena Galaz, Luca Buanco, La De, Ken Lore, Lorena Lorena, Lorena Reyes.

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