Nicolas Chereau Email & Phone Number
@ubisoft.com
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Who is Nicolas Chereau? Overview
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Nicolas Chereau is listed as Senior Talent Project Manager chez Ubisoft at Ubisoft, a with 20076 employees, based in Greater Paris Metropolitan Region, France. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Nicolas Chereau.
Nicolas Chereau previously worked as Senior Talent Project Manager at Ubisoft and Solutions & Practices Specialist (HQ) at Ubisoft. Nicolas Chereau holds Attestation Pilotage Des Organisations Et Processus Métiers, Bpmn 2.0 & Dmn from Iaelyon School Of Management.
Email format at Ubisoft
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AeroLeads found 1 current-domain work email signal for Nicolas Chereau. Compare company email patterns before reaching out.
About Nicolas Chereau
I beleive the success of our companies is about developping a process driven culture. The business failures are mostly due to a lack of the existence of efficient processes and standards to run & monitor the business properly.The process leads to performance & quality!https://www.linkedin.com/pulse/demings-85-rule-arun-kumar/
Listed skills include Game Development, Game Programming, Video Games, Artificial Intelligence, and 4 others.
Nicolas Chereau's current company
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Nicolas Chereau work experience
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Solutions & Practices Specialist (Hq)
Delivering Operational Excellence by acting as a "Business Doctor". I am Analysing and Diagnosing with the teams the business activities to enable collective changes & transformations for Optimal processes (Lean Management) and High Quality standards (Six Sigma) for the satisfaction of our clients, teams and our sponsors.Lean Six Sigma (Black Belt + Green Belt certifications)5S, A3, PDCA, SIPOC, DMAIC Methodologies#Operational-Excellence#Problem-Solving#Lean-Office#Continous-Improvement (Kaizen)#Business-Transformation#Lean-six-sigma
Business Analyst (Hq)
ACHIEVEMENTS- Technology Hub Solution: I have designed, built and delivered a complete & sustainable ecosystem that encompass all technology team needs & usecases. this solution was designed with the technology teams for the technology teams.Build upon 5 pillars, the Tech Hub Solution solves:1) Tech Team Workspace: Environment to collaborate efficiently with tech teammates by sharing same vision and priorities for the developments2) Tech Documentation & Repositories: Sharing efficient technical documentation and source code with partners, users and co-developpers3) Tech Support & Services: Bring efficient support to users and developpers using the tech. implement a service management within the tech team to raise the satisfaction of their customers4) Tech Showcase: Expose the technology purpose & content to all your users, partners and (potential) clients, to enable conversion.5) Tech Communitites: Foster exchange with your partners, clients, tech experts communities unleash the collective intelligence and to identify innovation & improvement from the groundI still beleive the success of our company is not only about the tools or the technologies the teams use, or only the information they have. It is first a matters of defining and understanding people's expectations and business process goals, then come the tools and the technology solutions to solve the business process needs.
Content Strategist (Hq)
MAIN ACHIEVEMENTSIntranets - Studio & Communication Local Intranets (Communication & HR) - Department Showcase (Services, Products, Content, Solution & Contacts of a team) - Communities of expertise (High quality expertise content: benchmarks guidelines, tutorials made available for experts and more) - Digital Workplace Content Strategies: site types templates definition and governancesWeb sites - Redesign of the new corporate portal's Information ArchitectureSKILLSET & DELIVERABLESBusiness Process Management Consulting; - Workshop facilitation (Service Blueprint, Activity Audit, Collaboration workflows ...) - Taillored Service activity optimization - Taillored Collaboration workflows recomendations (BPMN, DMN)Content Strategy (UX User Centered Design approach):- Workshop facilitation (Vision alignement, ownership definition, scoping ...)- User Research for content Strategy (Interviews, surveys, journey mapping, persona...)- Content Inventories, Content Audit & Content Matrix- Information Architecture and Taxonomies design (Card sorting, Tree testing, Labeling Activities)- Content Migration Strategies & Operations planning- Interactive wireframes design & Responsive design - Information governance & policies definition - SEO recommendations
Ux Information Architect (Hq)
User Centered Design UX approach:- Workshop Vision session to help teams defining their needs, objectives and audiences- User Research to better know the users' needs and design a tool/site that matches their expectations and requirement- Information Architecture and Taxonomies- RWD, RWA, mobile ergonomic design - Interactive wireframes & mockups from low to high resolution (AXURE, Balsamiq, Figma..)- Content governances: Roles and Responsabilities, Validation Processes, Archiving policies, Content management good practices- Process & Workflows audit and optimization (BPM)
Hq Production - Knowledge Manager
