Nicolas Coderre

Nicolas Coderre Email and Phone Number

Working on thinking and feeling characters in an emergent narrative simulation. @
Nicolas Coderre's Location
San Francisco, California, United States, United States
Nicolas Coderre's Contact Details

Nicolas Coderre personal email

Nicolas Coderre phone numbers

About Nicolas Coderre

Full-spectrum engineer and leader. I'll fill any gap in the team if that's what's needed to ship the product.Over 45 million people played games I've shipped and operated live in production.* Management strengths: - Screening and hiring only the best engineers- Able to keep a team agile against changing business requirements* I.C. Specialties: - Learning new tech fast- Cross-platform development - Computer graphics- Real-time networking- Real-time rigid-body physics simulations- High-scale & low-latency back-end systems* Other notable competencies:- Geographic information systems- Test-driven development- Unity3d

Nicolas Coderre's Current Company Details
Incite Interactive

Incite Interactive

Working on thinking and feeling characters in an emergent narrative simulation.
Nicolas Coderre Work Experience Details
  • Incite Interactive
    Co-Founder, Cto
    Incite Interactive May 2023 - Present
    San Francisco Bay Area
  • Voxabular
    Founder
    Voxabular Jan 2020 - May 2023
    San Francisco Bay Area
    We're creating a new way to learn languages through interactive dialogues, immersive stories and exploration.
  • Ubiquity6 Inc.
    Sr. Director Of Engineering
    Ubiquity6 Inc. May 2018 - Jan 2020
    San Francisco Bay Area
    Funded by Benchmark, Index, First Round Capital, KP and Google's Gradient Ventures, Ubiquity 6 worked on some of the hardest challenges in computer vision, augmented reality and mapping.I built a team of 10 engineers and led the development of novel 3D experiences on top of our display.land photogrammetry platform.
  • Zynga
    Sr. Director Of Engineering
    Zynga Sep 2012 - May 2018
    San Francisco
    Led multiple engineering teams and shipped 4 titles. Ran live operations for 3 of those. These totaled over 45 million global installs. Shipped Empires and Allies, a R.T.S. for iOS and Android, the 39th top-grossing Android game with a daily sales of ~$150K across iOS/Android in 2015. Earned "good code efficiency" reviews by industry experts. Shipped Solstice Arena, an award-winning Mobile MOBA on iOS, Steam (PC) and the Mac App store.http://www.gamespot.com/reviews/solstice-arena-review/1900-6415505/Architected, hired and supervised the engineering team for both projects.In addition to leading engineering teams, I also enjoyed building games as an individual contributor to stay abreast of the latest technologies as an engineer at heart. For example, I designed, built and shipped a multi-game back-end serving 1000 request per minute, or 2 million daily active users. It uses AWS lambda over Aurora, enabling minimal operational costs in terms of both time and money. Performance exceeds p99 response latency under 100ms.Always hands-on, fixing bugs, improving the pipeline, designing and re-designing core systems and improving processes.
  • A Bit Lucky, Inc.
    Director Of Engineering
    A Bit Lucky, Inc. Apr 2012 - May 2018
    Effective head of engineering during the Zynga acquisition. I led the team through the technology transition from action script to Unity3d. Our first Unity3d product, Solstice Arena, is what earned us our exit.
  • A Bit Lucky, Inc.
    Lead Software Engineer
    A Bit Lucky, Inc. Apr 2010 - Apr 2012
  • Roblox Corporation
    Senior Software Engineer
    Roblox Corporation Aug 2008 - Apr 2010
    As an early member of its engineering team, I updated and maintained their graphics engine. I was also responsible for improving the stability and reliability of the engine.
  • Microsoft Game Studios
    Software Development Engineer
    Microsoft Game Studios Jan 2006 - Aug 2008
    I worked on Microsoft Flight Simulator X for my first 6 months helping to get the title shipped. I then spent the rest of the time working on Train Simulator 2's editing tools. I gained experience with custom GIS tools during this time.
  • Microsoft
    Software Development Engineer
    Microsoft 2003 - 2006
    I helped ship Visual Studio 2005.

Nicolas Coderre Skills

Programming C# Computer Graphics Software Engineering Game Development C++ Game Design Video Games

Nicolas Coderre Education Details

Frequently Asked Questions about Nicolas Coderre

What company does Nicolas Coderre work for?

Nicolas Coderre works for Incite Interactive

What is Nicolas Coderre's role at the current company?

Nicolas Coderre's current role is Working on thinking and feeling characters in an emergent narrative simulation..

What is Nicolas Coderre's email address?

Nicolas Coderre's email address is ni****@****ail.com

What is Nicolas Coderre's direct phone number?

Nicolas Coderre's direct phone number is +165079*****

What schools did Nicolas Coderre attend?

Nicolas Coderre attended Université Laval.

What skills is Nicolas Coderre known for?

Nicolas Coderre has skills like Programming, C#, Computer Graphics, Software Engineering, Game Development, C++, Game Design, Video Games.

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