Nicolas Chereau
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Nicolas Chereau Email & Phone Number

Senior Talent Project Manager chez Ubisoft at Ubisoft
Location: Greater Paris Metropolitan Region, France 16 work roles 4 schools
1 work email found @ubisoft.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Current company
Role
Senior Talent Project Manager chez Ubisoft
Location
Greater Paris Metropolitan Region, France
Company size

Who is Nicolas Chereau? Overview

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Quick answer

Nicolas Chereau is listed as Senior Talent Project Manager chez Ubisoft at Ubisoft, a with 20076 employees, based in Greater Paris Metropolitan Region, France. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Nicolas Chereau.

Nicolas Chereau previously worked as Senior Talent Project Manager at Ubisoft and Solutions & Practices Specialist (HQ) at Ubisoft. Nicolas Chereau holds Attestation Pilotage Des Organisations Et Processus Métiers, Bpmn 2.0 & Dmn from Iaelyon School Of Management.

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Email format at Ubisoft

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{first}.{last}@ubisoft.com
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Profile bio

About Nicolas Chereau

I beleive the success of our companies is about developping a process driven culture. The business failures are mostly due to a lack of the existence of efficient processes and standards to run & monitor the business properly.The process leads to performance & quality!https://www.linkedin.com/pulse/demings-85-rule-arun-kumar/

Listed skills include Game Development, Game Programming, Video Games, Artificial Intelligence, and 4 others.

Current workplace

Nicolas Chereau's current company

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Ubisoft
Ubisoft
Senior Talent Project Manager chez Ubisoft
bois, nouvelle-aquitaine, france
Employees
20076
AeroLeads page
16 roles

Nicolas Chereau work experience

A career timeline built from the work history available for this profile.

Senior Talent Project Manager

Current

Saint-Mandé, Île-De-France, France

Jun 2023 - Present

Solutions & Practices Specialist (Hq)

Saint-Mandé, Île-De-France, France

Delivering Operational Excellence by acting as a "Business Doctor". I am Analysing and Diagnosing with the teams the business activities to enable collective changes & transformations for Optimal processes (Lean Management) and High Quality standards (Six Sigma) for the satisfaction of our clients, teams and our sponsors.Lean Six Sigma (Black Belt + Green Belt certifications)5S, A3, PDCA, SIPOC, DMAIC Methodologies#Operational-Excellence#Problem-Solving#Lean-Office#Continous-Improvement (Kaizen)#Business-Transformation#Lean-six-sigma

Nov 2022 - Jun 2023

Business Analyst (Hq)

Saint-Mandé, Île-De-France, France

ACHIEVEMENTS- Technology Hub Solution: I have designed, built and delivered a complete & sustainable ecosystem that encompass all technology team needs & usecases. this solution was designed with the technology teams for the technology teams.Build upon 5 pillars, the Tech Hub Solution solves:1) Tech Team Workspace: Environment to collaborate efficiently with tech teammates by sharing same vision and priorities for the developments​2) Tech Documentation & Repositories: Sharing efficient technical documentation and source code with partners, users and co-developpers3) Tech Support & Services: Bring efficient support to users and developpers using the tech. implement a service management within the tech team to raise the satisfaction of their customers4) Tech Showcase: Expose the technology purpose & content to all your users, partners and (potential) clients​, to enable conversion.5) Tech Communitites: Foster exchange with your partners, clients, tech experts communities unleash the collective intelligence and to identify innovation & improvement from the groundI still beleive the success of our company is not only about the tools or the technologies the teams use, or only the information they have. It is first a matters of defining and understanding people's expectations and business process goals, then come the tools and the technology solutions to solve the business process needs.

