Neal Biggs Email and Phone Number
I have been working in 3D since 2006, focusing on photo-realistic visualizations and animation. My experiences range widely; Architectural Visualization, Medical, Character, Cartoon Backgrounds, Product, Technical, Photo Simulation, etc. Depending on the project, I have also created motion graphics, graphic design, logos and stylized animations. My primary programs are 3dsMax, V-Ray, Zbrush, Photoshop, Aftereffects, Nuke, Ornatrix and Forest Pack. I also have some working knowledge of Modo, UE4, Corona, Mari, Substance, Mudbox, Illustrator and a handful of other programs.When time allows, I enjoy creating realistic ballpoint pen drawings of wildlife.
Big5 Studio
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- big5studio.com
- Employees:
- 2
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OwnerBig5 Studio Jan 2018 - PresentLees Summit, MissouriI have been working in 3D since 2006, focusing on photorealistic visualizations and animation. My experiences range widely; ArchViz, Medical, Character, Product, Technical, Photo Simulation, etc. Depending on the project, I have also created motion graphics, graphic design, logos and stylized animations. My primary software are 3dsMax, V-Ray, Zbrush, Photoshop, Aftereffects, Nuke, Ornatrix and Forest Pack. I also have working knowledge of Modo, UE4, Mari, Substance, Mudbox, Illustrator and a handful of other software.Please contact me if you are in need of support with your workload. I'm available for remote contract/freelance work. -
Lead AnimatorTrinity Animation Jul 2006 - Jan 2018• Lead background artist for the cartoons Archer, Unsupervised and Chozen aired on the FX channel• Created 3D interior design visualizations for the private aviation industry (Iris3D, WestStar Aviation, Duncan Aviation & RDI)• Created imagery and animation for the commercial and residential architectural industry (JLL, Tesser, Starbucks, NSPJ, Glynndevins)• Created custom environments for the product industry, as well as studio renderings• Created full 3D male and female human anatomy models for Elsevier to be used for medical education. All systems (Circulatory, Renal, Endocrine, etc.) in the body were created to be anatomically correct. Models were rigged, animated and prepped for rendering with V-Ray to be used in the UE4 game engine. • Created photo-realistic renderings and animations for a large range of clients and subject matters• Imported and troubleshot client provided 3D models• Created custom 3D assets for Architecture, Products, Technical, Illustration and Medical industries• Created realistic texture maps and shaders• Designed and recreated realistic lighting setups• Camera matched and added CGI elements into photography • Created custom rigging for characters and mechanical models• Hand keyframed animation as well as mocap cleanup• Managed large render jobs and distributed rendering• Composited still imagery and animation in Photoshop, AfterEffects and Nuke• Created Motion Graphics in AfterEffects -
Animation SupervisorTrinity Animation Jul 2006 - Jan 2018• Responsible for overseeing all projects for quality, accuracy and overall appearance • Managed a staff of up to 10 animators to ensure budgets and deadlines were met• Trained staff on new software, workflows and techniques• Responsible for hiring staff members• Reviewed staff performance on a quarterly basis • Workflow Development • Improved efficiency • Improved quality • Improved organization • Kept current with changes in technology • Quoted all incoming projects• Handled client communications• Created and aided art direction for clients and staff members -
Line CookApplebee'S Aug 2002 - Jun 2006Food
Neal Biggs Skills
Neal Biggs Education Details
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Illustration
Frequently Asked Questions about Neal Biggs
What company does Neal Biggs work for?
Neal Biggs works for Big5 Studio
What is Neal Biggs's role at the current company?
Neal Biggs's current role is Senior 3D Artist. Freelance. Founder of big5 studio.
What schools did Neal Biggs attend?
Neal Biggs attended Kansas State University.
What skills is Neal Biggs known for?
Neal Biggs has skills like Photoshop, Animation, Vray, After Effects, Facial Animation, Illustration, 3d Modeling, Cinematics, Illustrator, Character Animation, Zbrush, Computer Animation.
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Neal Biggs
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