Neal Hall Email and Phone Number
Neal Hall is a Software Architect at epay Worldwide at epay Worldwide (formerly Payspot, Inc.). He possess expertise in c#, microsoft sql server, software development, sql, databases and 14 more skills.
Epay Worldwide (Formerly Payspot, Inc.)
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Senior Software EngineerEpay Worldwide (Formerly Payspot, Inc.) May 2008 - PresentCurrent responsibilities include development of a transaction processing engine to support electronic bill payment.SOA development in C# using WCF. -
Software DeveloperEquinox Softworks Llc Apr 2004 - Apr 2008Design and development of end-user software products:Development of the Tropicabana arcade game to be distributed by Oberon Media.Design and development of a highly object oriented, reusable application framework to support the rapid development of products for the casual game industry.Development of the ElectionStudio software product for geographic analysis of political data relating to the 2004 General Election. This product included the ability to render custom maps at the State, County and Congressional District levels.Collection, processing and maintenance of U.S. Census Bureau data to support the ElectionStudio product. Data was managed in Microsoft Access 2.0 databases.
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Software EngineerG2 Interactive, Inc. May 2002 - Sep 2002Worked on the design of a new terrain engine for the FalconV flight simulator:Analysis of the existing Falcon4 terrain engine source code.Production of a design specification documenting the algorithms for a new terrain engine to be developed in C++.Evaluation of third-party technologies such as MultiGen-Paradigm’s Creator Terrain Studio and the TERREX TerraPage format.
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Contract DevelopmentSweetwater Health Enterprises Nov 2001 - Mar 2002This four-month contract focused on the completion of two key projects:C++ development of an interface for accessing the National Practitioners Database (NPDB) through the Internet.Enhancement project to add functionality to Sweetwater’s Credentialing Status Inquiry (CSI) web site. This project included the development of SQL stored procedures as well as new site content developed in ASP.
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Software EngineerTerminal Reality Aug 2000 - Sep 2001Responsibilities included the development and maintenance of a global terrain engine for the Fly!2 Flight Simulator:Enhancement of the terrain triangulation algorithm to include dynamic level of detail changes.Development of a new digital image processing system to produce blended, seamless texturing of the terrain based on land classification data from the USGS.Worked effectively in a code-base of more than 1 million lines of code. -
Manager, Network OperationsGeoaccess, Inc. Aug 1998 - Aug 2000Responsibilities included directing network engineers and development staff to support our internal and Internet infrastructures:Implementation of enterprise software systems including accounting systems, HR systems and geographically indexed web logs of millions of records.Management of relationships with software vendors, telecommunications vendors, data vendors and hardware vendors.Managed the design, administration and maintenance of the company’s local area network of more than 300 workstations.Responsible for the implementation of a high-availability Internet datacenter including FM200 fire-suppression, backup diesel generators and redundant telecommunications.Development of stored procedures and extended stored procedures for Microsoft SQL Server 6.5 to support Internet traffic analysis and reporting.
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Senior Software EngineerGeoaccess, Inc. Aug 1994 - Aug 1998Responsibilities included the development of new technology to support GeoAccess products and services:Assisted in the development of the GeoAccess Foundation Class Library, an object oriented C++ class library of core technology such as address geocoding, distance calculations, geographic indexing, and database access functionality.Development of the GeoAccess quadtree geographic searching algorithm.Architectural design and programming of our client/server system for delivering dynamic Internet content.- Parsing code to read content “templates” and generate dynamic HTML content on the fly.- Implementation of a TCP/IP networking protocol using the sockets API.- Design of memory-mapped data structures to allow sub-second geographic searching of large volumes of data.- Developed as a multi-threaded Windows NT ServiceApplication development with the Win32 API as well as extensive experience with MFC.
Neal Hall Skills
Neal Hall Education Details
Frequently Asked Questions about Neal Hall
What company does Neal Hall work for?
Neal Hall works for Epay Worldwide (Formerly Payspot, Inc.)
What is Neal Hall's role at the current company?
Neal Hall's current role is Software Architect at epay Worldwide.
What schools did Neal Hall attend?
Neal Hall attended Bonozon Healthcare Pvt Ltd.
What skills is Neal Hall known for?
Neal Hall has skills like C#, Microsoft Sql Server, Software Development, Sql, Databases, C++, Wcf, Soa, Enterprise Software, .net, Oop, Programming.
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