May 2021 - Oct 2022

Content Strategist (Hq)

Paris

MAIN ACHIEVEMENTSIntranets - Studio & Communication Local Intranets (Communication & HR) - Department Showcase (Services, Products, Content, Solution & Contacts of a team) - Communities of expertise (High quality expertise content: benchmarks guidelines, tutorials made available for experts and more) - Digital Workplace Content Strategies: site types templates definition and governancesWeb sites - Redesign of the new corporate portal's Information ArchitectureSKILLSET & DELIVERABLESBusiness Process Management Consulting; - Workshop facilitation (Service Blueprint, Activity Audit, Collaboration workflows ...) - Taillored Service activity optimization - Taillored Collaboration workflows recomendations (BPMN, DMN)Content Strategy (UX User Centered Design approach):- Workshop facilitation (Vision alignement, ownership definition, scoping ...)- User Research for content Strategy (Interviews, surveys, journey mapping, persona...)- Content Inventories, Content Audit & Content Matrix- Information Architecture and Taxonomies design (Card sorting, Tree testing, Labeling Activities)- Content Migration Strategies & Operations planning- Interactive wireframes design & Responsive design - Information governance & policies definition - SEO recommendations

Aug 2018 - Sep 2020

Ux Information Architect (Hq)

Montreuil Area, France

User Centered Design UX approach:- Workshop Vision session to help teams defining their needs, objectives and audiences- User Research to better know the users' needs and design a tool/site that matches their expectations and requirement- Information Architecture and Taxonomies- RWD, RWA, mobile ergonomic design - Interactive wireframes & mockups from low to high resolution (AXURE, Balsamiq, Figma..)- Content governances: Roles and Responsabilities, Validation Processes, Archiving policies, Content management good practices- Process & Workflows audit and optimization (BPM)

Nov 2015 - Aug 2018

Hq Production - Knowledge Manager

Montreuil Area, France

Facilitate and provide knowledge sharing between internal game productionsIdentify Key content & knowledgeFoster an efficient collaboration & communication via tools and good practicesSite administrator of "Production Center" intranet site to share Video Game Projects knowledge & howtos and technical documentation accross the company

Aug 2007 - Oct 2014

Gameplay Programmer & Programmer (Rayman Raving Rabbids 2 Wii)

Ville De Paris, Île-De-France, France

Rayman Raving Rabbids 2 [Wii] (Ubisoft Paris): Gameplay Programmer ( Minigames programming - Baseball, Roasted Chicken, Indiana Jones, Engine modules programming & maintenance)

Jan 2007 - Jul 2007

Technical Director Cinematics & Programmer (Ghost Recon Advaced Warfighter 2)

Ville De Paris, Île-De-France, France

Ghost Recon Advanced Warfighter 2 (GRAW 2) [Xbox 360] (Ubisoft Paris): Cinematic Technical Director & Gameplay Programmer (Interactive elements decorative, Cinematic Editors Programming & Coordination, Cameras, Characters & items programming scripts)

Apr 2005 - Dec 2006

Technical Director Cinematics & Gameplay Programmer (Ghost Recon Advanced Warfighter)

Ville De Paris, Île-De-France, France

Ghost Recon Advanced Warfighter (GRAW) [Xbox 360] (Ubisoft Paris): Cinematic Technical Director & Gameplay Programmer (Interactive elements decorative, Cinematic Editors Programming & Coordination, Cameras, Characters and items programming scripts)

Apr 2005 - Apr 2006

Gameplay Programmer (Ghost Recon 2 Online Ps2)

Ville De Paris, Île-De-France, France

Ghost Recon 2 Online [PS2] (Ubisoft Paris): Gameplay Programming (All Online game modes programming, Online Game programming for 16 players)

Apr 2004 - Apr 2005

Gameplay Programmer (Ghost Recon Jungle Storm Ps2)

Ville De Paris, Île-De-France, France

Ghost Recon Jungle Storm [PS2] (Ubisoft Paris): Gameplay Programmer (NPC AI, Combats strategies, Weapons & inventory, HUD)

Mar 2003 - Apr 2004

Gameplay Programmer (Rayman 3 Ps2 Xbox Gamecube Pc)