Facilitate and provide knowledge sharing between internal game productionsIdentify Key content & knowledgeFoster an efficient collaboration & communication via tools and good practicesSite administrator of "Production Center" intranet site to share Video Game Projects knowledge & howtos and technical documentation accross the company
Gameplay Programmer & Programmer (Rayman Raving Rabbids 2 Wii)
Rayman Raving Rabbids 2 [Wii] (Ubisoft Paris): Gameplay Programmer ( Minigames programming - Baseball, Roasted Chicken, Indiana Jones, Engine modules programming & maintenance)
Technical Director Cinematics & Programmer (Ghost Recon Advaced Warfighter 2)
Ghost Recon Advanced Warfighter 2 (GRAW 2) [Xbox 360] (Ubisoft Paris): Cinematic Technical Director & Gameplay Programmer (Interactive elements decorative, Cinematic Editors Programming & Coordination, Cameras, Characters & items programming scripts)
Technical Director Cinematics & Gameplay Programmer (Ghost Recon Advanced Warfighter)
Ghost Recon Advanced Warfighter (GRAW) [Xbox 360] (Ubisoft Paris): Cinematic Technical Director & Gameplay Programmer (Interactive elements decorative, Cinematic Editors Programming & Coordination, Cameras, Characters and items programming scripts)
Gameplay Programmer (Ghost Recon 2 Online Ps2)
Ghost Recon 2 Online [PS2] (Ubisoft Paris): Gameplay Programming (All Online game modes programming, Online Game programming for 16 players)
Gameplay Programmer (Ghost Recon Jungle Storm Ps2)
Ghost Recon Jungle Storm [PS2] (Ubisoft Paris): Gameplay Programmer (NPC AI, Combats strategies, Weapons & inventory, HUD)
Gameplay Programmer (Rayman 3 Ps2 Xbox Gamecube Pc)
Rayman3 [PS2, PC, XBOX, Gamecube] (Ubisoft Paris): Gameplay Programmer (Interractive elements gameplay & decoration, physics, NPCs, collectibles, mini boss)
Gameplay Programmer (Rayman 2 Dreamcast Sega)
Rayman2 [Dreamcast] (Ubisoft Entertainment Paris): Gameplay Programmer (Menus, Realtime Cinematics, Loadings & Saves)
Gameplay Programmer (Rayman 2 Nintendo)
Rayman2 [Nintendo 64] (Ubisoft Paris): Gampelay Programmer (Menu & Realtime Cinematics)
Gameplay Prgrammer (Cosmic Familly Pc)
Cosmic Familly [PC] (Ubisoft Paris): Gamplay Programmer (Programming scripts and coordination of all the mini games including the entire game architecture and progression programming)
Gameplay Programmer (Rayman School Pc)
Rayman School - Ubisoft Ludimedia (Ubi kids): Gameplay Programmer (Script programming & integration of mini games activities' assets and design)
Colleagues at Ubisoft
Other employees you can reach at ubisoftgroup.com. View company contacts for 20076 employees →
Notorious Whitewoman
Colleague at UbisoftAthens Metropolitan Area, Greece
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Pranav Singh
Colleague at UbisoftPune, Maharashtra, India
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Jameel Ahmad
Colleague at UbisoftMultan District, Punjab, Pakistan
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Arkodip Das
Colleague at UbisoftUnited States
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Paweł Gola
Colleague at UbisoftRomania
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Team X-Ray
Colleague at UbisoftBlois, Centre-Val De Loire, France
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CM
Cristian Muresan
Colleague at UbisoftRomania
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Sina Rakhshani
Colleague at UbisoftMashhad County, Razavi Khorasan, Iran, Islamic Republic Of
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David Bellanger
Colleague at UbisoftParis, Île-De-France, France
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HJ
Hugo Josi
Colleague at UbisoftAarau, Aargau, Switzerland
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Nicolas Chereau education
Attestation Pilotage Des Organisations Et Processus Métiers, Bpmn 2.0 & Dmn
Certification Professionnelle Ux-Ui Ergonomie Des Internfaces, Ux, Architecture Information, Ui, Ucd, User Research, Ergonomy, Responsive&Mobile Design, Https://Inventaire.Cncp.Gouv.Fr/Fiches/1709/
Certification, Information Architecture
Bsc Computing, Software Engineering
Frequently asked questions about Nicolas Chereau
Quick answers generated from the profile data available on this page.
What company does Nicolas Chereau work for?
Nicolas Chereau works for Ubisoft.
What is Nicolas Chereau's role at Ubisoft?
Nicolas Chereau is listed as Senior Talent Project Manager chez Ubisoft at Ubisoft.
What is Nicolas Chereau's email address?
AeroLeads has found 1 work email signal at @ubisoft.com for Nicolas Chereau at Ubisoft.
Where is Nicolas Chereau based?
Nicolas Chereau is based in Greater Paris Metropolitan Region, France while working with Ubisoft.
What companies has Nicolas Chereau worked for?
Nicolas Chereau has worked for Ubisoft.
Who are Nicolas Chereau's colleagues at Ubisoft?
Nicolas Chereau's colleagues at Ubisoft include Notorious Whitewoman, Pranav Singh, Jameel Ahmad, Arkodip Das, and Paweł Gola.
How can I contact Nicolas Chereau?
You can use AeroLeads to view verified contact signals for Nicolas Chereau at Ubisoft, including work email, phone, and LinkedIn data when available.
What schools did Nicolas Chereau attend?
Nicolas Chereau holds Attestation Pilotage Des Organisations Et Processus Métiers, Bpmn 2.0 & Dmn from Iaelyon School Of Management.
What skills is Nicolas Chereau known for?
Nicolas Chereau is listed with skills including Game Development, Game Programming, Video Games, Artificial Intelligence, Game Mechanics, Architecture De Linformation, Ux, and Content Managment.
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