Ville De Paris, Île-De-France, France

Rayman3 [PS2, PC, XBOX, Gamecube] (Ubisoft Paris): Gameplay Programmer (Interractive elements gameplay & decoration, physics, NPCs, collectibles, mini boss)

Apr 2000 - Apr 2003

Gameplay Programmer (Rayman 2 Dreamcast Sega)

Ville De Paris, Île-De-France, France

Rayman2 [Dreamcast] (Ubisoft Entertainment Paris): Gameplay Programmer (Menus, Realtime Cinematics, Loadings & Saves)

Oct 1999 - Apr 2000

Gameplay Programmer (Rayman 2 Nintendo)

Ville De Paris, Île-De-France, France

Rayman2 [Nintendo 64] (Ubisoft Paris): Gampelay Programmer (Menu & Realtime Cinematics)

Jan 1999 - Sep 1999

Gameplay Prgrammer (Cosmic Familly Pc)

Ville De Paris, Île-De-France, France

Cosmic Familly [PC] (Ubisoft Paris): Gamplay Programmer (Programming scripts and coordination of all the mini games including the entire game architecture and progression programming)

May 1998 - Dec 1998

Gameplay Programmer (Rayman School Pc)

Paris

Rayman School - Ubisoft Ludimedia (Ubi kids): Gameplay Programmer (Script programming & integration of mini games activities' assets and design)

Apr 1997 - Sep 1997
Team & coworkers

Colleagues at Ubisoft

Other employees you can reach at ubisoftgroup.com. View company contacts for 20076 employees →

4 education records

Nicolas Chereau education

Attestation Pilotage Des Organisations Et Processus Métiers, Bpmn 2.0 & Dmn

http://iae.univ-lyon3.fr/mooc-pilotage-des-organisations-et-processus-metiers-pilopro-s-inscrivez-vous-a-la-session-2019--1060132.kjsp.

Certification Professionnelle Ux-Ui Ergonomie Des Internfaces, Ux, Architecture Information, Ui, Ucd, User Research, Ergonomy, Responsive&Mobile Design, Https://Inventaire.Cncp.Gouv.Fr/Fiches/1709/

Usabilis - Paris

https://inventaire.cncp.gouv.fr/fiches/1709/

Certification, Information Architecture

Webcredible - London

Key Learnings - Learn how to apply the IA process to your own digital products - Find out how to analyse and communicate research.

FAQ

Frequently asked questions about Nicolas Chereau

Quick answers generated from the profile data available on this page.

What company does Nicolas Chereau work for?

Nicolas Chereau works for Ubisoft.

What is Nicolas Chereau's role at Ubisoft?

Nicolas Chereau is listed as Senior Talent Project Manager chez Ubisoft at Ubisoft.

What is Nicolas Chereau's email address?

AeroLeads has found 1 work email signal at @ubisoft.com for Nicolas Chereau at Ubisoft.

Where is Nicolas Chereau based?

Nicolas Chereau is based in Greater Paris Metropolitan Region, France while working with Ubisoft.

What companies has Nicolas Chereau worked for?

Nicolas Chereau has worked for Ubisoft.

Who are Nicolas Chereau's colleagues at Ubisoft?

Nicolas Chereau's colleagues at Ubisoft include Notorious Whitewoman, Pranav Singh, Jameel Ahmad, Arkodip Das, and Paweł Gola.

How can I contact Nicolas Chereau?

You can use AeroLeads to view verified contact signals for Nicolas Chereau at Ubisoft, including work email, phone, and LinkedIn data when available.

What schools did Nicolas Chereau attend?

Nicolas Chereau holds Attestation Pilotage Des Organisations Et Processus Métiers, Bpmn 2.0 & Dmn from Iaelyon School Of Management.

What skills is Nicolas Chereau known for?

Nicolas Chereau is listed with skills including Game Development, Game Programming, Video Games, Artificial Intelligence, Game Mechanics, Architecture De Linformation, Ux, and Content Managment.

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